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Identifying User Goals from UI Trajectories
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Identifying underlying user goals and intents has been recognized as valuable in various personalization-oriented settings, such as personalized agents, improved search responses, advertising, user analytics, and more. In this paper, we propose a new task goal identification from observed UI trajectories aiming to infer the user's detailed intentions when performing a task within UI environments. To support this task, we also introduce a novel evaluation methodology designed to assess whether two intent descriptions can be considered paraphrases within a specific UI environment. Furthermore, we demonstrate how this task can leverage datasets designed for the inverse problem of UI automation, utilizing Android and web datasets for our experiments. To benchmark this task, we compare the performance of humans and state-of-the-art models, specifically GPT-4 and Gemini-1.5 Pro, using our proposed metric. The results reveal that both Gemini and GPT underperform relative to human performance, underscoring the challenge of the proposed task and the significant room for improvement. This work highlights the importance of goal identification within UI trajectories, providing a foundation for further exploration and advancement in this area.
Forward citations
Cited by 2 Pith papers
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MobileA3gent: Training Mobile GUI Agents Using Decentralized Self-Sourced Data from Diverse Users
A hierarchical auto-annotation pipeline plus episode-aware federated aggregation lets mobile GUI agents be trained on automatically labeled user trajectories at about 1% of human annotation cost.
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Bi-Fact: A Bidirectional Factorization-based Evaluation of Intent Extraction from UI Trajectories
Bi-Fact, a bidirectional fact-level LLM-based metric, reports higher agreement with human judgments than existing metrics when scoring intent extraction from GUI trajectories.
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