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Paper Citation Record · LEDGER

WorldClaw: Agentic 3D Open-World Generation at Scale

As of 12 August 2026, this Paper Citation Record lists 100 of 111 outbound references and 0 inbound Pith citation observations for arXiv:2608.05248.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2608.05248 v1

Coverage vector

measured 100 of 111 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-08T17:13:38.489252Z

measured 100 of 100 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-12T06:34:41.77262+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 111 outbound references displayed

  • verified exact6
  • verified fuzzy26
  • unresolved68
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation f5d4c5dc-c64a-4f59-a868-81c9392d25d4 · outbound

This paper cites Blender-MCP: Open-source MCP to use Blender with any LLM.https://github.com/ahujasid/ blender-mcp, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Blender-MCP: Open-source MCP to use Blender with any LLM.https://github.com/ahujasid/ blender-mcp, 2025

Reference 1

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source=pdf_text observed=2026-08-08T17:13:36.430122Z digest=sha256:e7c87630eedf0e925b24d9e7fa970770223e8b1c33e689fbcf9638c952b88301

Observation 50bf8063-cb7d-4e8c-8187-3338d60a8ad3 · outbound

This paper cites Claude Opus 4.8.https://www.anthropic.com/news/claude-opus-4-8, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Claude Opus 4.8.https://www.anthropic.com/news/claude-opus-4-8, 2026

Reference 2

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source=pdf_text observed=2026-08-08T17:13:36.483093Z digest=sha256:f6b6c5f56840f74ec283e07bfae074368d9fa7e7a43328bd31d024701a332248

Observation 08bbca5f-98b3-492c-8071-d173e6222b5c · outbound

This paper cites HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing.

WorldClaw: Agentic 3D Open-World Generation at Scale HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing

Reference 3

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source=pdf_text observed=2026-08-08T17:13:36.486845Z digest=sha256:b48aa007d113b1a7c7de3fe1bb82eb4c840e038c5ecebfc8c426a45d5986e22f

Observation 2c812838-c134-4609-ad45-e50065e77f41 · outbound

This paper cites Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation

Reference 4

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source=pdf_text observed=2026-08-08T17:13:36.492504Z digest=sha256:ab73b22d7613941bf3adb3b0055f06d45fead8242570f8769aa2ce74e954c0f8

Observation 2b608467-d54b-4107-b544-70017226aade · outbound

This paper cites Diffdreamer: Towards consistent unsupervised single-view scene extrapolation with conditional diffusion models.

WorldClaw: Agentic 3D Open-World Generation at Scale Diffdreamer: Towards consistent unsupervised single-view scene extrapolation with conditional diffusion models

Reference 5

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source=pdf_text observed=2026-08-08T17:13:36.497250Z digest=sha256:4be55ed30f13808ab7fdf048a046a7c7feba9ff46a67ce1e9384126d014a4f56

Observation d58c4f6c-0e82-4d37-94a4-4b6d2b893e74 · outbound

This paper cites SAM 3: Segment Anything with Concepts.

WorldClaw: Agentic 3D Open-World Generation at Scale SAM 3: Segment Anything with Concepts

Reference 6

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source=pdf_text observed=2026-08-08T17:13:36.501310Z digest=sha256:ebf45a3717359a233dd9fcf31982242ce50c265fb5656948e5925a7b923a29d5

Observation 6d49a1c7-c976-415d-b3db-5000c631183f · outbound

This paper cites I-design: Personalized llm interior designer.

WorldClaw: Agentic 3D Open-World Generation at Scale I-design: Personalized llm interior designer

Reference 7

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source=pdf_text observed=2026-08-08T17:13:36.506127Z digest=sha256:daa20d7febc11f688edb5e2e194ad8775af8cb1dd6e53f5b4e4de61395f49dbc

Observation 5865ee76-f35e-4f63-85e6-578d6f4cc411 · outbound

This paper cites Persistent nature: A generative model of unbounded 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Persistent nature: A generative model of unbounded 3d worlds

Reference 8

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source=pdf_text observed=2026-08-08T17:13:36.510348Z digest=sha256:5ab9c69b8f032c2f752079a8208b6c592b1706238464df86a242b6e91c02475e

Observation 0ed7d0c6-cfee-4eaa-a4a5-c4dc3f5dd7b6 · outbound

This paper cites Mansion: Multi-floor language-to-3d scene generation for long-horizon tasks.

WorldClaw: Agentic 3D Open-World Generation at Scale Mansion: Multi-floor language-to-3d scene generation for long-horizon tasks

Reference 9

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source=pdf_text observed=2026-08-08T17:13:36.514596Z digest=sha256:ab0f6a08bf2bb42998cb261338e53fe4548ed28216f22d37dde4113a385afa6a

Observation 863359c0-dc00-4ed7-8e4e-4427fec94c75 · outbound

This paper cites Trellisworld: Training-free world generation from object generators.

WorldClaw: Agentic 3D Open-World Generation at Scale Trellisworld: Training-free world generation from object generators

Reference 10

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:36.518868Z digest=sha256:8b313c911fc0fb53488a4eceec292b96d4a01f67259f7e8e7939ab790d78a8a8

Observation 3504be73-83bf-41bc-ad9d-873bfc3a334d · outbound

This paper cites Flexworld: Progressively expanding 3d scenes for flexible-view exploration.Advances in Neural Information Processing Systems, 38:172270–172299, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Flexworld: Progressively expanding 3d scenes for flexible-view exploration.Advances in Neural Information Processing Systems, 38:172270–172299, 2026

Reference 11

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source=pdf_text observed=2026-08-08T17:13:36.521790Z digest=sha256:468ca3c969501fa135ce0e5bf6ed2b26234c0ba36757a15a64f6efe034bc0a14

Observation 112b9680-a188-4af6-b1d2-2237c5b839d5 · outbound

This paper cites Sam 3d: 3dfy anything in images.

