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Thinking Outside the BBox: Unconstrained Generative Object Compositing

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arxiv 2409.04559 v2 pith:ITRUEGTP submitted 2024-09-06 cs.CV cs.AI

classification cs.CVcs.AI
keywords objectcompositingmaskimagemodelgenerationgenerativemodels
verification ladder T0 review T1 audit T2 compute T3 formal
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Compositing an object into an image involves multiple non-trivial sub-tasks such as object placement and scaling, color/lighting harmonization, viewpoint/geometry adjustment, and shadow/reflection generation. Recent generative image compositing methods leverage diffusion models to handle multiple sub-tasks at once. However, existing models face limitations due to their reliance on masking the original object during training, which constrains their generation to the input mask. Furthermore, obtaining an accurate input mask specifying the location and scale of the object in a new image can be highly challenging. To overcome such limitations, we define a novel problem of unconstrained generative object compositing, i.e., the generation is not bounded by the mask, and train a diffusion-based model on a synthesized paired dataset. Our first-of-its-kind model is able to generate object effects such as shadows and reflections that go beyond the mask, enhancing image realism. Additionally, if an empty mask is provided, our model automatically places the object in diverse natural locations and scales, accelerating the compositing workflow. Our model outperforms existing object placement and compositing models in various quality metrics and user studies.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. HOComp: Interaction-Aware Human-Object Composition

    cs.CV 2025-07 conditional novelty 6.0 of 10

    A diffusion-transformer method that composes a foreground object into a human image with MLLM-chosen interaction regions, pose keypoint supervision, and appearance/background consistency losses, plus a new paired dataset.

  2. MV-CoLight: Efficient Object Compositing with Consistent Lighting and Shadow Generation

    cs.CV 2025-05 conditional novelty 6.0 of 10

    A feed-forward two-stage compositing framework that harmonizes inserted objects across views using a Hilbert-ordered Gaussian color mapping, trained and evaluated on a new 480k-scene synthetic dataset.

  3. Multitwine: Multi-Object Compositing with Text and Layout Control

    cs.CV 2025-02 conditional novelty 6.0 of 10

    A single diffusion model simultaneously composites multiple objects into a scene with text and layout control, outperforming sequential insertion on interacting cases.

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