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Paper Citation Record · LEDGER

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning

As of 7 August 2026, this Paper Citation Record lists 100 of 126 outbound references and 1 inbound Pith citation observation for arXiv:2605.09423.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2605.09423 v2

Coverage vector

measured 100 of 126 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-05-14T21:30:42.766390Z

measured 101 of 101 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-06T06:34:29.942622+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-01T13:15:54.859079Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 126 outbound references displayed

  • verified exact51
  • verified fuzzy34
  • unresolved1
  • parse uncertain1
  • malformed identifier0
  • metadata mismatch13

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation ad9301a6-c103-4100-9c71-a98eec2844a9 · outbound

This paper cites GEPA: Reflective Prompt Evolution Can Outperform Reinforcement Learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning GEPA: Reflective Prompt Evolution Can Outperform Reinforcement Learning

Reference 1

Resolution
metadata mismatch
local_arxiv, observed 2026-05-14T21:32:59.528449Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:b81b5290bbc0751e7ca2e7b1a8f28f03d7cbd184205daedbaa9dc18747ad1fbb

Observation 522fc423-dd05-4c3d-8ded-4b7ebee74079 · outbound

This paper cites On Evaluation of Embodied Navigation Agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning On Evaluation of Embodied Navigation Agents

Reference 2

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.512743Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:4831e727e36519326b9cb5a6f67584e975e6d3de844a738cfe6e226ec9f2dd1f

Observation d2bce383-8abb-46c6-902d-217515be8fe3 · outbound

This paper cites Introducing the model context protocol.https://www.anthropic.com/news/ model-context-protocol.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Introducing the model context protocol.https://www.anthropic.com/news/ model-context-protocol

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.608922Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:3eb90dfccf864a2902c56c3f384cbb38b9738b5cffc8adc2e9e2e92720a2bc69

Observation 453bc7c2-32fd-49a1-b359-de024ceb2bb7 · outbound

This paper cites Claude code by anthropic.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Claude code by anthropic

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.808251Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:7bc0db66202067546d368b5bb20375df25e89ae01602d81d8d84260ca912c3b2

Observation d16fea88-e9c0-4189-bd06-f45513b49c10 · outbound

This paper cites Introducing claude opus 4.6.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Introducing claude opus 4.6

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.771496Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:9dfbfd310bf02ee49418588d039abce33c745aad3a1d9f1c1082a64f8810d945

Observation 7989a501-45aa-4ce9-90b4-ae03c7bea959 · outbound

This paper cites Claude sonnet 4.6.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Claude sonnet 4.6

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.792137Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:0e9ae4386fcc3615c71146ce40f82917a32fce0c6cce66036fc170638ce10f5d

Observation 2ad0efdc-28b0-405d-ad17-25f8c3a56b09 · outbound

This paper cites an unresolved cited work.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Unresolved cited work

Reference 7

Resolution
parse uncertain
raw_fallback, observed 2026-05-14T23:38:18.799604Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:334eda784380f2de2d4b5f9b94fb9f8334121a4524ef4fe0cc5fae6a16e81dde

Observation cfb4b9ed-ea7d-41c8-a98f-97094b49fbd1 · outbound

This paper cites Program Synthesis with Large Language Models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Program Synthesis with Large Language Models

Reference 8

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.747735Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:c06ec47805e0e075bf50593397f2c560a1503ca40f3d46dfad018839b4a7c471

Observation bbc1c3bb-fd2d-4f00-86a5-c489d8d209eb · outbound

This paper cites ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objects.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objects

Reference 9

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.626382Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:7e272132f7949cf796e8c7969f889572d0c376e98829414ff429ec0dc1dc6c47

Observation 8bd91311-a98e-48e9-8dc5-15db2f5ab853 · outbound

This paper cites Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.767798Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:0610743b16d5b8e40822c35ad531dc800e827d986bb015b99b3c0a0f8a1f7b94

Observation 448d9274-50c4-4107-8fc0-97a0abc73e69 · outbound

This paper cites Genie: Generative interactive environments.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Genie: Generative interactive environments

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.780099Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:1aaa66d53fdfb2f14f1355056083fc0d76beb84c7deca4ee983184a95e806020

Observation 00f42a6f-ad0c-48cd-8cc2-f6a0999fcf8c · outbound

This paper cites Large language models as tool makers.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Large language models as tool makers

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.763807Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ace681d807f84a5d8bfcb006103acd6679de167e8c857b150c2e50cafc241cf4

Observation f9f98fb1-70fc-4e19-8f41-a2f62589d073 · outbound

This paper cites Evaluating Large Language Models Trained on Code.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Evaluating Large Language Models Trained on Code

