Pith. sign in

REVIEW 5 cited by

EmbodiedSAM: Online Segment Any 3D Thing in Real Time

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2408.11811 v3 pith:OAIMX2KW submitted 2024-08-21 cs.CV cs.RO

classification cs.CVcs.RO
keywords masksembodiedframesmodelonlineperceptionqueryreal-time
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

Embodied tasks require the agent to fully understand 3D scenes simultaneously with its exploration, so an online, real-time, fine-grained and highly-generalized 3D perception model is desperately needed. Since high-quality 3D data is limited, directly training such a model in 3D is almost infeasible. Meanwhile, vision foundation models (VFM) has revolutionized the field of 2D computer vision with superior performance, which makes the use of VFM to assist embodied 3D perception a promising direction. However, most existing VFM-assisted 3D perception methods are either offline or too slow that cannot be applied in practical embodied tasks. In this paper, we aim to leverage Segment Anything Model (SAM) for real-time 3D instance segmentation in an online setting. This is a challenging problem since future frames are not available in the input streaming RGB-D video, and an instance may be observed in several frames so object matching between frames is required. To address these challenges, we first propose a geometric-aware query lifting module to represent the 2D masks generated by SAM by 3D-aware queries, which is then iteratively refined by a dual-level query decoder. In this way, the 2D masks are transferred to fine-grained shapes on 3D point clouds. Benefit from the query representation for 3D masks, we can compute the similarity matrix between the 3D masks from different views by efficient matrix operation, which enables real-time inference. Experiments on ScanNet, ScanNet200, SceneNN and 3RScan show our method achieves leading performance even compared with offline methods. Our method also demonstrates great generalization ability in several zero-shot dataset transferring experiments and show great potential in open-vocabulary and data-efficient setting. Code and demo are available at https://xuxw98.github.io/ESAM/, with only one RTX 3090 GPU required for training and evaluation.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. DCHM: Depth-Consistent Human Modeling for Multiview Detection

    cs.CV 2025-07 conditional novelty 6.0 of 10

    DCHM uses superpixel-based Gaussian Splatting to make monocular depth estimates multiview-consistent, producing point clouds that yield state-of-the-art label-free pedestrian detection on Wildtrack, Terrace, and MultiviewX.

  2. Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigation

    cs.CV 2025-07 conditional novelty 6.0 of 10

    MTU3D unifies visual grounding and frontier-based exploration in a single transformer, achieving state-of-the-art success rates on HM3D-OVON, GOAT-Bench, SG3D, and A-EQA after large-scale vision-language-exploration p...

  3. BoxFusion: Reconstruction-Free Open-Vocabulary 3D Object Detection via Real-Time Multi-View Box Fusion

    cs.CV 2025-06 conditional novelty 6.0 of 10

    BoxFusion fuses per-frame 3D bounding box proposals from Cubify Anything and CLIP semantics into open-vocabulary 3D detections, reporting state-of-the-art AP among online methods without dense reconstruction.

  4. Towards Fine-grained Interactive Segmentation in Images and Videos

    cs.CV 2025-02 conditional novelty 6.0 of 10

    SAM2Refiner adds localization, prompt-retargeting and mask-refinement modules to SAM2, and reports state-of-the-art fine-grained segmentation on four image and two video benchmarks.

  5. Exploring the Link Between Bayesian Inference and Embodied Intelligence: Toward Open Physical-World Embodied AI Systems

    cs.AI 2025-07 conditional novelty 4.0 of 10

    A position paper arguing that Bayesian inference could become a key design principle for embodied AI in open physical worlds, using Sutton's search-and-learning lens to explain its current absence.

Pith tools