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Paper Citation Record · LEDGER

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback

As of 10 August 2026, this Paper Citation Record lists 66 of 66 outbound references and 1 inbound Pith citation observation for arXiv:2606.08688.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2606.08688 v1

Coverage vector

measured 66 of 66 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-06-27T18:24:06.159337Z

measured 67 of 67 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-10T06:31:04.303077+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-04T19:59:00.257672Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

66 of 66 outbound references displayed

  • verified exact23
  • verified fuzzy0
  • unresolved42
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation ff506174-1990-4aeb-913c-1215adf519c2 · outbound

This paper cites Physgaussian: Physics-integrated 3d gaussians for generative dynamics.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Physgaussian: Physics-integrated 3d gaussians for generative dynamics

Reference 1

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:83b4578b6e549da500faa27d0d856a7fa508beb8aab12606c150c87113f889ce

Observation fe5642fc-78ab-4a8f-a4a5-abe251c502bd · outbound

This paper cites Physgm: Large physical gaussian model for feed-forward 4d synthesis.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Physgm: Large physical gaussian model for feed-forward 4d synthesis

Reference 2

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verified exact
arxiv_id, observed 2026-07-02T23:17:29.190065Z

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No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:7998efac6b5f6ebac91dd3e518b993dd63575d68c0b335ff5cd6c32c42cb6f8c

Observation 4023a806-a3c8-4a5a-ba5b-f7b629534db9 · outbound

This paper cites Dreamphysics: Learning physics-based 3d dynamics with video diffusion priors.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Dreamphysics: Learning physics-based 3d dynamics with video diffusion priors

Reference 3

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:cb4651f6d99e4a9371364b5046181886b33b276ef005d782121ec83d8ea6ef8e

Observation ae6eff3b-2331-4511-871b-7d550d03f381 · outbound

This paper cites OmniPhysGS: 3D Constitutive Gaussians for General Physics-Based Dynamics Generation.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback OmniPhysGS: 3D Constitutive Gaussians for General Physics-Based Dynamics Generation

Reference 4

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arxiv_id, observed 2026-07-02T23:17:29.193186Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:d2ae34772295987bc869b937e83cb5e96179de5d6777223be669e79e247b8b0f

Observation 1cde3cfb-843f-4ce5-a7cd-28384543903e · outbound

This paper cites Physdreamer: Physics-based interaction with 3d objects via video generation.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Physdreamer: Physics-based interaction with 3d objects via video generation

Reference 5

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:e0f24b7fb5ba8522768c9f52b02527b524253b945f99caf3dfb5864b09a6e87b

Observation a5a37288-d07f-44f0-ab6e-01f93d415363 · outbound

This paper cites $\pi_0$: A Vision-Language-Action Flow Model for General Robot Control.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback $\pi_0$: A Vision-Language-Action Flow Model for General Robot Control

Reference 6

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verified exact
local_arxiv, observed 2026-07-02T23:17:29.187152Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:bcfe11cda1b00d96afe609aebfc0404b58d8765014d52e8744677705f62a4454

Observation 70e26b09-4839-444c-9685-ab847143c526 · outbound

This paper cites OpenVLA: An Open-Source Vision-Language-Action Model.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback OpenVLA: An Open-Source Vision-Language-Action Model

Reference 7

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local_arxiv, observed 2026-07-02T23:17:29.235379Z

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No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:989e1b5eb5072855028b7d7d80cf55082054a0b6888a34e5263bbce1201a7f5c

Observation c261242a-b02e-4fae-8a9a-c104986435b4 · outbound

This paper cites DreamFusion: Text-to-3D using 2D Diffusion.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback DreamFusion: Text-to-3D using 2D Diffusion

Reference 8

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verified exact
local_arxiv, observed 2026-07-02T23:17:29.230281Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:83922a4ad338ae774c54d2ded71d1f740f99beacdc41ad8096ee1026aa312276

Observation bf786c79-8fb4-42cc-85ab-823e35875584 · outbound

This paper cites Physsplat: Efficient physics simulation for 3d scenes via mllm-guided gaussian splatting.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Physsplat: Efficient physics simulation for 3d scenes via mllm-guided gaussian splatting

Reference 9

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:f1fef74aa7cd4788a6808a1eaecd408ef87bd9518c351fab9b2bbea71295b2b3

Observation ec2d0e79-55b4-4a62-8356-5e7cd9a0a3ad · outbound

This paper cites The material point method for simulating continuum materials.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback The material point method for simulating continuum materials