Reference 13

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.576209Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ee4666ade527b0cf42ab5bec6b13cc804aaf0a69701b3597f40030d184fca719

Observation 7e2cb063-6950-44f9-bc93-4abac59562a8 · outbound

This paper cites Creator: Tool creation for disentangling abstract and concrete reasoning of large language models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Creator: Tool creation for disentangling abstract and concrete reasoning of large language models

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.759737Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ff5add0785190750042dfd8102d5c765d383ebca4f88339dc14d59167cf3cf94

Observation d256578d-9e5d-4931-a6fd-a755913f210f · outbound

This paper cites LEGENT: Open platform for embodied agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning LEGENT: Open platform for embodied agents

Reference 15

Resolution
verified exact
doi, observed 2026-05-14T21:32:58.957164Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:795a3d8039dd6472f3fdcb44751c7ee738cfb09d822fd61017726f01aaf61d4c

Observation e2f29d5c-6443-48e1-97fa-02ccf95efc2c · outbound

This paper cites LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

Reference 16

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.732486Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:f0e03fffdf060cb912d55ed8ea2c2ec27c44e6567e8d740076ef5bb57af5b327

Observation d288d68f-bf80-4a0f-a8ae-37ecde088db9 · outbound

This paper cites ProcTHOR: Large-Scale Embodied AI Using Procedural Generation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning ProcTHOR: Large-Scale Embodied AI Using Procedural Generation

Reference 17

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.496476Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ae2c5df5447c51ea98be8052ec9c829b9d49ee2c111043df87828d299cb35d81

Observation ca90ed45-4757-4cef-8dc1-0984deeeb788 · outbound

This paper cites Emergent complexity and zero-shot transfer via unsupervised environment design.Advances in neural information processing systems, 33:13049–13061.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Emergent complexity and zero-shot transfer via unsupervised environment design.Advances in neural information processing systems, 33:13049–13061

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.784356Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:f7f306a6ce1c4eba897e15400154a2c818ae4908ec9b2f320f846a59783284c8

Observation e07e5719-1d0b-498d-b9d1-989d33bd5036 · outbound

This paper cites Agent-World: Scaling Real-World Environment Synthesis for Evolving General Agent Intelligence.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Agent-World: Scaling Real-World Environment Synthesis for Evolving General Agent Intelligence

Reference 19

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.632303Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:6875a24b84093a241593df0eec8f7d7632db0aac9c9011d8afbd8d73a1b00001

Observation 358178c5-3457-4b7e-a15b-88837b036ddb · outbound

This paper cites CARLA: An Open Urban Driving Simulator.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning CARLA: An Open Urban Driving Simulator

Reference 20

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.708609Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:4f7edf946224963a491d65c53ea256966c7e8362b62d2fa82f64abfdb5b5c1d1

Observation 94ac9803-0702-4ff3-9de2-c14a57f38073 · outbound

This paper cites an unresolved cited work.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Unresolved cited work

Reference 21

Resolution
unresolved
raw_fallback, observed 2026-05-14T23:38:18.788090Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:966ec44f085ce02aecce99bf386247df0a07e056ef544b87d64db6dc5b5fdaad

Observation ce02e809-de4d-402e-8958-679b9463c221 · outbound

This paper cites OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Code.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Code

Reference 22

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.595140Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:48b149729ddd7279c3266ddf3861baf5067391981b3d52bc2b06b2c90d0b0dc1

Observation 8bad76e2-9d9e-4e35-8d1c-5f1b65a64de9 · outbound

This paper cites MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 23

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.500370Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:d975fa3182619334cbd20bfd471df2355ae2efd7806f9015c23b729af5f68ce3

Observation 7fd8ee7b-a191-4475-afa1-5dc6214ae29a · outbound

This paper cites A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning A Comprehensive Survey of Self-Evolving AI Agents: A New Paradigm Bridging Foundation Models and Lifelong Agentic Systems

Reference 24

Resolution
verified exact
arxiv_id, observed 2026-05-15T23:21:42.844044Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:d93324bed36e8890030941be86b010c2504660983992acc6dca267a6af6404ba

Observation 96e7ed5b-083f-4051-8813-1d6060f1db5f · outbound

This paper cites Webevolver: Enhancing web agent self-improvement with co-evolving world model.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Webevolver: Enhancing web agent self-improvement with co-evolving world model

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.804024Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:7ed45f4c3537fe7dadc685bc89544327cd8e1ef7a6a8188289bae54b324cd6e2

Observation c5786f84-7707-47eb-89a7-4cf21480a232 · outbound

This paper cites ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation

Reference 26

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.743013Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:5fede57026258399b0e19fd17d92e9a24dc5ee0500e02a6bc99e9ae636ad83ca

