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SocioVerse: A World Model for Social Simulation Powered by LLM Agents and A Pool of 10 Million Real-World Users

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arxiv 2504.10157 v3 pith:WTAF5OH2 submitted 2025-04-14 cs.CL cs.CY

classification cs.CLcs.CY
keywords simulationsocialsocioversealignmentindividualslarge-scalemillionmodel
verification ladder T0 review T1 audit T2 compute T3 formal
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Social simulation is transforming traditional social science research by modeling human behavior through interactions between virtual individuals and their environments. With recent advances in large language models (LLMs), this approach has shown growing potential in capturing individual differences and predicting group behaviors. However, existing methods face alignment challenges related to the environment, target users, interaction mechanisms, and behavioral patterns. To this end, we introduce SocioVerse, an LLM-agent-driven world model for social simulation. Our framework features four powerful alignment components and a user pool of 10 million real individuals. To validate its effectiveness, we conducted large-scale simulation experiments across three distinct domains: politics, news, and economics. Results demonstrate that SocioVerse can reflect large-scale population dynamics while ensuring diversity, credibility, and representativeness through standardized procedures and minimal manual adjustments.

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Cited by 8 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. HelloWorld: Enabling Socially Interactive Characters in Video World Models

    cs.CV 2026-08 conditional novelty 6.0 of 10

    A video world model that supports button-triggered, viewer-directed social interactions from characters via self-distillation finetuning and a training-free temporal attention mask.

  2. Eco3S: Complex Socio-Economic System Simulation via Agent-Based Models

    cs.AI 2026-07 conditional novelty 6.0 of 10

    Eco3S packages co-evolving environments, checkpoint counterfactuals, and auto-refinement into one LLM agent-based simulation platform, demonstrated on canal-rebellion, state-formation, and information-spread cases.

  3. AgentSociety 2: An Integrated Research Environment for Executable Social Science

    cs.CY 2026-06 unverdicted novelty 6.0 of 10

    An integrated LLM-agent environment runs social-science experiments from hypothesis to manuscript, reproducing several known human patterns while failing on others (implicit self-bias, free-riding decay, norm collapse).

  4. MemoryForge: Synthesize Lifelong Memory for Human-Like LLM Agents

    cs.CL 2026-06 conditional novelty 6.0 of 10

    A framework that synthesizes a hierarchical lifelong memory base from a brief persona and uses it as retrieval conditioning makes frozen LLM agents score higher on role-play and user-simulation benchmarks.

  5. MyoInteract: A Framework for Fast Prototyping of Biomechanical HCI Tasks using Reinforcement Learning

    cs.HC 2026-02 conditional novelty 6.0 of 10

    MyoInteract makes biomechanical reinforcement-learning user simulation fast and GUI-accessible, reducing pointing-task training from ~7 hours to ~10–36 minutes while preserving Fitts'-law-compatible movements.

  6. Modeling Earth-Scale Human-Like Societies with One Billion Agents

    cs.MA 2025-06 conditional novelty 6.0 of 10

    Light Society scales LLM-agent social simulations to one billion agents by substituting most LLM interactions with a distilled surrogate model.

  7. AIvilization v0: Toward Large-Scale Artificial Social Simulation with a Unified Agent Architecture and Adaptive Agent Profiles

    cs.MA 2026-02 reject novelty 5.0 of 10

    A deployed LLM-agent society with branch-thinking planning and dual-process memory claims to reproduce heavy-tailed returns, volatility clustering, and education-driven wealth stratification, but key evidence reduces ...

  8. AuraSight: Generating Realistic Social Media Data

    cs.CY 2025-09 reject novelty 4.0 of 10

    The AESOP-SynSM pipeline generates a synthetic Twitter dataset for a fictional Eurovision-style conflict, but the realism claim is unsupported by any validation.

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