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S2O: Static to Openable Enhancement for Articulated 3D Objects

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arxiv 2409.18896 v2 pith:QVFVR6Q3 submitted 2024-09-27 cs.CV

classification cs.CV
keywords objectsopenablestatictaskinteractivemethodsworkarticulated
verification ladder T0 review T1 audit T2 compute T3 formal
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Despite much progress in large 3D datasets there are currently few interactive 3D object datasets, and their scale is limited due to the manual effort required in their construction. We introduce the static to openable (S2O) task which creates interactive articulated 3D objects from static counterparts through openable part detection, motion prediction, and interior geometry completion. We formulate a unified framework to tackle this task, and curate a challenging dataset of openable 3D objects that serves as a test bed for systematic evaluation. Our experiments benchmark methods from prior work, extended and improved methods, and simple yet effective heuristics for the S2O task. We find that turning static 3D objects into interactively openable counterparts is possible but that all methods struggle to generalize to realistic settings of the task, and we highlight promising future work directions. Our work enables efficient creation of interactive 3D objects for robotic manipulation and embodied AI tasks.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. DIPO: Dual-State Images Controlled Articulated Object Generation Powered by Diverse Data

    cs.CV 2025-05 conditional novelty 6.0 of 10

    DIPO generates articulated 3D objects from a closed and an open image, and the new PM-X dataset improves generalization to complex objects.

  2. Articulate That Object Part (ATOP): 3D Part Articulation via Text and Motion Personalization

    cs.CV 2025-02 conditional novelty 6.0 of 10

    ATOP personalizes a pre-trained multi-view diffusion model with a few reference videos to generate part motion from text and masks, then lifts that motion to a 3D articulation axis via score distillation.

  3. Advances in 4D Representation: Geometry, Motion, and Interaction

    cs.CV 2025-10 conditional novelty 4.0 of 10

    A representation-centric survey of 4D generation and reconstruction, organized by geometry, motion, and interaction, with qualitative trade-off comparisons across seven representation families.

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