Observation 1c47c784-66a6-4ee4-b6eb-9345cf996be7 · outbound

This paper cites Embodiedcity: A benchmark platform for embodied agent in real-world city environment.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Embodiedcity: A benchmark platform for embodied agent in real-world city environment

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.829676Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:f84e24d7b172892ef66691a8ce37dc27f3c17c0c2d54cc0eb1dc1bbade727d0b

Observation 4763fa19-2a0a-499a-bb5a-d8c247f8d0a4 · outbound

This paper cites A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence

Reference 28

Resolution
verified exact
arxiv_id, observed 2026-05-14T22:23:15.948876Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:8a869e81b2bf88fb43b46d30e8c3ea05e8713497b9ba5cf517905c7ea7b56d07

Observation 52fd0b6e-4f36-4368-bf07-6866ac38df23 · outbound

This paper cites Genenv: Difficulty-aligned co-evolution between llm agents and environment simulators.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Genenv: Difficulty-aligned co-evolution between llm agents and environment simulators

Reference 29

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.717947Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ab4dbf794c0732fd05238d5d0e49b7c82f20c4977fca5c24424ad3d8768203cc

Observation 9edd7149-2ba2-4927-8f2e-7e6d381513f2 · outbound

This paper cites Vlaw: Iterative co-improvement of vision-language-action policy and world model.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Vlaw: Iterative co-improvement of vision-language-action policy and world model

Reference 30

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.582235Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:a6eb65d55e341b94da91849cbaead991daa3e708a1246b3059cef0544b62ad85

Observation d23b95ef-3ff6-41ff-af6d-efb338bd583a · outbound

This paper cites Openwebvoyager: Building multimodal web agents via iterative real-world exploration, feedback and optimization.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Openwebvoyager: Building multimodal web agents via iterative real-world exploration, feedback and optimization

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.587979Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ba4918026cde7b278e3c61cbd9c4748e117f5eda33e56bba03e38545bab5f00d

Observation 58d97ce3-039b-4c80-bb23-38951163ea15 · outbound

This paper cites Text2room: Extracting textured 3d meshes from 2d text-to-image models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Text2room: Extracting textured 3d meshes from 2d text-to-image models

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.730415Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:3f3602c0fe84feb78097dca62405f705ef5670d7381fe40eed6f4d2263aa671d

Observation b5e8e75a-d86b-4e08-ab2c-6ad674f096ca · outbound

This paper cites Metagpt: Meta programming for a multi-agent collaborative framework.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Metagpt: Meta programming for a multi-agent collaborative framework

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.775569Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:cc78be39471688b6e3c797f62e01725b769d15e930189ed5dcb212a756a6e81b

Observation 430c603b-766b-420d-8340-e0df5ddaa6c6 · outbound

This paper cites Relic: Interactive video world model with long-horizon memory.arXiv preprint arXiv:2512.04040.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Relic: Interactive video world model with long-horizon memory.arXiv preprint arXiv:2512.04040

Reference 34

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.737984Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:629ed022785697ee3b606589f6237c8523ff08855119e5fa0c7013a91c3e55e8

Observation ffa749f4-ccbf-4130-abfc-a76feb080fe5 · outbound

This paper cites Automated Design of Agentic Systems.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Automated Design of Agentic Systems

Reference 35

Resolution
verified exact
arxiv_id, observed 2026-05-15T08:07:55.640311Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ed4f05c3c53390701434d673787d07eddf896435006783e054e7addab561dbf1

Observation 8ecf1cb2-9b71-460c-b233-c5efd5ebc596 · outbound

This paper cites SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Code.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning SceneCraft: An LLM Agent for Synthesizing 3D Scene as Blender Code

Reference 36

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.573701Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:c589cd2c9448a0c178289103dd74986c4af408cad4283736a60d779fc158e464

Observation c8efedc4-d797-4ed7-9d3a-34e11ee69826 · outbound

This paper cites R-zero: Self-evolving reasoning llm from zero data.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning R-zero: Self-evolving reasoning llm from zero data

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.746554Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:d74eaa1b687720203cacb5cc511a25bc654ab9cc78f818fae8403aa5cdad9353

Observation b6393cb0-1633-4ca8-b4b4-4b2b0f8da891 · outbound

This paper cites R-Zero: Self-Evolving Reasoning LLM from Zero Data.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning R-Zero: Self-Evolving Reasoning LLM from Zero Data

Reference 38

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.661454Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:6a803dfdcc181d6a77868dedd740f0326907a29fe2ec51b23249f154cce312ef

Observation c4514a8d-10fa-439d-a10b-b5b717e7bf07 · outbound

This paper cites Prioritized Level Replay.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Prioritized Level Replay

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.738833Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:1d9c159c6fe36d032d130ad80d34333722bf70c23af2b55b549f946ac783ddda

Observation e2c17edd-f25d-4401-9729-d2343d55eafd · outbound

This paper cites WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL

Reference 40

Resolution
verified exact
arxiv_id, observed 2026-06-30T02:16:14.370216Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:e99e2297d5f6c12a6c59652efed4e6545e450fb4ad38b687c457607344934447

Observation f61ab498-4c2b-4a29-9401-c3afdbd2d8b2 · outbound

This paper cites SWE-bench: Can Language Models Resolve Real-World GitHub Issues?.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning SWE-bench: Can Language Models Resolve Real-World GitHub Issues?

