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FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction

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arxiv 2412.09573 v2 pith:BJTJ2SH7 submitted 2024-12-12 cs.CV

FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction

classification cs.CV
keywords camerafreesplatterreconstructionsparse-viewwhileapproachbenchmarkschallenging
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Sparse-view reconstruction models typically require precise camera poses, yet obtaining these parameters from sparse-view images remains challenging. We introduce FreeSplatter, a scalable feed-forward framework that generates high-quality 3D Gaussians from uncalibrated sparse-view images while estimating camera parameters within seconds. Our approach employs a streamlined transformer architecture where self-attention blocks facilitate information exchange among multi-view image tokens, decoding them into pixel-aligned 3D Gaussian primitives within a unified reference frame. This representation enables both high-fidelity 3D modeling and efficient camera parameter estimation using off-the-shelf solvers. We develop two specialized variants--for object-centric and scene-level reconstruction--trained on comprehensive datasets. Remarkably, FreeSplatter outperforms several pose-dependent Large Reconstruction Models (LRMs) by a notable margin while achieving comparable or even better pose estimation accuracy compared to state-of-the-art pose-free reconstruction approach MASt3R in challenging benchmarks. Beyond technical benchmarks, FreeSplatter streamlines text/image-to-3D content creation pipelines, eliminating the complexity of camera pose management while delivering exceptional visual fidelity.

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Cited by 4 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation

    cs.CV 2026-05 unverdicted novelty 7.0

    Mix3R mixes feed-forward reconstruction and generative 3D priors via Mixture-of-Transformers and overlap-based attention bias to achieve better-aligned 3D shapes and more accurate poses than either approach alone.

  2. Meshy T2: Fast Native Mesh Generation with Flow Matching

    cs.GR 2026-07 conditional novelty 6.0

    Single-image native mesh generation runs at interactive speed in Meshy T2 by flow-matching one continuous latent per vertex, then decoding vertices, edge connectivity, and face winding in one pass.

  3. $\text{VG}^2$GT: Voxel-Gaussian Splatting Visual Geometry Grounded Transformer

    cs.CV 2026-06 unverdicted novelty 5.0

    VG²GT regresses Gaussian primitive parameters from multi-scale voxel features of a frozen VFM and uses stochastic solid volume rendering for depth supervision to produce geometrically accurate reconstructions that out...

  4. DeblurSplat: SfM-free 3D Gaussian Splatting with Event Camera for Robust Deblurring

    cs.CV 2025-09 conditional novelty 5.0

    A pose-free deblurring 3D Gaussian Splatting pipeline using DUSt3R point clouds, confidence-balanced sampling, and event-decoded latent image supervision.