REVIEW 2 cited by
Humans in 4D: Reconstructing and Tracking Humans with Transformers
Not yet reviewed by Pith; the record is open.
This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.
SPECIMEN: schema-true, not a live event
T0 review · schema-true
One-sentence machine reading of the paper's core claim.
pith:XXXXXXXX · record.json · timestamp
read the original abstract
We present an approach to reconstruct humans and track them over time. At the core of our approach, we propose a fully "transformerized" version of a network for human mesh recovery. This network, HMR 2.0, advances the state of the art and shows the capability to analyze unusual poses that have in the past been difficult to reconstruct from single images. To analyze video, we use 3D reconstructions from HMR 2.0 as input to a tracking system that operates in 3D. This enables us to deal with multiple people and maintain identities through occlusion events. Our complete approach, 4DHumans, achieves state-of-the-art results for tracking people from monocular video. Furthermore, we demonstrate the effectiveness of HMR 2.0 on the downstream task of action recognition, achieving significant improvements over previous pose-based action recognition approaches. Our code and models are available on the project website: https://shubham-goel.github.io/4dhumans/.
Forward citations
Cited by 2 Pith papers
-
Syn4D: A Multiview Synthetic 4D Dataset
Syn4D supplies multiview synthetic dynamic scenes with dense geometric, tracking and pose ground truth that lets any pixel be unprojected to any time and camera.
-
HoliGS: Holistic Gaussian Splatting for Embodied View Synthesis
A deformable Gaussian splatting framework with hierarchical rigid, skeleton-driven, and flow-based warping reconstructs dynamic scenes from long video captures with fast training and rendering.
Discussion (0). Sign in to comment.