Reference 41

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.665665Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:a5b1a486891f0a780259ab48544d64b9ae7462b949c47e5aeb981ee030e46b39

Observation c422ca8b-7898-405c-9d93-7d2e1a38ecdf · outbound

This paper cites AI2-THOR: An Interactive 3D Environment for Visual AI.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning AI2-THOR: An Interactive 3D Environment for Visual AI

Reference 42

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.675332Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:642e63a7b49694a002ec5fbb264b9086c4ab3f4cfd283d523ecc935ccf2734e2

Observation 6ac97793-d62c-4ac9-ab6c-0db732537a00 · outbound

This paper cites Vulcan: Tool-augmented multi agents for iterative 3d object arrangement.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Vulcan: Tool-augmented multi agents for iterative 3d object arrangement

Reference 43

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.644180Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:66256d0f3aa3128d2b460de21e790929b2c366cc8810d926072c4911850ccff3

Observation 342f3fab-d81a-4ec6-89d3-a8ee16970ace · outbound

This paper cites iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks

Reference 45

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.670691Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:bfa16ec130bfccf16598ca7a7f36ac2a9528b13839428d94537304ce84ac91fb

Observation 278433f4-eebb-422d-8955-105f8a2a81c1 · outbound

This paper cites BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulation

Reference 46

Resolution
metadata mismatch
arxiv_id, observed 2026-05-16T23:38:01.037356Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:e0e3e07248cf0b4584fedf938f0914b78414c7cbd5c8b0b5a5a84cff04995e69

Observation 20b9c883-549a-4e28-85b6-e04e524fb33b · outbound

This paper cites Eurekaverse: Environment Curriculum Generation via Large Language Models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Eurekaverse: Environment Curriculum Generation via Large Language Models

Reference 47

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.680199Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:bb027fd7adf86481dadc8a7f08af0b048346635677b8f6d62635a9b4af7b77e4

Observation 2aee4f00-a79c-4ad9-ba29-7f0678d06916 · outbound

This paper cites AgentBench: Evaluating LLMs as Agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning AgentBench: Evaluating LLMs as Agents

Reference 48

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.700308Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:235531a6ef9b3f393858a678afac88065304925969215efb5f8806000a4b9d7e

Observation bec78550-4b26-455e-9a0e-b545e5c7d101 · outbound

This paper cites World-VLA-Loop: Closed-Loop Learning of Video World Model and VLA Policy.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning World-VLA-Loop: Closed-Loop Learning of Video World Model and VLA Policy

Reference 50

Resolution
verified exact
arxiv_id, observed 2026-05-26T03:04:11.226966Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:68dc0ee29c533743d18f763bdc6dc63b1aa91e34157050bfc0a6d7112f2d757c

Observation 4f2bb0dd-af8c-4110-82cb-90dacee97881 · outbound

This paper cites Imagine a city: Citygenagent for procedural 3d city generation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Imagine a city: Citygenagent for procedural 3d city generation

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.695166Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:83711580f77991fc2f0133a5418acce187b931a24d24977465e8b9befba874d5

Observation 27287e6b-79b7-4f4f-ab78-706f67a15fa8 · outbound

This paper cites Yumeng Liu, Xiaoxiao Long, Zemin Yang, Yuan Liu, Marc Habermann, Christian Theobalt, Yuexin Ma, and Wenping Wang.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Yumeng Liu, Xiaoxiao Long, Zemin Yang, Yuan Liu, Marc Habermann, Christian Theobalt, Yuexin Ma, and Wenping Wang

Reference 52

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.602542Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:4709adcdb65a348dc310f4cd9a3c756b036ae3c0a255514dffcb9a71c4deaab7

Observation 7e4bccb7-519a-47ed-97a1-7b781021619e · outbound

This paper cites Self-adapting improvement loops for robotic learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Self-adapting improvement loops for robotic learning

Reference 53

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.588739Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:cc52d9ded3c7cc4ab984cdfd1711a0c0d5e4ff9fd5ae49e699470c4e0192161d