WorldClaw: Agentic 3D Open-World Generation at Scale Sam 3d: 3dfy anything in images

Reference 12

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source=pdf_text observed=2026-08-08T17:13:36.526271Z digest=sha256:033ab696bafb69aa9e8051be75387dc98bcda087d7625ec374b32cc88afd3785

Observation 309787a7-4b88-4fe4-bc4c-aa87bf65cb47 · outbound

This paper cites LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

Reference 13

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source=pdf_text observed=2026-08-08T17:13:36.529763Z digest=sha256:c28b395c9bad6b7957846089eb43a3c0e57c91fee87fe19a33e45ab7852c17a9

Observation aa697d72-576c-46da-9999-d8576ecf3140 · outbound

This paper cites CityCraft: A Real Crafter for 3D City Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale CityCraft: A Real Crafter for 3D City Generation

Reference 14

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source=pdf_text observed=2026-08-08T17:13:36.645854Z digest=sha256:39560918ab59b48892f053cce72fa83661321b0675484761f50fad0321ddbb9e

Observation 2afd1092-33f7-4540-ba6c-19757c72097b · outbound

This paper cites Realistic modeling and rendering of plant ecosystems.

WorldClaw: Agentic 3D Open-World Generation at Scale Realistic modeling and rendering of plant ecosystems

Reference 15

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source=pdf_text observed=2026-08-08T17:13:36.704301Z digest=sha256:7bfa0d97e7c1a4a58face7aa96bf2d1a152d32052be60593cccd48dc462051d8

Observation 3725709b-86f5-44f6-bf0e-044009be0bb3 · outbound

This paper cites Hiscene: creating hierarchical 3d scenes with isometric view generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Hiscene: creating hierarchical 3d scenes with isometric view generation

Reference 16

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source=pdf_text observed=2026-08-08T17:13:36.770488Z digest=sha256:250f9fd95ff6e8b0341d57469cb359242038c8990b6ee70a65ca4816af52e682

Observation 32763197-6397-4ad0-be73-97684bf078cc · outbound

This paper cites LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation

Reference 17

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source=pdf_text observed=2026-08-08T17:13:36.811621Z digest=sha256:e8dc7c4a9bd40ccd0a9194562c124ac6f3a3b5af64a03c8a4fae9f72f286d5b8

Observation 502d8db9-5594-41f3-9131-f45ff072c220 · outbound

This paper cites Syncity: Training- free generation of 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Syncity: Training- free generation of 3d worlds

Reference 18

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source=pdf_text observed=2026-08-08T17:13:36.817157Z digest=sha256:0f593804258f4cbc1475d2d67e105124a6560d282d2d91b06b073a432fc81f9f

Observation e12dd9d9-1bfa-4f1b-b5fb-b64df58a6386 · outbound

This paper cites Gen-Searcher: Reinforcing Agentic Search for Image Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Gen-Searcher: Reinforcing Agentic Search for Image Generation

Reference 19

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source=pdf_text observed=2026-08-08T17:13:36.821222Z digest=sha256:db6410523bd8b6d612a325b551e0eb0578d09a482f948162880de196c4623d71

Observation 5813e293-a41e-4703-9452-f13239073188 · outbound

This paper cites Automatic scene generation: State-of-the-art techniques, models, datasets, challenges, and future prospects.IEEE Access, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Automatic scene generation: State-of-the-art techniques, models, datasets, challenges, and future prospects.IEEE Access, 2025

Reference 20

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source=pdf_text observed=2026-08-08T17:13:36.825657Z digest=sha256:08d860642c10b2a05db2e96a82438a2ec410ac164c97c664bb99508a86562d12

Observation 3ca78ab5-e450-45f1-97d9-ce7733b75d9f · outbound

This paper cites Scenescape: Text-driven consistent scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenescape: Text-driven consistent scene generation

Reference 21

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source=pdf_text observed=2026-08-08T17:13:36.829851Z digest=sha256:88a191104469f3756b409e892fcdb8c724904f05744eafbbb6785acc2f447a22

Observation 27ae7aa5-2dd3-4bb4-bd85-539e159210a2 · outbound

This paper cites 3DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code.

WorldClaw: Agentic 3D Open-World Generation at Scale 3DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code

Reference 22

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source=pdf_text observed=2026-08-08T17:13:36.832701Z digest=sha256:a548c3a530d3d1cac007d1d1664d90ebca96b3eeb9c990c7d1d3acc117fae3a4

Observation 206160ee-4681-4ecc-9d6f-880f88a51670 · outbound

This paper cites Terrain generation using procedural models based on hydrology.ACM Transactions on Graphics (TOG), 32(4):1–13, 2013.

