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Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling

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arxiv 2410.18912 v1 pith:UO5GHGUH submitted 2024-10-24 cs.RO cs.AIcs.LG

classification cs.ROcs.AIcs.LG
keywords dynamicsmodelgaussianobjectrobotneuralobjectsvideos
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Videos of robots interacting with objects encode rich information about the objects' dynamics. However, existing video prediction approaches typically do not explicitly account for the 3D information from videos, such as robot actions and objects' 3D states, limiting their use in real-world robotic applications. In this work, we introduce a framework to learn object dynamics directly from multi-view RGB videos by explicitly considering the robot's action trajectories and their effects on scene dynamics. We utilize the 3D Gaussian representation of 3D Gaussian Splatting (3DGS) to train a particle-based dynamics model using Graph Neural Networks. This model operates on sparse control particles downsampled from the densely tracked 3D Gaussian reconstructions. By learning the neural dynamics model on offline robot interaction data, our method can predict object motions under varying initial configurations and unseen robot actions. The 3D transformations of Gaussians can be interpolated from the motions of control particles, enabling the rendering of predicted future object states and achieving action-conditioned video prediction. The dynamics model can also be applied to model-based planning frameworks for object manipulation tasks. We conduct experiments on various kinds of deformable materials, including ropes, clothes, and stuffed animals, demonstrating our framework's ability to model complex shapes and dynamics. Our project page is available at https://gs-dynamics.github.io.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Learning Physics-Guided Residual Dynamics for Deformable Object Simulation

    cs.RO 2026-07 conditional novelty 6.0 of 10

    Physics-guided residual dynamics, a spring-mass simulator plus a network that predicts velocity corrections, yields the most accurate deformable-object simulation in the paper's real-world tests.

  2. SoMA: A Real-to-Sim Neural Simulator for Robotic Soft-body Manipulation

    cs.RO 2026-02 conditional novelty 6.0 of 10

    SoMA couples robot joint actions, environmental forces, and learned Gaussian-splat dynamics into a single neural simulator, improving resimulation and generalization on real robot soft-body manipulation by about 20% o...

  3. ParticleFormer: A 3D Point Cloud World Model for Multi-Object, Multi-Material Robotic Manipulation

    cs.RO 2025-06 conditional novelty 6.0 of 10

    ParticleFormer uses a Transformer over point-cloud particles and a hybrid Chamfer-Hausdorff loss to predict multi-material object dynamics, and it reports lower errors than GNN and image-based baselines in simulation ...

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