Observation 98117000-3233-46a7-8482-feee30098392 · outbound

This paper cites Eureka: Human-Level Reward Design via Coding Large Language Models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Eureka: Human-Level Reward Design via Coding Large Language Models

Reference 54

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.591929Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:59f1f9dd8a6a6fe42ed1d4b322fe8de8b2e73c840b10e2a10f6377544608dcb7

Observation 7c56b5ae-3da7-46a1-83ea-d6a24bb098b7 · outbound

This paper cites Self-refine: Iterative refinement with self-feedback.Advances in neural information processing systems, 36:46534–46594.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Self-refine: Iterative refinement with self-feedback.Advances in neural information processing systems, 36:46534–46594

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.816529Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:762e77f5313250b6e954a710b03274c8ebacf83c72aaeed9ae40b087b9e4ec47

Observation 31b072a6-93ab-4923-aea9-b196341045e7 · outbound

This paper cites Cosmos World Foundation Model Platform for Physical AI.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Cosmos World Foundation Model Platform for Physical AI

Reference 56

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.609408Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:ad0ba4472fd562eb628ef8d2c764711c56915b35be263fb4405396ef20692cf5

Observation 2e2127ef-c50c-451e-9c37-843d2bfb40b9 · outbound

This paper cites Generative Agents: Interactive Simulacra of Human Behavior.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Generative Agents: Interactive Simulacra of Human Behavior

Reference 57

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.752865Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:85518af723be2d137bc31568fa6033c4ec641f265968a94d2ca1398d45a0f2a1

Observation 4fb4df56-3551-4ed1-a9f2-195545cf53ab · outbound

This paper cites Evolving curricula with regret-based environment design.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Evolving curricula with regret-based environment design

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.710739Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:119eeffb93a8be2da130cd699027e6324c4f9166549c0625e01119f3b8c3244a

Observation 47945158-b3b5-4c76-acba-d09711087fef · outbound

This paper cites Atiss: Autoregressive transformers for indoor scene synthesis.Advances in neural information processing systems, 34:12013–12026.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Atiss: Autoregressive transformers for indoor scene synthesis.Advances in neural information processing systems, 34:12013–12026

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.725719Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:53a260f4cfe015e3f125a777c6898fbd332f9a1ff3edf4b4056791ffc4bb1c8f

Observation f3f3da05-945f-43af-a216-ea9dd8d09565 · outbound

This paper cites SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes

Reference 60

Resolution
verified exact
arxiv_id, observed 2026-06-02T02:03:38.693691Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:e62c1e290c71d80dd8c257a6cd82e01746a3b1673e132a670337e00456ade292

Observation f7f098ec-c09a-4b0d-8a7b-894b25e4f1eb · outbound

This paper cites Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots

Reference 61

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.692194Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:64c6465754d56cfe8bd3cdb6ade0feae1a322af14fd2f388a31dec0c3d9292de

Observation bd028f99-e4e3-48ac-b386-d6b57c581225 · outbound

This paper cites WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning

Reference 62

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.620192Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:8a8588e404de3cd15e9dc239cb3caf829cf6178e31d0281dc20254c3ed1be908

Observation ee92dd5d-1c58-4f58-91e1-807b279790cf · outbound

This paper cites Toolllm: Facilitating large language models to master 16000+ real-world apis.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Toolllm: Facilitating large language models to master 16000+ real-world apis

Reference 63

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.719979Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:f8d179f74464c71a9b70273ffea73e68773daa465c42ad01b2972fa15fdef283

Observation ab2ad564-5d4b-4d6a-9685-86b03eb9872c · outbound

This paper cites Qwen3.5: Towards native multimodal agents, February 2026.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Qwen3.5: Towards native multimodal agents, February 2026

Reference 64

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.812397Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:b8bde48cad89399274613e0e4068f5a4b70b47db1cae18f5111140a521ff01ca

Observation 11347c55-307b-4566-88ad-7e5ff8da220d · outbound

This paper cites Infinite photorealistic worlds using procedural generation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Infinite photorealistic worlds using procedural generation

Reference 65

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.715524Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:4a835f1fa4aba56e9f0e26377131114fc3aa3abafcb3e97ae8fde3c38b4b9702

Observation 98c2ec59-8117-43f9-a313-a0de2e019806 · outbound

This paper cites A Self-Improving Coding Agent.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning A Self-Improving Coding Agent

Reference 66

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.585322Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:8caf7dc9c163d31814f40671b55213da52d81a743866fa716da4f742f0c9a7c3

Observation cb987667-e0a1-406c-a751-64fab23b5dcd · outbound

This paper cites MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning

Reference 67

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.516814Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:7be9d8565f803f770c6c118cd41777769f2a2a9314e54869a5d4025ded0d2788