Reference 10

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:d6bf0b81f51116f153d9f88d38daee9c0fa77908b08001d8d06cb9025409c327

Observation fef67386-4858-4bb8-bc8a-e98d21ea0b62 · outbound

This paper cites A material point method for snow simulation.ACM Transactions on Graphics (TOG), 32(4):1–10, 2013.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback A material point method for snow simulation.ACM Transactions on Graphics (TOG), 32(4):1–10, 2013

Reference 11

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:86febd21a32f0ba2095ad8eb5a47921ff7e59007d3d298553a1a7df45418972f

Observation 8892061d-7b40-438e-9df7-a01bf3207cb7 · outbound

This paper cites Segment anything.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Segment anything

Reference 12

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:61a7a481613a1694b535ec93809601aed92088d7e1686a691eb6a4f571d038cb

Observation e25ed262-f1c3-4de8-aa93-3cf7789a24ba · outbound

This paper cites SAM 2: Segment Anything in Images and Videos.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback SAM 2: Segment Anything in Images and Videos

Reference 13

Resolution
verified exact
local_arxiv, observed 2026-07-02T23:17:29.222247Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:fded7e38808a49815bed9cd972910df6fa49df0ccc2525462657088cc63efa3a

Observation 4e419173-53da-42cd-9f34-bfe2f02f0eac · outbound

This paper cites Depth anything: Unleashing the power of large-scale unlabeled data.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Depth anything: Unleashing the power of large-scale unlabeled data

Reference 14

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:1a780665dda522cf2d756f9c38cb1eb3365874797e3b6cfcaed3769f0046975a

Observation 6e894a8f-b8d3-4e81-9337-62e08d53cae8 · outbound

This paper cites Depth Anything 3: Recovering the Visual Space from Any Views.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Depth Anything 3: Recovering the Visual Space from Any Views

Reference 15

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metadata mismatch
local_arxiv, observed 2026-07-02T23:17:29.224908Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:2e8073370a41963536063f0f1a4eaf4b3d584061f53da60acec5389eb867de24

Observation 17f59dae-60f0-43c5-85cc-557ce16c736f · outbound

This paper cites Cotracker3: Simpler and better point tracking by pseudo-labelling real videos.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Cotracker3: Simpler and better point tracking by pseudo-labelling real videos

Reference 16

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:43fb2f44190b8b17091279a70503c56c5a96b55ce8e87f1b927806585ab62fe9

Observation 74db82b4-0f9d-4537-9385-c1f45d906528 · outbound

This paper cites Cotracker: It is better to track together.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Cotracker: It is better to track together

Reference 17

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no resolver link, observed 2026-06-27T18:24:06.159337Z

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:be5528bf8f25014a28ee53632a931c3a070f6186b18c7b43ed50ba0a695cbcb7

Observation 73528961-3cc7-49ee-9cf8-0e7a2ac04659 · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.ACM Trans.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback 3d gaussian splatting for real-time radiance field rendering.ACM Trans

Reference 18

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:1765be5df7567a3e96a76ec2e986531587e872c36be330cb522aafdcc1173550

Observation de53c190-69eb-441d-b438-02e01d20a88f · outbound

This paper cites Shap-E: Generating Conditional 3D Implicit Functions.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Shap-E: Generating Conditional 3D Implicit Functions

Reference 19

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verified exact
local_arxiv, observed 2026-07-02T23:17:29.243296Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:a0167fec1ac0344b573455483a84ed80e5fc492e707693453e3add893ec4b40a

Observation 62346c17-c373-46cb-a927-139dd1b12cab · outbound

This paper cites Point-E: A System for Generating 3D Point Clouds from Complex Prompts.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Point-E: A System for Generating 3D Point Clouds from Complex Prompts

Reference 20

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local_arxiv, observed 2026-07-02T23:17:29.232640Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:c5970b51c162ba9c780b4064e58e8a7d8d185477eefce7894628905b08002d52

Observation cb328393-3f67-4f58-a4c9-c3293f3f941a · outbound

This paper cites In Computer Graphics Forum, volume 36, pages 1–12.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback In Computer Graphics Forum, volume 36, pages 1–12

Reference 21

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:2e7b8f47edc2a4d81babfb8927e4f4b4b143c1ba8916c1f9e9bc5a1135706fa9

Observation c16dc349-404f-4d00-8a82-e6fc2ea0b352 · outbound

This paper cites Single-stage diffusion nerf: A unified approach to 3d generation and reconstruction.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Single-stage diffusion nerf: A unified approach to 3d generation and reconstruction