WorldClaw: Agentic 3D Open-World Generation at Scale Terrain generation using procedural models based on hydrology.ACM Transactions on Graphics (TOG), 32(4):1–13, 2013

Reference 23

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source=pdf_text observed=2026-08-08T17:13:36.837239Z digest=sha256:9ebe7488a529cae585a286d73b3216245680fd865f621adf43ff34bee3194e83

Observation 1c2ec83f-259d-4351-9ee0-cbfd9e50d887 · outbound

This paper cites Mind-brush: Integrating agentic cognitive search and reasoning into image generation.arXiv preprint arXiv:2602.01756, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Mind-brush: Integrating agentic cognitive search and reasoning into image generation.arXiv preprint arXiv:2602.01756, 2026

Reference 24

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source=pdf_text observed=2026-08-08T17:13:36.840770Z digest=sha256:a57f3a074ad8655d74f065d0a3b6c288268c2f805bc99f0773283918624edaae

Observation 9e2496b9-4eff-44d0-8cd5-f9a43fb72837 · outbound

This paper cites Procedural content generation for games: A survey.ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 9(1):1–22, 2013.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural content generation for games: A survey.ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 9(1):1–22, 2013

Reference 25

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source=pdf_text observed=2026-08-08T17:13:36.843729Z digest=sha256:1d5fd05dd06758db7271a9b49a51ca3c87e3eeda73f938a460ee5e71ebc26d7b

Observation 8421ed35-0c03-4d24-9175-c44cd23cd693 · outbound

This paper cites Text2room: Extracting textured 3d meshes from 2d text-to-image models.

WorldClaw: Agentic 3D Open-World Generation at Scale Text2room: Extracting textured 3d meshes from 2d text-to-image models

Reference 26

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source=pdf_text observed=2026-08-08T17:13:36.847580Z digest=sha256:11972c7b9c6bb78cc3d5d91ae218171a0eb34125c93b50f0575991c4f295463c

Observation dee6162e-65fe-4c26-934e-4951b5b4c55c · outbound

This paper cites Large scene generation with cube-absorb discrete diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Large scene generation with cube-absorb discrete diffusion

Reference 27

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source=pdf_text observed=2026-08-08T17:13:36.852046Z digest=sha256:cac71419d9f998b5ea90a5e69cb5300ca4fc6fa6331ca02e3c6185230981f509

Observation bafb1ddc-5e5a-4421-9d9d-f209e34585f7 · outbound

This paper cites Scenecraft: An llm agent for synthesizing 3d scenes as blender code.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenecraft: An llm agent for synthesizing 3d scenes as blender code

Reference 28

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source=pdf_text observed=2026-08-08T17:13:36.855071Z digest=sha256:68adabbaf2b16bd0424fa8d8ed3cd34b33fe90d0bcb055048778f6a2827ae503

Observation 18e36e9d-562c-4f30-a65a-4e1453d9a2c7 · outbound

This paper cites Midi: Multi-instance diffusion for single image to 3d scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Midi: Multi-instance diffusion for single image to 3d scene generation

Reference 29

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source=pdf_text observed=2026-08-08T17:13:36.895148Z digest=sha256:8e2db2d92155ddb8ad9bbdae9446fe033c92c8aeb490f9075e51baf72716b4fd

Observation 9e190664-f450-4eae-9c27-5e134b0d6875 · outbound

This paper cites Scene4u: Hierarchical layered 3d scene reconstruction from single panoramic image for your immerse exploration.

WorldClaw: Agentic 3D Open-World Generation at Scale Scene4u: Hierarchical layered 3d scene reconstruction from single panoramic image for your immerse exploration

Reference 30

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source=pdf_text observed=2026-08-08T17:13:36.965419Z digest=sha256:1f24f81877a8010ffa3f0bdce52af93c10e4d221ead914f8175ff84e046cf963

Observation 980fc3f5-3cd0-4334-90ca-301d350f6a43 · outbound

This paper cites Majutsucity: Language-driven aesthetic-adaptive city generation with controllable 3d assets and layouts.

WorldClaw: Agentic 3D Open-World Generation at Scale Majutsucity: Language-driven aesthetic-adaptive city generation with controllable 3d assets and layouts

Reference 31

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source=pdf_text observed=2026-08-08T17:13:37.052521Z digest=sha256:44f763c85e512aec8dc01bb652df51ee3e96afd9f91486c3cff730f579a4659c

Observation d86d2e10-9508-4218-a8ba-1d4572fc5eb4 · outbound

This paper cites Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material.

WorldClaw: Agentic 3D Open-World Generation at Scale Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

Reference 32

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source=pdf_text observed=2026-08-08T17:13:37.103900Z digest=sha256:0842e4316508372f83336a889bb70486df676f8051734a37619154f3dee99f4b

Observation 8498b2ee-8bb8-400a-b839-0541f3aff453 · outbound

This paper cites HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds

Reference 33

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source=pdf_text observed=2026-08-08T17:13:37.108220Z digest=sha256:448ccc6f10901fc4c63e92317b72985ba8d661045f76734aa59bc12292eec64c

Observation 77ae0f52-e0fa-4057-aea1-fe074092d3d6 · outbound

This paper cites Procedural generation of articulated simulation-ready assets.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural generation of articulated simulation-ready assets

Reference 34

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source=pdf_text observed=2026-08-08T17:13:37.111850Z digest=sha256:03ebfe5315ea50a59fc0552d0c8a215eedb5ab8f9622535db675026111145a88

Observation 6379be76-1874-4be4-aa0f-a5320c08d6db · outbound

This paper cites Worldflow3d: Flowing through 3d distributions for unbounded world generation.arXiv preprint arXiv:2603.29089, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldflow3d: Flowing through 3d distributions for unbounded world generation.arXiv preprint arXiv:2603.29089, 2026

Reference 35

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.115613Z digest=sha256:aa011823dbf0725da79b4e2e2d89742f417e2840691a36afd47c6fc571994dc8

Observation e0dfd751-124e-4b9e-ab46-0524707977f4 · outbound

This paper cites Diffindscene: Diffusion- based high-quality 3d indoor scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Diffindscene: Diffusion- based high-quality 3d indoor scene generation

Reference 36

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.119301Z digest=sha256:26a83c0f6a98e100180016715b7b7fbde123a3d937c494062fa48444fba481b8

Observation 2f7c6e2d-ac3e-4fbb-8a44-fe74827e70f7 · outbound

This paper cites SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning.