Observation 1ba0c160-c9ad-420b-920b-e21e8ca7094b · outbound

This paper cites Toolformer: Language Models Can Teach Themselves to Use Tools.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Toolformer: Language Models Can Teach Themselves to Use Tools

Reference 68

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.616226Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:6b1efdc89ffab17f51a6db4dd46148091b23a0adad92d45da5e7f76da308c2b5

Observation 6a0aaa3a-7976-42b0-8d28-635a0469dd32 · outbound

This paper cites Proximal Policy Optimization Algorithms.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Proximal Policy Optimization Algorithms

Reference 69

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.598509Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:d79ee5b0ec60d10aa75b620f3fecafb22d0d09499bc3d1db4ba4f434e56cd054

Observation a4a82cf4-4fe0-4498-a789-f7596341131a · outbound

This paper cites informativeness.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning informativeness

Reference 70

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.606392Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:341f952b9338da67813fbbb921b89b4cfc4175869e9eea88ac02513c4a3e9eaa

Observation 145f92d6-e9ac-4519-8c4d-75f45f6bc6ac · outbound

This paper cites Re- flexion: Language agents with verbal reinforcement learning.Advances in neural information processing systems, 36:8634–8652.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Re- flexion: Language agents with verbal reinforcement learning.Advances in neural information processing systems, 36:8634–8652

Reference 71

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.750976Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:9b537d3d4ccffbd8c409da4fd98c041250dcb29070ab9b28bae2d2e269d6894b

Observation 6429ca0b-0eb0-4da4-a455-ddc315f89331 · outbound

This paper cites ALFWorld: Aligning Text and Embodied Environments for Interactive Learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning ALFWorld: Aligning Text and Embodied Environments for Interactive Learning

Reference 72

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.648204Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:13d3125a14a2807b38543256f18f6bd362a46ca740e91ba4ed1c9bce7552521f

Observation d350a328-35a0-4aff-8a31-5db01a5c1ea5 · outbound

This paper cites Virtualenv: A platform for embodied ai research.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Virtualenv: A platform for embodied ai research

Reference 73

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.727763Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:233f9894864caff674eea467c525aa26c11131e9e53dc289b34a9f48219226df

Observation ebd51ca6-4dea-4841-aa22-8d7437da8738 · outbound

This paper cites Diffuscene: Denoising diffusion models for generative indoor scene synthesis.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Diffuscene: Denoising diffusion models for generative indoor scene synthesis

Reference 74

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.613166Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:46480d86a1fd3584c22faf6e7295220248cdcad326500e2e0f12aeaf6ca20e55

Observation f36f2e5a-bc66-4aed-830a-20e93261801b · outbound

This paper cites Gigabrain-0.5 m*: a vla that learns from world model-based reinforcement learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Gigabrain-0.5 m*: a vla that learns from world model-based reinforcement learning

Reference 75

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.524897Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:3a05e8e7775a8fef2562dce99f8da4fb9fc41e213952be98c1d35e83144d1dbb

Observation 1425be60-4c1a-4714-93c8-2a86b8c331cd · outbound

This paper cites Gigabrain-0.5 m*: a vla that learns from world model-based reinforcement learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Gigabrain-0.5 m*: a vla that learns from world model-based reinforcement learning

Reference 76

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:58.948952Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:01ac71df96c0a4822e665f1851218b91aa23cff25cb66cbb2ae006a2c04efb1c

Observation dedd447c-a02a-47e1-b2b7-5d95d25193d0 · outbound

This paper cites Vygotsky.Mind in Society: The Development of Higher Psychological Processes.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Vygotsky.Mind in Society: The Development of Higher Psychological Processes

Reference 77

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.618035Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:01f107b20994557fc15b190d17c4cc5dba81ec1b50ab97a8ac0de41d004365da

Observation 3701792b-b206-498c-95e1-c3f6b73bef10 · outbound

This paper cites V oyager: An open-ended embodied agent with large language models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning V oyager: An open-ended embodied agent with large language models

Reference 78

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.825244Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:64df54b78b56657f7f981091c51085073fb7a666f0313de024eecb0b108adf7a

Observation 1aeb1d4e-fdd4-420d-a1ab-aa50f26f8e04 · outbound

This paper cites GRUtopia: Dream General Robots in a City at Scale.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning GRUtopia: Dream General Robots in a City at Scale

Reference 79

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.554148Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:a0ea1fa0652602490c38f9377cfb988497784e9f4667ffc06b514c0206558901

Observation 47930ca4-b7eb-418e-904a-ea6c25d80366 · outbound

This paper cites booktitle =.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning booktitle =