Reference 22

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:9320a5cb7faf97c7b7c1c659323a1a813aed4897a9646b7136bcb56bcc2bfb8d

Observation a05dfbd1-f4a7-4457-a8f6-0723915b3641 · outbound

This paper cites Lgm: Large multi-view gaussian model for high-resolution 3d content creation.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Lgm: Large multi-view gaussian model for high-resolution 3d content creation

Reference 23

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:88022e245ba0cf4024eb09838995edddbdb2b6701c6b93b9e178f09132fefe8e

Observation b346b9e6-9b4b-4ea6-80d7-3219ee9787b4 · outbound

This paper cites LRM: Large Reconstruction Model for Single Image to 3D.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback LRM: Large Reconstruction Model for Single Image to 3D

Reference 24

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verified exact
local_arxiv, observed 2026-07-02T23:17:29.240732Z

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No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:5e26d20462171ea957546f4ea077cb12a7242f59432bd5c1af53d42ae8e6377d

Observation 94bd512a-2a00-4aa2-a3c6-09d048b419fb · outbound

This paper cites Long-lrm: Long-sequence large reconstruction model for wide-coverage gaussian splats.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Long-lrm: Long-sequence large reconstruction model for wide-coverage gaussian splats

Reference 25

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no resolver link, observed 2026-06-27T18:24:06.159337Z

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:4fe672b5b7fd585af995de8f220832ba066ee307669f8f63081b897db654e1b1

Observation 51d68221-327f-484a-ba95-3684838908a7 · outbound

This paper cites Gs-lrm: Large reconstruction model for 3d gaussian splatting.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Gs-lrm: Large reconstruction model for 3d gaussian splatting

Reference 26

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no resolver link, observed 2026-06-27T18:24:06.159337Z

Source-reported events for the cited work

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:5138e30817055941a0214e930e027857480013382d6ce5ee3b36ff29dbd3c392

Observation 5f417bdd-cdf1-49da-9292-12f5d1520e64 · outbound

This paper cites Motiongs: Exploring explicit motion guidance for deformable 3d gaussian splatting.Advances in Neural Information Processing Systems, 37:101790–101817, 2024.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Motiongs: Exploring explicit motion guidance for deformable 3d gaussian splatting.Advances in Neural Information Processing Systems, 37:101790–101817, 2024

Reference 27

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:09ea62bb2c5d9c6d4dafcf9d4bb41ccf444c9c08db892a671a2873c1bbb9f0c0

Observation 640d6845-74fd-43ae-ac1c-5776434bf398 · outbound

This paper cites Align your gaussians: Text-to-4d with dynamic 3d gaussians and composed diffusion models.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Align your gaussians: Text-to-4d with dynamic 3d gaussians and composed diffusion models

Reference 28

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:6b7ab167103bac51ad9390f4e928335cd5de75070ccbaa92a37851ef71f0cbd0

Observation 91a25944-d9a2-4513-b418-c59c9088f20e · outbound

This paper cites DreamGaussian4D: Generative 4D Gaussian Splatting.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback DreamGaussian4D: Generative 4D Gaussian Splatting

Reference 29

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verified exact
arxiv_id, observed 2026-07-02T23:17:29.216592Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:9e924b076159da507b26a954b46698f3126a2fc815397c90fd44f7d8644167a0

Observation 0233b243-31ce-44cd-90e2-70007b75491b · outbound

This paper cites Improved distribution matching distillation for fast image synthesis.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Improved distribution matching distillation for fast image synthesis

Reference 30

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:0ef4ab131a6111292d9f9a12b8d81d9c50766fd6b279308976a2e9e50329451f

Observation 524afe98-2b02-4157-92e8-6cc67d718afe · outbound

This paper cites 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency

Reference 31

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arxiv_id, observed 2026-07-02T23:17:29.210372Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:318abc2c0978e76ba54b7123af796cb0264db3a55e0d7e4c542fc2fb75c4ef03

Observation 0f99a4b0-e7c5-4b4e-8c3a-dd526941e7be · outbound

This paper cites 4diffusion: Multi-view video diffusion model for 4d generation.Advances in Neural Information Processing Systems, 37:15272–15295, 2024.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback 4diffusion: Multi-view video diffusion model for 4d generation.Advances in Neural Information Processing Systems, 37:15272–15295, 2024

Reference 32

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:af27a5d71348c103c8cce71511179fd2acb072e41038fb09efb5ea952ca1e34a