WorldClaw: Agentic 3D Open-World Generation at Scale SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning

Reference 37

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:39.318457Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.197967Z digest=sha256:e75ad9294a585f9447effaaec3a8092ee8c73989696969ddd97b4f4e381fc65f

Observation 9f67147e-efea-4a9c-a3e9-b1cbec30f08a · outbound

This paper cites Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details.

WorldClaw: Agentic 3D Open-World Generation at Scale Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details

Reference 38

Resolution
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no resolver link, observed 2026-08-08T17:13:37.271058Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.271058Z digest=sha256:7b9b9761440add2cce689cd901f9cd9c82933ae28798cee513c927222c23cd8a

Observation 8d065349-8675-4e51-87ae-e241ece53006 · outbound

This paper cites Nuiscene: Exploring efficient generation of unbounded outdoor scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale Nuiscene: Exploring efficient generation of unbounded outdoor scenes

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.345686Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.345686Z digest=sha256:aff9c44f601347c409cd5175a1b34122bddf37108571162d456556b2cc0cb002

Observation 17c77a3d-7455-4737-8eb4-321307eb85a0 · outbound

This paper cites Nuiworld: Exploring a scalable framework for end-to-end controllable world generation.arXiv preprint arXiv:2601.19048, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Nuiworld: Exploring a scalable framework for end-to-end controllable world generation.arXiv preprint arXiv:2601.19048, 2026

Reference 40

Resolution
verified exact
raw_fallback, observed 2026-08-08T17:13:39.234494Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.350379Z digest=sha256:352386a2d4cd288d3eda05f5dc97abd8d22ca219a20e29bb1203f3587359601e

Observation ae2ec721-d0c3-4191-b2ed-3bfa19da94c6 · outbound

This paper cites Semcity: Semantic scene generation with triplane diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Semcity: Semantic scene generation with triplane diffusion

Reference 41

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.353221Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.353221Z digest=sha256:33d9e8c37f9def5c591394c33ae28bffcab7ca1297de50a06d39a9baff7a8887

Observation d88e7744-0214-4d08-827f-d88ae5e1bcc2 · outbound

This paper cites Worldgrow: Generating infinite 3d world.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldgrow: Generating infinite 3d world

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.356684Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.356684Z digest=sha256:905bf8075f126fc6faebee1dac512463f036f5943d3268936cc807c800da777f

Observation 459e97db-80ef-4203-b54f-5b6a148e7340 · outbound

This paper cites SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting

Reference 43

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.360140Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.360140Z digest=sha256:0aa794115eed116e7f62d40f31b3bbc85a57cfc3d699c6724dd971c6666aa0b7

Observation aeb9fea3-ea8e-46d6-a142-0058ae810619 · outbound

This paper cites Infinitenature-zero: Learning perpetual view generation of natural scenes from single images.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinitenature-zero: Learning perpetual view generation of natural scenes from single images

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.364244Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.364244Z digest=sha256:4b64aee9afb3d029030ad9143b0614ff9d089380039b4524870620e63e261217

Observation 3e20624d-0715-42a9-b454-724775ca99bb · outbound

This paper cites Wonderland: Navigating 3d scenes from a single image.

WorldClaw: Agentic 3D Open-World Generation at Scale Wonderland: Navigating 3d scenes from a single image

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.367756Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.367756Z digest=sha256:a63efc83ee7a1a92389f328aed63f113fef9f3f5d9e7785981de35e572b9943b

Observation 119f91a0-8088-4f7d-941e-04bddafe5781 · outbound

This paper cites Cymbadiff: Structured spatial diffusion for sketch-based 3d semantic urban scene generation.Advances in Neural Information Processing Systems, 38:81114–81138, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Cymbadiff: Structured spatial diffusion for sketch-based 3d semantic urban scene generation.Advances in Neural Information Processing Systems, 38:81114–81138, 2026

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.371056Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.371056Z digest=sha256:ff40d643b73aacda55ff069da56c0ec11b309f50f7862ef74e8f9e2b4d75ab25

Observation 4d4635ea-0af5-4f63-a0da-bd00a972b48e · outbound

This paper cites Infinicity: Infinite-scale city synthesis.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinicity: Infinite-scale city synthesis

Reference 47

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.412601Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.412601Z digest=sha256:bf9d39e17b89772581454b475f4bf4875618b024833149eaca17815117c7be0c

Observation 59fb88cd-8d6b-4934-a980-eb680a56c41f · outbound

This paper cites Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation

Reference 48

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.518119Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.518119Z digest=sha256:c395de1594737b959e2d937769d6d85a6fb761ad921c1d45b4086307407e6f44

Observation cc4ed816-f53e-422f-bb3e-0e4819a02b51 · outbound

This paper cites Infinite nature: Perpetual view generation of natural scenes from a single image.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinite nature: Perpetual view generation of natural scenes from a single image

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.811289Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.625837Z digest=sha256:7bb7b90b3be57606bf61f64de8628a1afa38c68701f8b32919016d72abdb4266

Observation a891dd5c-498c-40bd-a826-ccc05ab468ad · outbound

This paper cites SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation.

