A Degree-Preserving Builder--Chooser Game
read the original abstract
We propose a degree-preserving variant of the Builder--Chooser clique game of Pettie, Tardos, and Walczak. In each round, Builder chooses a matching, performs a degree-preserving growth (DPG) step by replacing the chosen edges with edges incident to a new vertex. Then partitions the entire edge set into two parts, and Chooser keeps one part. We begin the study of this game with the first nontrivial target, namely forcing a triangle. For triangle-free initial graphs we prove an exact one-round criterion, derive an exact one-round threshold on paths and exact forcing times on cycles, and identify the $5$-cycle as the first genuine two-round example. We then formulate a one-round criterion for larger cliques, prove a sharp exact result for forcing $K_4$ from triangle-free seeds. We establish general lower bounds on clique-forcing times from clique-free seeds, and isolate a conjectural template-amplifier lemma which, if proved, would imply that every clique is forceable from some triangle-free seed.
This paper has not been read by Pith yet.
discussion (0)
Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.