Observation a644756d-b79d-47b7-8751-0327cdc8eb71 · outbound

This paper cites Animate3d: Animating any 3d model with multi-view video diffusion.Advances in Neural Information Processing Systems, 37:125879–125906, 2024.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Animate3d: Animating any 3d model with multi-view video diffusion.Advances in Neural Information Processing Systems, 37:125879–125906, 2024

Reference 33

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:855ff3b767ca65bb78e29a2aae2876bd43f1ce81ce690b10cd7a5a7800e8d806

Observation cd07edab-1b22-4909-a542-fb0fa1a02d8b · outbound

This paper cites Efficient4d: Fast dynamic 3d object generation from a single-view video.International Journal of Computer Vision, 134(1):14, 2026.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Efficient4d: Fast dynamic 3d object generation from a single-view video.International Journal of Computer Vision, 134(1):14, 2026

Reference 34

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:5fcb1042c04ff80be202ee721c1d5093952ffe0ef416609d1103e65fc3b9a620

Observation 4486cfbe-8a15-47b7-b06c-e8bea4365711 · outbound

This paper cites Physctrl: Generative physics for controllable and physics-grounded video generation.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Physctrl: Generative physics for controllable and physics-grounded video generation

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:12b0ecb47caff35d5e22ca4bf385d3f7f580624b5e2f3fae0c99ca05e9b62431

Observation f73d3ef3-4518-43d5-aa27-90a9a6ec974c · outbound

This paper cites Lome: Learning human-object manipulation with action-conditioned egocentric world model.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Lome: Learning human-object manipulation with action-conditioned egocentric world model

Reference 36

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No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:e9a9293f90f268d8ed0e9fe25e87293cdf9d15dd20ea74e9201cba9806652649

Observation 52443b4f-29f0-442c-b827-803f6293dddf · outbound

This paper cites Force prompting: Video generation models can learn and gen- eralize physics-based control signals.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Force prompting: Video generation models can learn and gen- eralize physics-based control signals

Reference 37

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:1f3a86f446a95c26746560057cd8c6b8f9d9005524298c8e9a519f64112e2ed7

Observation 907f8ad8-a813-4b24-9912-052ccb7ced2b · outbound

This paper cites Warp: A high-performance python framework for gpu simulation and graphics.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Warp: A high-performance python framework for gpu simulation and graphics

Reference 38

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:d154aabb1a74cf0df00feb5f0161c191eab7a55d5f747220bcdf5c517cf48362

Observation 616cef5c-849a-4ddf-98d6-f56cf75e69f3 · outbound

This paper cites i- physgaussian: Implicit physical simulation for 3d gaussian splatting.arXiv preprint arXiv:2602.17117, 2026.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback i- physgaussian: Implicit physical simulation for 3d gaussian splatting.arXiv preprint arXiv:2602.17117, 2026

Reference 39

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No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:28248a418fb760e6b63abdbbb7cba2bcd339d22b3e67259391e05f9d3a6bb356

Observation f864b63e-7efb-4e86-87cd-5235bdc41f85 · outbound

This paper cites PhysMotion: Physics-Grounded Dynamics From a Single Image.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback PhysMotion: Physics-Grounded Dynamics From a Single Image

Reference 40

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:7c3659de679c4dfb121fff0defda5eb98002f0dbf2edf1dd99939cba7551cb68

Observation ec986947-e581-47f2-83a4-cea8f50fab82 · outbound

This paper cites Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion

Reference 41

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No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:99b8e03aa7ccdeae31420e27d56e46e35b1503ae14fbaf36ac9dcd852e66cdff

Observation 5bed9b2c-e106-4202-ae24-37ea2425a3bc · outbound

This paper cites Motionphysics: Learnable motion distillation for text-guided simulation.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Motionphysics: Learnable motion distillation for text-guided simulation

Reference 42

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:1c9f252288e8ddcc06cb8d63f1877baa4bc298cd1f16f9dc2572a7f8853d2f79

Observation 13b99017-9a40-44ef-bcfa-0a09b51bc302 · outbound

This paper cites Physgen3d: Crafting a miniature interactive world from a single image.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Physgen3d: Crafting a miniature interactive world from a single image

Reference 43

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:f3e034c5fa81304b1a8bf7c0da77415c90a4abbb0e2ccc5b7dae8a0c230b768d

Observation b3a86f64-db72-46d8-8428-1dbed6350575 · outbound

This paper cites Physgen: Rigid-body physics-grounded image-to-video generation.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Physgen: Rigid-body physics-grounded image-to-video generation