WorldClaw: Agentic 3D Open-World Generation at Scale SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation

Reference 50

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:39.147219Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.671479Z digest=sha256:eac1d794bfcd264df221206b664cd8c4ba763dc8396116f324ba4ac8afe26a6c

Observation 2fe00f79-6511-42b2-acc9-f624fd452304 · outbound

This paper cites Agentic 3D Scene Generation with Spatially Contextualized VLMs.

WorldClaw: Agentic 3D Open-World Generation at Scale Agentic 3D Scene Generation with Spatially Contextualized VLMs

Reference 51

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.675830Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.675830Z digest=sha256:5c86f815b18553f53a5be9157af9ef2b5b56d71e527a6f2f533430b988954a22

Observation 2c7b233f-7c9e-4ad2-8fe8-b34b50870d0d · outbound

This paper cites WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting.

WorldClaw: Agentic 3D Open-World Generation at Scale WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.680361Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.680361Z digest=sha256:619fb46dac5e99bea18b721c81994ed9c8039e6ddcc8d19c62da9eeb00238692

Observation 3944c310-6273-4da4-a4f6-89f6ff55a9d4 · outbound

This paper cites Landcraft: Designing the structured 3d landscapes via text guidance.

WorldClaw: Agentic 3D Open-World Generation at Scale Landcraft: Designing the structured 3d landscapes via text guidance

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.799975Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.684759Z digest=sha256:a2003d9d9aa6981b244866e8db80a703fb6c2965d7311b72ef768c9c5a43b023

Observation 9b9a022e-5799-4610-855e-0d1b9c8a017b · outbound

This paper cites Yo’city: Personalized and boundless 3d realistic city scene generation via self-critic expansion.

WorldClaw: Agentic 3D Open-World Generation at Scale Yo’city: Personalized and boundless 3d realistic city scene generation via self-critic expansion

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.713646Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.689053Z digest=sha256:42d05eafc6cc8bd240d49889437ea29aa902931689718592b9c55af1a287520f

Observation 471ba423-44c8-404a-8298-ed12ef7776d1 · outbound

This paper cites LL3M: Large Language 3D Modelers.

WorldClaw: Agentic 3D Open-World Generation at Scale LL3M: Large Language 3D Modelers

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.692430Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.692430Z digest=sha256:2afde90f862d0b30c01fd34838a3db2e41d106519ab6962a4e49eed0606d94d7

Observation 57095bc4-6080-42a6-8150-e23c58afcd80 · outbound

This paper cites FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting.

WorldClaw: Agentic 3D Open-World Generation at Scale FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting

Reference 56

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.695974Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.695974Z digest=sha256:ca9050b18817c8703a57a04bcc824d6bb4d804ea1bdce2aded2ce41ab250c9f7

Observation 1832645b-7a87-402c-9b46-b20c7dfdff84 · outbound

This paper cites Lt3sd: Latent trees for 3d scene diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Lt3sd: Latent trees for 3d scene diffusion

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.647870Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.699833Z digest=sha256:c3a27caec1f26820e58568175eb4108bd788735a82758f574b9f8f0bc9b74c0e

Observation c0b5c279-491d-42c9-a69f-d36a0ab79d9c · outbound

This paper cites Procedural modeling of buildings.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural modeling of buildings

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.636216Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.702461Z digest=sha256:1c451fb177638914b48031270309f353a8c3db63cc38e8f461cb96aed9cdd9c3

Observation 4d33f158-de62-4215-a124-2e8af278c8c0 · outbound

This paper cites The synthesis and rendering of eroded fractal terrains.

WorldClaw: Agentic 3D Open-World Generation at Scale The synthesis and rendering of eroded fractal terrains

Reference 59

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.706156Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.706156Z digest=sha256:2c4d5d408208727fac07b4b2e26874b267ce8a768dcf9aed926a37893977793b

Observation 54144c42-fb82-466a-859b-78a643630093 · outbound

This paper cites Wonderturbo: Generating interactive 3d world in 0.72 seconds.

WorldClaw: Agentic 3D Open-World Generation at Scale Wonderturbo: Generating interactive 3d world in 0.72 seconds

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.617790Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.710019Z digest=sha256:e5ad35226cae05aa33979aa22742536a051cb7d9cf3511a988e00f5c0c74db38

Observation 1a2b7dff-1bcf-416b-96c9-9e64eae496a2 · outbound

This paper cites GPT-5.6 Sol.https://developers.openai.com/api/docs/models/gpt-5.6-sol, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale GPT-5.6 Sol.https://developers.openai.com/api/docs/models/gpt-5.6-sol, 2026

Reference 61

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.568025Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.713149Z digest=sha256:0ccbbd6e7677464cfe0b992a08e29f31fe0e23b28200c405d48cf74d63a1563c

Observation fbd9e1bf-9281-413f-b413-fc5430de701d · outbound

This paper cites GPT-Image-2.https://developers.openai.com/api/docs/models/gpt-image-2, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale GPT-Image-2.https://developers.openai.com/api/docs/models/gpt-image-2, 2026

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.556496Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.776838Z digest=sha256:911ee78cb999bb806b2f85f98aa8bf9475922b5d7ceaed0ef91ea76d9891786f

Observation 7b99ca2e-4fba-4416-9315-c3c1f356f4af · outbound

This paper cites Procedural modeling of cities.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural modeling of cities

Reference 63

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.544212Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.855488Z digest=sha256:7c28bca0d7a86d54a2381356b558a50783e8344489430319733c634c24140a38

Observation 88db872c-31eb-425b-97b6-e93d6618f60d · outbound

This paper cites an unresolved cited work.