Reference 80

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:58.953493Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:0e18130a2a2b61a0565167834dc7601a4ba46528382001d6705f186d5859444a

Observation 75b6f979-2199-4448-af06-23f12afb71b7 · outbound

This paper cites Enhanced poet: Open-ended reinforcement learning through unbounded invention of learning challenges and their solutions.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Enhanced poet: Open-ended reinforcement learning through unbounded invention of learning challenges and their solutions

Reference 81

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.680112Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:8169a8c6ae5cb000f223a5897fa8f8f9a76555a0742f71239bc9385f1909c8e9

Observation 559ea5ca-4260-4a6c-8822-da57585db235 · outbound

This paper cites Executable code actions elicit better llm agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Executable code actions elicit better llm agents

Reference 82

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.684108Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:9e0e52afce075b4dd20732c009f418d91faf506e16797483ff75210d6e96abb7

Observation 269b0760-e3b2-40c6-a9ce-d4545e7d871c · outbound

This paper cites OpenHands: An Open Platform for AI Software Developers as Generalist Agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning OpenHands: An Open Platform for AI Software Developers as Generalist Agents

Reference 83

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.532548Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:118faf3a5ae4633a795f01002384693becea48db6e5ca9496ff43a70f7c2be50

Observation 7bfc3e04-2457-4b4a-b0db-c2313f92fe7c · outbound

This paper cites RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulation.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulation

Reference 85

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.541301Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:52d63fbf6c4b5d1ecf10ab79582edac8578d1d041309bf1b5b2b59de0d483d01

Observation 3625d5c8-5152-4753-8b73-64b2678e7162 · outbound

This paper cites TroVE: Inducing Verifiable and Efficient Toolboxes for Solving Programmatic Tasks.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning TroVE: Inducing Verifiable and Efficient Toolboxes for Solving Programmatic Tasks

Reference 86

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.537038Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:1e01c483c8618707f5c3ad2ee60b70ddb2447c1be00dfe9f550baf03d9a8879b

Observation 47fc0f15-eadd-4956-a502-a41d0eb66e00 · outbound

This paper cites Autogen: Enabling next-gen llm applications via multi-agent conversations.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Autogen: Enabling next-gen llm applications via multi-agent conversations

Reference 87

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.672047Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:b89282c2ae968973a64d0efd26045d033e6794ba4471d96eaee2e54e979e60f2

Observation a1a14ff2-b295-44a5-ab29-be8c2fe050cd · outbound

This paper cites MetaUrban: An Embodied AI Simulation Platform for Urban Micromobility.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning MetaUrban: An Embodied AI Simulation Platform for Urban Micromobility

Reference 88

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.612836Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:0871897aa3f47b55d01eba0a2dd147ebc70a5a41a9963bb027f26d41c462e1e4

Observation d9477d7b-af9d-4317-af75-2f1f21b1b6b9 · outbound

This paper cites Agentgym: Evaluating and training large language model-based agents across diverse environments.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Agentgym: Evaluating and training large language model-based agents across diverse environments

Reference 89

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.734992Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:69fe3adae7fdbf261e65f98375714d94bc43776f8397f76cd465d0d22bef310e

Observation 1b0125de-25b8-48ee-93a4-40c674734a8c · outbound

This paper cites Sage: Scalable agentic 3d scene generation for embodied ai.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Sage: Scalable agentic 3d scene generation for embodied ai

Reference 90

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.640460Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:df8b7b66f44c9b6d1de7f672482835f83673956d1368ffd8eda682392aafee5e

Observation e8e8a514-64ad-41ec-9936-201378a99ba2 · outbound

This paper cites Text2Reward: Reward Shaping with Language Models for Reinforcement Learning.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Text2Reward: Reward Shaping with Language Models for Reinforcement Learning

Reference 91

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.551200Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:31f132d7db6d39cf8355cbd8af01773de503f40bb625219e3676f21f20b76e12

Observation 25b3c254-3d67-4ee5-b06e-9c546e9ab3ad · outbound

This paper cites Osworld: Benchmarking multimodal agents for open-ended tasks in real computer environments.Advances in Neural Information Processing Systems, 37:52040–52094.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Osworld: Benchmarking multimodal agents for open-ended tasks in real computer environments.Advances in Neural Information Processing Systems, 37:52040–52094

Reference 92

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.630997Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:3f28ffdd5b44489ae490aa659262289cbf15f3cb9dc95374bd57ea928171bd0d

Observation ee30b7f4-11bb-42fa-a6bd-cdbf23132a44 · outbound

This paper cites Swe-agent: Agent-computer interfaces enable automated software engineering.Advances in Neural Information Processing Systems, 37:50528–50652.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Swe-agent: Agent-computer interfaces enable automated software engineering.Advances in Neural Information Processing Systems, 37:50528–50652

Reference 93

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.626693Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:d17dea1678ffa1372001ce0de6af6cedea9a35a017fdf9ab421203030dcf4141

Observation 085178c1-03f3-4b6f-956a-f03900be35ec · outbound

This paper cites SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?

