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Generative Gaussian Splatting for Unbounded 3D City Generation

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arxiv 2406.06526 v3 pith:6CFBRS54 submitted 2024-06-10 cs.CV

classification cs.CV
keywords generationcitygaussianunboundedgaussiancitysplattingbev-pointcities
verification ladder T0 review T1 audit T2 compute T3 formal
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3D city generation with NeRF-based methods shows promising generation results but is computationally inefficient. Recently 3D Gaussian Splatting (3D-GS) has emerged as a highly efficient alternative for object-level 3D generation. However, adapting 3D-GS from finite-scale 3D objects and humans to infinite-scale 3D cities is non-trivial. Unbounded 3D city generation entails significant storage overhead (out-of-memory issues), arising from the need to expand points to billions, often demanding hundreds of Gigabytes of VRAM for a city scene spanning 10km^2. In this paper, we propose GaussianCity, a generative Gaussian Splatting framework dedicated to efficiently synthesizing unbounded 3D cities with a single feed-forward pass. Our key insights are two-fold: 1) Compact 3D Scene Representation: We introduce BEV-Point as a highly compact intermediate representation, ensuring that the growth in VRAM usage for unbounded scenes remains constant, thus enabling unbounded city generation. 2) Spatial-aware Gaussian Attribute Decoder: We present spatial-aware BEV-Point decoder to produce 3D Gaussian attributes, which leverages Point Serializer to integrate the structural and contextual characteristics of BEV points. Extensive experiments demonstrate that GaussianCity achieves state-of-the-art results in both drone-view and street-view 3D city generation. Notably, compared to CityDreamer, GaussianCity exhibits superior performance with a speedup of 60 times (10.72 FPS v.s. 0.18 FPS).

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Sat2City: 3D City Generation from A Single Satellite Image with Cascaded Latent Diffusion

    cs.CV 2025-07 conditional novelty 6.0 of 10

    Sat2City generates explicit 3D city geometry and appearance from a height-map condition using cascaded latent diffusion on sparse voxel grids, beating prior methods on a new synthetic city dataset.

  2. GeoProg3D: Compositional Visual Reasoning for City-Scale 3D Language Fields

    cs.CV 2025-06 conditional novelty 6.0 of 10

    GeoProg3D combines a georeferenced hierarchical 3D language field, geographic vision APIs, and LLM-generated programs to answer natural-language queries about city-scale 3D scenes, and includes a new 952-query benchma...

  3. Non-invasive Assessment of Pancreatic Duct Hypertension Using Computational Flow Modeling

    physics.med-ph 2025-08 unverdicted novelty 5.0 of 10

    A computational model estimates pancreatic duct pressure non-invasively from MRCP geometry, with reported agreement against ERCP pressure measurements.

  4. AttentionGS: Towards Initialization-Free 3D Gaussian Splatting via Structural Attention

    cs.CV 2025-06 conditional novelty 5.0 of 10

    An empirical 3DGS variant that trains from random point initialization with edge-weighted, opacity-weighted, and channel-weighted loss terms, reporting large gains on Mip-NeRF 360 and LLFF.

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