WorldClaw: Agentic 3D Open-World Generation at Scale Unresolved cited work

Reference 64

Resolution
unresolved
raw_fallback, observed 2026-08-08T17:13:40.532457Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.916749Z digest=sha256:d6d142028a89f64db1a1e5607133da4693a55ffb892d86ad682447e57a603dc7

Observation 43f1c36b-239c-412e-90af-f36e0fa21a7e · outbound

This paper cites SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes

Reference 65

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.920023Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.920023Z digest=sha256:95b828433417873848628b54a8cded4644f6f5cc5aeed5da7d12397d38db2cad

Observation f37218a5-3987-4554-8cfc-0ee896ce8d6d · outbound

This paper cites Hsm: Hierarchical scene motifs for multi-scale indoor scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Hsm: Hierarchical scene motifs for multi-scale indoor scene generation

Reference 66

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.501701Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.924898Z digest=sha256:86916cdf423d7e67489678fbf475b679cf43c3fcadedaa05835f46bb180e84f0

Observation e12a734a-0a3f-43b1-8aec-4999e3662fbf · outbound

This paper cites Infinite photorealistic worlds using procedural generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinite photorealistic worlds using procedural generation

Reference 67

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.929662Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.929662Z digest=sha256:961458cb102ed2b110dc84596979309a5c911fff31b127bc7978201b55052107

Observation cea1ed7a-3dd2-4805-9115-1794a0f8ee54 · outbound

This paper cites Infinigen indoors: Photorealistic indoor scenes using procedural generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinigen indoors: Photorealistic indoor scenes using procedural generation

Reference 68

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.934521Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.934521Z digest=sha256:fb9c11438fb8087ef024dac128efaa628ce8e84bebde510587f005b1614a484e

Observation f0d65335-f668-4227-b814-a1f566055996 · outbound

This paper cites Xcube: Large-scale 3d generative modeling using sparse voxel hierarchies.

WorldClaw: Agentic 3D Open-World Generation at Scale Xcube: Large-scale 3d generative modeling using sparse voxel hierarchies

Reference 69

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.938303Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.938303Z digest=sha256:d747f37591de1cdf057fbbb9f32960ab93cc4b938b7c0d9bd74246b201c21742

Observation 3399dab6-c3b5-4a91-975c-a890dfad54e3 · outbound

This paper cites L3dg: Latent 3d gaussian diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale L3dg: Latent 3d gaussian diffusion

Reference 70

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.384859Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.941972Z digest=sha256:c9399429bfb49a67025c0835e26818c3f974baea0e5f860dc7e2d72081fa84b3

Observation e631d4e5-9208-4d96-97b3-4b44d2a3c007 · outbound

This paper cites 3d-re-gen: 3d reconstruction of indoor scenes with a generative framework.

WorldClaw: Agentic 3D Open-World Generation at Scale 3d-re-gen: 3d reconstruction of indoor scenes with a generative framework

Reference 71

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.336205Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.945225Z digest=sha256:54fb071a91da6fbc43d0996a489baf2f5b2668379ae9b8481f3c8b36a35cce98

Observation 0dce480a-f7a5-431f-b39f-2234d46c2e48 · outbound

This paper cites Worldexplorer: Towards generating fully navigable 3d scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldexplorer: Towards generating fully navigable 3d scenes

Reference 72

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.326445Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.948943Z digest=sha256:aa435bdb00a4d10b898128283aa3b9eaf5bd70b98f8c8f4ffa36ad307acf441c

Observation 3fc0cb75-8efe-4efb-a85a-6801f786217d · outbound

This paper cites Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose estimation model.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose estimation model

Reference 73

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.316183Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:37.953024Z digest=sha256:36b219703299ffd2a7b259bc4ac308577b702d9e36524846fff9535c71c1a2a4

Observation b10d1e19-b481-4975-8c3f-d48444677576 · outbound

This paper cites RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion

Reference 74

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.956403Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.956403Z digest=sha256:d366758cf8e3a2dffc291e271f184757b977ce5a28bfa689c3739189abb14551

Observation 59cbdcca-f9e4-4f14-bc55-52157d3a98a5 · outbound

This paper cites A survey on procedural modelling for virtual worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale A survey on procedural modelling for virtual worlds

Reference 75

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.299109Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.042429Z digest=sha256:ea0fe901e9bfb70c33c3ea5892c553ddb404086e268114aebf00389f27d038a5

Observation 067ee226-8f65-4cd2-ad13-74b14fbbed25 · outbound

This paper cites 3d-gpt: Procedural 3d modeling with large language models.

WorldClaw: Agentic 3D Open-World Generation at Scale 3d-gpt: Procedural 3d modeling with large language models

Reference 76

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.146996Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.146996Z digest=sha256:8e28b59daa238ce36c10ca6c87b6ece2331da6303f91206ce106ed6947312a82

Observation 4716d06f-8e4f-4a9d-b8e1-efbc86c990cf · outbound

This paper cites Recent advances in 3d object and scene generation: A survey.

