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Paper Citation Record · LEDGER

Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

As of 14 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 14 inbound Pith citation observations for arXiv:2410.18977.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2410.18977 v2

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 14 of 14 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-14T06:32:32.682623+00:00

measured 14 of 14 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-12T12:46:34.467455Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-07-03T15:38:33.148881Z

Reference resolution

0 of 0 outbound references displayed

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  • verified fuzzy0
  • unresolved0
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  • malformed identifier0
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External citation measurements

No source-named external measurement is stored.

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation c28a425c-fa13-462f-8349-2439faa560c2 · inbound

MotionWavelet: Human Motion Prediction via Wavelet Manifold Learning cites this paper.

MotionWavelet: Human Motion Prediction via Wavelet Manifold Learning Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 6

Resolution
unresolved
no resolver link, observed 2026-08-12T12:46:34.467455Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T12:46:34.467455Z digest=sha256:9e1614158a9ffa618392111ea8ac2adef374726443c686f9d615fbc36ffa77ad

Observation 8b7db33d-7386-456f-9084-12f53bb0ded5 · inbound

MulSMo: Multimodal Stylized Motion Generation by Bidirectional Control Flow cites this paper.

MulSMo: Multimodal Stylized Motion Generation by Bidirectional Control Flow Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 5

Resolution
unresolved
no resolver link, observed 2026-08-11T16:40:40.568651Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T16:40:40.568651Z digest=sha256:5f013589ff196693238a759c083b7d4554a621565a39948389ed6c455ea90e9b

Observation 8d941bc6-d5bc-478c-9826-e0ec57caa777 · inbound

ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Model cites this paper.

ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Model Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 12

Resolution
unresolved
no resolver link, observed 2026-08-11T12:13:11.845971Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T12:13:11.845971Z digest=sha256:471efceaf06c2ac1ed5b2d2a4070231e5a4ac6e7b0fc969466f3019152877f42

Observation 76cfe70a-0d86-480e-bbfb-e15f34c900b3 · inbound

SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control cites this paper.

SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 9

Resolution
unresolved
no resolver link, observed 2026-08-11T11:16:28.077748Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T11:16:28.077748Z digest=sha256:30fd133bd07a6f84384d52dbef39eb560d1322bc79e2e056765037c0faf86c2b

Observation 3060d94e-80db-4a9c-ac66-cb720f642fc0 · inbound

MotionLab: Unified Human Motion Generation and Editing via the Motion-Condition-Motion Paradigm cites this paper.

MotionLab: Unified Human Motion Generation and Editing via the Motion-Condition-Motion Paradigm Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 8

Resolution
unresolved
no resolver link, observed 2026-08-09T12:31:22.552477Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-09T12:31:22.552477Z digest=sha256:146fd432c03fe3cf0d4ecd062d4793feb6cac3cd74d12c82c1cdfb900e1e5f23

Observation 8c42057e-7505-43f8-8c75-aa4d4eaeb234 · inbound

Absolute Coordinates Make Motion Generation Easy cites this paper.

Absolute Coordinates Make Motion Generation Easy Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 10

Resolution
unresolved
no resolver link, observed 2026-08-07T14:19:09.995108Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T14:19:09.995108Z digest=sha256:242d8cdb313e133deacc8dfa4f6e798639bf523d9cb7fae995819d29320b0f3f

Observation 9743e2c0-4854-4831-a98a-6834d95ad636 · inbound

CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects cites this paper.

CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 9

Resolution
unresolved
no resolver link, observed 2026-08-07T13:34:15.093545Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T13:34:15.093545Z digest=sha256:a6574600e16f63a759271be5b958a3f5f24825be436c33136845320482340959

Observation 12e6f579-caf7-444a-9089-df22589d393d · inbound

From Motion to Behavior: Hierarchical Modeling of Humanoid Generative Behavior Control cites this paper.

From Motion to Behavior: Hierarchical Modeling of Humanoid Generative Behavior Control Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 8

Resolution
unresolved
no resolver link, observed 2026-08-07T13:17:00.602852Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T13:17:00.602852Z digest=sha256:e32415fa6cb10416c31c32cada49e8f7ec1a521404864b956a16ad40c1e3ae45

Observation 8fb37dae-a0fa-4f5f-ba40-0a9bd5c09f98 · inbound

Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data cites this paper.

Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 12

Resolution
unresolved
no resolver link, observed 2026-08-06T18:53:27.850387Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T18:53:27.850387Z digest=sha256:130cfa3fbde0bacfb0e63237f3845134b973daf9271bba0ebf2e417f4a7ddaa4

Observation 1c6da983-fa80-4f07-8043-8222ac116aae · inbound

EMA: Effort Metric Attention for Anatomical Effort-Guided Human Motion Diffusion cites this paper.

EMA: Effort Metric Attention for Anatomical Effort-Guided Human Motion Diffusion Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 6

Resolution
verified exact
arxiv_id, observed 2026-06-30T13:24:40.094155Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-06-30T13:21:16.335879Z digest=sha256:d99fad812c1d65513a19b86dee38a515a0a580ca4d068d7335a8d1a7723e1be9

Observation 3af4cf41-8ce2-4f6c-ad15-0fe46d7b1e53 · inbound

Training-free Controllable Human Motion Generation under Heterogeneous Constraints cites this paper.

Training-free Controllable Human Motion Generation under Heterogeneous Constraints Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 8

Resolution
verified exact
arxiv_id, observed 2026-07-03T15:38:33.150900Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-07-03T15:32:26.095436Z digest=sha256:f5a72ca5007676cd2f9056ea8e247c2b3cab85aa1c93ae5ceb70bf56225cc754

Observation 8db13aa1-3ae6-41c7-a59f-be0621e793d4 · inbound

Motion4Motion: Motion Transfer Across Subjects at Inference cites this paper.

Motion4Motion: Motion Transfer Across Subjects at Inference Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 194

Resolution
unresolved
no resolver link, observed 2026-07-14T04:10:12.828182Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-07-14T04:10:12.828182Z digest=sha256:33f8313a10da358b5940dff8acfe6074b5bc673b2114ef4d2557c9b3fd0701bb

Observation bb0a56a7-c0c1-48ac-bd44-d2c931919bc0 · inbound

Interactive Generative Motion Editing via Scheduled Inpainting cites this paper.

Interactive Generative Motion Editing via Scheduled Inpainting Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 7

Resolution
unresolved
no resolver link, observed 2026-08-03T13:08:01.819354Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-03T13:08:01.819354Z digest=sha256:8da9ef3e18338adc80a0f5fef4d71f9209142e11d5af0bb0209dd5875873431b

Observation de1b8fea-22b8-4dcf-abae-63a0fdf7b724 · inbound

UniMoFlow: Grounding Instruction-Driven 3D Human Motion Editing in Generation cites this paper.

UniMoFlow: Grounding Instruction-Driven 3D Human Motion Editing in Generation Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing

Reference 22

Resolution
unresolved
no resolver link, observed 2026-08-11T22:44:25.213135Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-11T22:44:25.213135Z digest=sha256:ed5963c1403172cad6a2a48d9143cd3945e86504c761647ba8b69cf71d9705f9