Reference 44

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:f5fa02fff3dbf201b2c65d31f20da85663e7fba66599b7b384c8946a523d354a

Observation b9f95b70-c303-46f2-8444-7e6339ab089e · outbound

This paper cites arXiv preprint arXiv:2603.06022 (2026) 3.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback arXiv preprint arXiv:2603.06022 (2026) 3

Reference 45

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:5c2a1960bf53cbca357bd08e71aff85155c321a6157a89633f8bd046fc719d74

Observation 03f28520-365c-441d-a14a-73fd929e0965 · outbound

This paper cites Fastphysgs: Accelerating physics-based dynamic 3dgs simulation via interior completion and adaptive optimization.arXiv preprint arXiv:2602.01723, 2026.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Fastphysgs: Accelerating physics-based dynamic 3dgs simulation via interior completion and adaptive optimization.arXiv preprint arXiv:2602.01723, 2026

Reference 46

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:0d4792185c95457fbe505ee1a2a281e9bd7048dbbad3b7dd2622de6a7308713e

Observation cc7dd9ea-fb77-4b7c-b78a-8f214d9c4780 · outbound

This paper cites PhysChoreo: Physics-Controllable Video Generation with Part-Aware Semantic Grounding.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback PhysChoreo: Physics-Controllable Video Generation with Part-Aware Semantic Grounding

Reference 47

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:cb4725af7bad379144928e9f119ad7eaaa78bed96e8b566042927a6e27c659f2

Observation cea37cdc-c051-46ef-b1dc-1d86c70530ac · outbound

This paper cites Voyager: An Open-Ended Embodied Agent with Large Language Models.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Voyager: An Open-Ended Embodied Agent with Large Language Models

Reference 48

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:bdb7d591adb214bc3228793f7363facc2f56f5a7a8e70e2b3d8f9678c3fbed48

Observation b19a5e51-9e3b-4f8d-b517-a802d2cdfaca · outbound

This paper cites ProgPrompt: Generating Situated Robot Task Plans using Large Language Models.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback ProgPrompt: Generating Situated Robot Task Plans using Large Language Models

Reference 49

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:66fb9e554ac343fd4f4cadb372b8bd892843b78e005d890751c0ad2d2be7c75c

Observation 203386c0-fdad-47b4-b86c-3376c49e1719 · outbound

This paper cites Toolformer: Language models can teach themselves to use tools.Advances in neural information processing systems, 36: 68539–68551, 2023.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Toolformer: Language models can teach themselves to use tools.Advances in neural information processing systems, 36: 68539–68551, 2023

Reference 50

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:976c161ef6b091f65e97a779697a84eda465b3ab0981753c4d5fa1d2e13b404e

Observation b65128b6-0a47-4f9a-90ff-5e3c261ebc12 · outbound

This paper cites Eureka: Human-Level Reward Design via Coding Large Language Models.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Eureka: Human-Level Reward Design via Coding Large Language Models

Reference 51

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:93448c7ea6538a87cafec78e99b03702a0c3b6d5ae0cd7a770c40ec7d5f15bff

Observation 33ecabfc-8b61-42dc-8a93-cbd83327c66a · outbound

This paper cites Grove: A generalized reward for learning open-vocabulary physical skill.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Grove: A generalized reward for learning open-vocabulary physical skill

Reference 52

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:24f5ea1ee4a63ffaf19b1eb53819a6b33a814e43867adbced061b13b3ef159d9

Observation 70b6320e-e5fd-486d-ae4d-4e9f1da381c0 · outbound

This paper cites Layoutgpt: Compositional visual planning and generation with large language models.Advances in Neural Information Processing Systems, 36:18225–18250, 2023.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Layoutgpt: Compositional visual planning and generation with large language models.Advances in Neural Information Processing Systems, 36:18225–18250, 2023

Reference 53

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:c8ad56db9081792a621ca17c0ab48902d0e4a9855ebbb2987f24ed9e873a8094

Observation f1c1b186-9844-4452-a2ba-1f20a7d35028 · outbound

This paper cites Holodeck: Language guided generation of 3d embodied ai environments.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Holodeck: Language guided generation of 3d embodied ai environments

Reference 54

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:ed443c3115e4333173080cd052347c1848623e38169fbf837c356afea4424d23

Observation dd4193e2-3140-4f18-b322-4b2796014804 · outbound

This paper cites Phyt2v: Llm-guided iterative self- refinement for physics-grounded text-to-video generation.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Phyt2v: Llm-guided iterative self- refinement for physics-grounded text-to-video generation