WorldClaw: Agentic 3D Open-World Generation at Scale Recent advances in 3d object and scene generation: A survey

Reference 77

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.174249Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.174249Z digest=sha256:3b131724fbaa3f2dd65d1d0b3089e1011fe790d9257bb0799f8cb1dbc724d207

Observation f4c374aa-410b-42bd-9a39-596e729ea14d · outbound

This paper cites HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels.

WorldClaw: Agentic 3D Open-World Generation at Scale HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels

Reference 78

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.178040Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.178040Z digest=sha256:4a70155811df7d49245d46e00216640f160953d591fd8486c5adaec4a5bfd6e9

Observation 2c7bdeb9-c629-46fc-ae9a-24bd173f1548 · outbound

This paper cites GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation

Reference 79

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.181720Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.181720Z digest=sha256:0a422624c6a773ef8d1fdba235f45a399791a21fff62b88bf51522564f4c98f4

Observation cc2d1bc8-a20f-4037-813e-7e2253ae5cac · outbound

This paper cites Worldgen: From text to traversable and interactive 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldgen: From text to traversable and interactive 3d worlds

Reference 80

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.267055Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.185230Z digest=sha256:c3732e779ba8e16634ff51655e6bfec3adc036072c0d67ec86c8c84ff6fcaf13

Observation e6695703-3466-406e-9f46-52ef8bfb6510 · outbound

This paper cites Perf: Panoramic neural radiance field from a single panorama.IEEE Transactions on Pattern Analysis and Machine Intelligence, 46(10):6905–6918, 2024.

WorldClaw: Agentic 3D Open-World Generation at Scale Perf: Panoramic neural radiance field from a single panorama.IEEE Transactions on Pattern Analysis and Machine Intelligence, 46(10):6905–6918, 2024

Reference 81

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.251588Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.188740Z digest=sha256:dbb827e513ba930febe53b3e2bb838a211dd8c3160ca9d83951a9793e61c8c1a

Observation ea6895cd-bf9c-4b3f-8d67-8b468ad3ab8a · outbound

This paper cites Scenetransporter: Optimal transport-guided compositional latent diffusion for single-image structured 3d scene generation.arXiv preprint arXiv:2602.22785, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenetransporter: Optimal transport-guided compositional latent diffusion for single-image structured 3d scene generation.arXiv preprint arXiv:2602.22785, 2026

Reference 82

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.191680Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.191680Z digest=sha256:e5fdb6111091814ae291ff263a391cf5bc69e6b6ed0f9f1b2f5b6acb3e419e92

Observation 8380bd2e-e612-41fb-8d6a-ad46678e8ddb · outbound

This paper cites SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects

Reference 83

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:38.940021Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.194812Z digest=sha256:b017471f83e14a4440e7f6f0f3314bd096ccdf4966ac4021e20a08b4ae5c4a16

Observation c96658b2-0a52-41e5-b4b7-afbf2b735a5f · outbound

This paper cites Creation and rendering of realistic trees.

WorldClaw: Agentic 3D Open-World Generation at Scale Creation and rendering of realistic trees

Reference 84

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.238672Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.198220Z digest=sha256:42ad4c6f5b064e9831215d77e9fa84e847acda872f55e56b7ef97d0aa5cabaec

Observation e48da26a-a56c-4224-a395-fae1d120c672 · outbound

This paper cites 3D Scene Generation: A Survey.

WorldClaw: Agentic 3D Open-World Generation at Scale 3D Scene Generation: A Survey

Reference 85

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.201567Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.201567Z digest=sha256:26ec2691ca34b7b3be8e73c0436632a099303e1bb4a190fdb6f07b1375deafd6

Observation 0412a54b-73d0-4ae4-86f8-bbeb7e5e3056 · outbound

This paper cites Instant architecture.ACM Transactions on Graphics (TOG), 22(3):669–677, 2003.

WorldClaw: Agentic 3D Open-World Generation at Scale Instant architecture.ACM Transactions on Graphics (TOG), 22(3):669–677, 2003

Reference 86

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.192886Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.205216Z digest=sha256:6c8b7bd287de478635bacc3543a9c706a6bcf0617c0def28752f4c636cd68e83

Observation 5bfa59ee-e530-426e-90da-267717cdcd89 · outbound

This paper cites Marble.https://marble.worldlabs.ai/, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Marble.https://marble.worldlabs.ai/, 2026

Reference 87

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.110828Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.208503Z digest=sha256:8fb1b421039c8e454f73c9bb69a00818e664960d173de9275327db1cc9517e08

Observation 3d45a77b-c1c6-4084-b170-4b012ca77f5f · outbound

This paper cites Blockfusion: Expandable 3d scene generation using latent tri-plane extrapolation.

WorldClaw: Agentic 3D Open-World Generation at Scale Blockfusion: Expandable 3d scene generation using latent tri-plane extrapolation

Reference 88

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.072378Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.211910Z digest=sha256:d6ae87e745ade6245d6d7772af1111b5ebeb80305453e23afb821620c534d3e1

Observation e54f69c6-253a-4f30-9845-f4040ff0ec5d · outbound

This paper cites Scenepainter: Semantically consistent perpetual 3d scene generation with concept relation alignment.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenepainter: Semantically consistent perpetual 3d scene generation with concept relation alignment

Reference 89

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.061674Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.215326Z digest=sha256:44066ded5b39b457c18b82af3f867ab5fda5bc915d42681cb6e09c3b2b717dd3

Observation f83467b6-9adb-4467-8003-f190afd6b58a · outbound

This paper cites Sage: Scalable agentic 3d scene generation for embodied ai.

