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Spatial-Temporal Moving Target Defense: A Markov Stackelberg Game Model

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arxiv 2002.10390 v1 pith:3V6LYOJ5 submitted 2020-02-24 cs.GT cs.CR

Spatial-Temporal Moving Target Defense: A Markov Stackelberg Game Model

classification cs.GT cs.CR
keywords systemdefenderconfigurationsdefensemovingtargetattackersgame
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Moving target defense has emerged as a critical paradigm of protecting a vulnerable system against persistent and stealthy attacks. To protect a system, a defender proactively changes the system configurations to limit the exposure of security vulnerabilities to potential attackers. In doing so, the defender creates asymmetric uncertainty and complexity for the attackers, making it much harder for them to compromise the system. In practice, the defender incurs a switching cost for each migration of the system configurations. The switching cost usually depends on both the current configuration and the following configuration. Besides, different system configurations typically require a different amount of time for an attacker to exploit and attack. Therefore, a defender must simultaneously decide both the optimal sequences of system configurations and the optimal timing for switching. In this paper, we propose a Markov Stackelberg Game framework to precisely characterize the defender's spatial and temporal decision-making in the face of advanced attackers. We introduce a relative value iteration algorithm that computes the defender's optimal moving target defense strategies. Empirical evaluation on real-world problems demonstrates the advantages of the Markov Stackelberg game model for spatial-temporal moving target defense.

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