Reference 94

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.504330Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:8177dfc9f2f59fc49a11283836d84c08f04a1d9daf3836bbc4062723d955ee9f

Observation 374ffe0b-9500-46e8-822b-46fbfd02b301 · outbound

This paper cites Learning Interactive Real-World Simulators.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Learning Interactive Real-World Simulators

Reference 95

Resolution
verified exact
arxiv_id, observed 2026-05-16T02:15:18.951679Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:c63b8e201810bd169311be8566061ae323fbde3d4bfe8d44f19963b452065eae

Observation 7e411bd6-0237-4bf9-8ccf-ad3ed09ad6b0 · outbound

This paper cites Holodeck: Language Guided Generation of 3D Embodied AI Environments.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Holodeck: Language Guided Generation of 3D Embodied AI Environments

Reference 96

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.687888Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:2b7e1ff0ddb47cfb9e519455d9a1bc5a110dd65d226998694d4ce8734bcdd9d5

Observation 6ce08932-de7f-45e1-9b37-7d257c57fab9 · outbound

This paper cites ReAct: Synergizing Reasoning and Acting in Language Models.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning ReAct: Synergizing Reasoning and Acting in Language Models

Reference 97

Resolution
verified exact
local_arxiv, observed 2026-05-14T21:32:59.683865Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:8083e5c1b48850d8cb94d92d4ae1d607c07b96ddc5db0b000fc5150abd674a45

Observation edb21bb0-efec-4f81-86e4-bb9d8d51f5a7 · outbound

This paper cites Simworld: An open-ended simulator for agents in physical and social worlds.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Simworld: An open-ended simulator for agents in physical and social worlds

Reference 98

Resolution
verified fuzzy
raw_fallback, observed 2026-05-14T23:38:18.702228Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:538d34324b8e334caa0c43fb63f495312c0437d636b625d6e7ebca91a943514f

Observation 58b7bfd1-6d35-4aa1-a4f1-4e25006435ca · outbound

This paper cites G\"odel Agent: A Self-Referential Agent Framework for Recursive Self-Improvement.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning G\"odel Agent: A Self-Referential Agent Framework for Recursive Self-Improvement

Reference 99

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.696422Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:94598cc67ceb17fd41a873dcb4fd2d18804227469d2693e8cb90117dec2e715c

Observation 6facab89-cd98-4d8b-b0d9-a1b395be209f · outbound

This paper cites WonderWorld: Interactive 3D Scene Generation from a Single Image.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning WonderWorld: Interactive 3D Scene Generation from a Single Image

Reference 100

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.567134Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:25c17df527af5bb2945fb681afb1746e8e5674940897d9822de459fb6548ee80

Observation fa41e90f-461b-43f4-b12c-fd2ff15fb620 · outbound

This paper cites EnvGen: Generating and Adapting Environments via LLMs for Training Embodied Agents.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning EnvGen: Generating and Adapting Environments via LLMs for Training Embodied Agents

Reference 101

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.636633Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:3edb11af5181bf304f7b0d6cf0d638c853f3a85d64ebe6cdb2f367f0383089c9

Observation a0cc4a3f-0f63-402f-b2a9-d4918dc18419 · outbound

This paper cites Multi-SWE-bench: A Multilingual Benchmark for Issue Resolving.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning Multi-SWE-bench: A Multilingual Benchmark for Issue Resolving

Reference 102

Resolution
verified exact
arxiv_id, observed 2026-05-16T06:48:50.578231Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:29437d488db13f373dddfd926b41969c51bfe577e85165a96607052008937eed

Observation aa2f6f7f-b9b2-4100-9f64-5830e9826e39 · outbound

This paper cites CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion

Reference 103

Resolution
verified exact
arxiv_id, observed 2026-05-14T21:32:59.487497Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-06T06:34:29.942622+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:1d76dfce01f9b5dd0b6bcbc9de57ad344f0b79142c44323700db1e9f0be78651

Pith citing papers

Observation 4375cf3e-dd32-471e-9962-f15ae228c40e · inbound

Agentic Real2Sim: Physics-based World Modeling with Vision-Language Agents cites this paper.

Agentic Real2Sim: Physics-based World Modeling with Vision-Language Agents SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning

Reference 10

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no resolver link, observed 2026-08-01T13:15:54.859079Z

Source-reported events for the cited work

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