WorldClaw: Agentic 3D Open-World Generation at Scale Sage: Scalable agentic 3d scene generation for embodied ai

Reference 90

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.050924Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.219038Z digest=sha256:79968f724a0584c4f76b4f78fe4df5a98966ddf609425feda716963fe0021064

Observation 2c31577b-2697-4e82-a34f-30d19f8a9fdf · outbound

This paper cites Citydreamer: Compositional generative model of unbounded 3d cities.

WorldClaw: Agentic 3D Open-World Generation at Scale Citydreamer: Compositional generative model of unbounded 3d cities

Reference 91

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.241619Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.241619Z digest=sha256:931c855a5458abadcbcd90f0ab24b63b8df76cd73ce73c6770850ff921bd563c

Observation 7bae8c2c-e44e-4398-98c4-52dcfa0747e8 · outbound

This paper cites Generative gaussian splatting for unbounded 3d city generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Generative gaussian splatting for unbounded 3d city generation

Reference 92

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.035420Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.292885Z digest=sha256:6120b2f77a358339bedc7dbada4ab6653a9a38bddc04de8910768466f3b503c9

Observation b7a40841-7c2e-4c54-bea6-c0d7834a39ea · outbound

This paper cites Sketch2scene: Automatic generation of interactive 3d game scenes from user’s casual sketches.arXiv preprint arXiv:2408.04567, 2024.

WorldClaw: Agentic 3D Open-World Generation at Scale Sketch2scene: Automatic generation of interactive 3d game scenes from user’s casual sketches.arXiv preprint arXiv:2408.04567, 2024

Reference 93

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.352554Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.352554Z digest=sha256:0f2357a6067870ad3e2e9b8b128a78bf5a9c8abc303ca6027ab1971aa5c0f0fb

Observation 0bd7f8e9-135f-406f-9f3c-9682542d136f · outbound

This paper cites Frankenstein: Generating semantic-compositional 3d scenes in one tri-plane.

WorldClaw: Agentic 3D Open-World Generation at Scale Frankenstein: Generating semantic-compositional 3d scenes in one tri-plane

Reference 94

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.024745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.411619Z digest=sha256:a9985f55d0ccd436872e1c7c7efd359fc40930f28b005fa7e43f532434d9513a

Observation 89db6a37-6fe5-4971-8cde-3b38ed6f6b93 · outbound

This paper cites Layerpano3d: Layered 3d panorama for hyper-immersive scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Layerpano3d: Layered 3d panorama for hyper-immersive scene generation

Reference 95

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.450431Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.450431Z digest=sha256:1cd8bf38c126a394badbe7b411ee48b5c85de2469ff6de1d2ded0eb5c2dfcab5

Observation 0a5b1f29-a156-4ab6-a921-f695d3083266 · outbound

This paper cites Sceneweaver: All-in-one 3d scene synthesis with an extensible and self-reflective agent.Advances in neural information processing systems, 38:140319–140351, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Sceneweaver: All-in-one 3d scene synthesis with an extensible and self-reflective agent.Advances in neural information processing systems, 38:140319–140351, 2026

Reference 96

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.007543Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.476318Z digest=sha256:b65dbd82bcd4d83d3a58ab57fa3005b22dc87d56bed3803d1cdce93fd579bcd7

Observation 2cd6227e-f131-4451-92d6-5e1fb7f9adc7 · outbound

This paper cites P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning.

WorldClaw: Agentic 3D Open-World Generation at Scale P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning

Reference 97

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.479570Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.479570Z digest=sha256:fe6124e9370c13fd26d7e86fb4731c7d26b82d3767046ae17d31fcd2b05cc3ae

Observation b626248c-bf71-48f9-8946-ce1db57e592d · outbound

This paper cites an unresolved cited work.

WorldClaw: Agentic 3D Open-World Generation at Scale Unresolved cited work

Reference 98

Resolution
unresolved
raw_fallback, observed 2026-08-08T17:13:39.958263Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-08T17:13:38.482894Z digest=sha256:4009aa1b735d1eb7eaf74c0ab07931887b981d447b812903f121431f47046233

Observation 4cbd2433-82e4-466f-990e-1524d200f716 · outbound

This paper cites Holodeck: Language guided generation of 3d embodied ai environments.

WorldClaw: Agentic 3D Open-World Generation at Scale Holodeck: Language guided generation of 3d embodied ai environments

Reference 99

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.485988Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.485988Z digest=sha256:bd741a55f5908bd06d6a4d2551c25dfddb20c28e96ff3fa95f6bc044d0b94e34

Observation 3aa37459-ffdb-49cd-be25-9d6bf6464472 · outbound

This paper cites Cast: Component-aligned 3d scene reconstruction from an rgb image.ACM Transactions on Graphics (TOG), 44(4):1–19, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Cast: Component-aligned 3d scene reconstruction from an rgb image.ACM Transactions on Graphics (TOG), 44(4):1–19, 2025

Reference 100

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.489252Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.489252Z digest=sha256:95a56a207e3320d7369e5e32dd80c69218e21f990d588c0f3940042559b08484

Pith citing papers

No inbound Pith citation observations are available.