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Factorised Active Inference for Strategic Multi-Agent Interactions

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arxiv 2411.07362 v2 pith:6FKBGTRS submitted 2024-11-11 cs.MA cs.GTcs.LG

classification cs.MAcs.GTcs.LG
keywords agentsgamestrategicmodelactiveadaptbeliefscollectives
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Understanding how individual agents make strategic decisions within collectives is important for advancing fields as diverse as economics, neuroscience, and multi-agent systems. Two complementary approaches can be integrated to this end. The Active Inference framework (AIF) describes how agents employ a generative model to adapt their beliefs about and behaviour within their environment. Game theory formalises strategic interactions between agents with potentially competing objectives. To bridge the gap between the two, we propose a factorisation of the generative model whereby each agent maintains explicit, individual-level beliefs about the internal states of other agents, and uses them for strategic planning in a joint context. We apply our model to iterated general-sum games with two and three players, and study the ensemble effects of game transitions, where the agents' preferences (game payoffs) change over time. This non-stationarity, beyond that caused by reciprocal adaptation, reflects a more naturalistic environment in which agents need to adapt to changing social contexts. Finally, we present a dynamical analysis of key AIF quantities: the variational free energy (VFE) and the expected free energy (EFE) from numerical simulation data. The ensemble-level EFE allows us to characterise the basins of attraction of games with multiple Nash Equilibria under different conditions, and we find that it is not necessarily minimised at the aggregate level. By integrating AIF and game theory, we can gain deeper insights into how intelligent collectives emerge, learn, and optimise their actions in dynamic environments, both cooperative and non-cooperative.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Orchestrator: Active Inference for Multi-Agent Systems in Long-Horizon Tasks

    cs.MA 2025-09 conditional novelty 4.0 of 10

    Orchestrator, an active-inference-inspired feedback system for LLM multi-agent teams, substantially raises maze-solving success rates on medium-difficulty mazes but not consistently on hard mazes.

  2. An AI Theory of Mind Will Enhance Our Collective Intelligence

    cs.MA 2024-11 conditional novelty 4.0 of 10

    Artificial agents that model other agents' beliefs, preferences, and constraints can, in principle, raise the collective intelligence of hybrid human-AI groups, though the paper's quantitative illustration is not corr...

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