Reference 55

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:73694475fb5339983e51c794f66437364d9b601b1a4ca5c37b2233ddff0f4b78

Observation 949b7318-3eae-4a2b-85be-9308812b5e18 · outbound

This paper cites Qwen3.5: Towards native multimodal agents, February 2026.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Qwen3.5: Towards native multimodal agents, February 2026

Reference 56

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:b38785859a377281a29ff84411365defaec7387799e8d885c2d428d92d9bd35c

Observation 231cb9eb-4d74-4df8-8c60-3c471c0a9a23 · outbound

This paper cites Objaverse: A universe of annotated 3d objects.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Objaverse: A universe of annotated 3d objects

Reference 57

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:f921114de3242a47eef7f3e005322c5a7250b8c11b230bf248afde32466fecaa

Observation e155f0d9-f03e-4061-818d-07fae961cdee · outbound

This paper cites Vector Field Parser.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Vector Field Parser

Reference 58

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:645850878c43727470401359ec346a69f6b89d0eff5d8310830b69e03b57803e

Observation 12088db9-ea89-4d95-a350-6eb7adad07f8 · outbound

This paper cites default_drop.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback default_drop

Reference 59

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:71f30db1fcf22a4a632d87969c3fdc9a45f457933b7b11b8460d36a54f3738f4

Observation dad84685-3c54-4f2d-8fe0-8cb74d245f36 · outbound

This paper cites Mapped to a continuous external force field ( fext) accumulated over the grid update phase.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Mapped to a continuous external force field ( fext) accumulated over the grid update phase

Reference 60

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:7a87c35194f056617a54ebd12225ef066899df3b4799cde731c8d4b6a3e135e7

Observation 093062c9-30bc-4112-aafd-3270f238dde5 · outbound

This paper cites slightly.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback slightly

Reference 61

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:cc11c1708c12007e973ddb8a345f09cdcc4958ddf5dd84aa7711306490915eea

Observation 7835d0a8-a1b7-47fd-934f-fb9cda129031 · outbound

This paper cites However, the final mechanical parameters MUST be enclosed within a valid JSON block.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback However, the final mechanical parameters MUST be enclosed within a valid JSON block

Reference 62

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:cc1d7466b2c6d45db92965a02c200b124ef9ff64a2415fd550c55dc7f87a9f3d

Observation e40eb3d1-7cc2-4fd7-a864-cee933dd3ea7 · outbound

This paper cites The Gaussian means ( µ) are directly mapped to initial particle positions ( xp).

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback The Gaussian means ( µ) are directly mapped to initial particle positions ( xp)

Reference 63

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:23db758c24e7f8cf71ea9f4a76084664167a21487931366303c3704b619cbf2b

Observation 3cd6f283-8ba2-4506-b4e9-d6f550f19192 · outbound

This paper cites This includes the material type index (e.g., 0 for jelly, 1 for metal, 2 for sand) and its corresponding Young’s modulus (E) and Poisson’s ratio (ν).

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback This includes the material type index (e.g., 0 for jelly, 1 for metal, 2 for sand) and its corresponding Young’s modulus (E) and Poisson’s ratio (ν)

Reference 64

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:896265917991170f97160b9674c51a5f88e32904494db7be9bd11e69b5b0da5d

Observation 9cfdd205-01ba-4050-9b4f-c187e7599d7c · outbound

This paper cites an unresolved cited work.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback Unresolved cited work

Reference 65

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:6416821595e57acc8f0354163c51eea5a35a77421e0c3c80362835fe6185e2a4

Observation 7a6acfd0-0b24-4265-ad36-8ffff4be5b33 · outbound

This paper cites simulation-in- the-loop.

PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback simulation-in- the-loop

Reference 66

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source=pdf_text observed=2026-06-27T18:24:06.159337Z digest=sha256:6196129f67901bacd30c28d8228f25c3b0eb8e088a22388cf6f40a4af1a2a6e7

Pith citing papers

Observation 87a09415-9b73-4196-9249-06d9fd5abf17 · inbound

PCSD: Persistent Consistency for Self-Distillation in Agentic Reinforcement Learning cites this paper.

PCSD: Persistent Consistency for Self-Distillation in Agentic Reinforcement Learning PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedback

Reference 9

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source=pdf_text observed=2026-08-04T19:59:00.257672Z digest=sha256:c4f8d1a9591c0a3df8bced98f5c399f95f71e0cfa3cb7212c499756b623f5c67