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DextrAH-RGB: Visuomotor Policies to Grasp Anything with Dexterous Hands

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arxiv 2412.01791 v2 pith:6F5E4K6K submitted 2024-11-27 cs.RO

classification cs.RO
keywords dexterousgraspingdextrah-rgbobjectsdiversegrasppoliciespolicy
verification ladder T0 review T1 audit T2 compute T3 formal
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One of the most important, yet challenging, skills for a dexterous robot is grasping a diverse range of objects. Much of the prior work has been limited by speed, generality, or reliance on depth maps and object poses. In this paper, we introduce DextrAH-RGB, a system that can perform dexterous arm-hand grasping end-to-end from RGB image input. We train a privileged fabric-guided policy (FGP) in simulation through reinforcement learning that acts on a geometric fabric controller to dexterously grasp a wide variety of objects. We then distill this privileged FGP into a RGB-based FGP strictly in simulation using photorealistic tiled rendering. To our knowledge, this is the first work that is able to demonstrate robust sim2real transfer of an end2end RGB-based policy for complex, dynamic, contact-rich tasks such as dexterous grasping. DextrAH-RGB is competitive with depth-based dexterous grasping policies, and generalizes to novel objects with unseen geometry, texture, and lighting conditions in the real world. Videos of our system grasping a diverse range of unseen objects are available at \url{https://dextrah-rgb.github.io/}.

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Forward citations

Cited by 15 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

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  2. HUGS: Guiding Unified Dexterous Grasp Synthesis Across Modes and Scales via Learned Human Priors

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    An object-conditioned human prior over contact modes and wrists guides force-closure optimization to synthesize diverse multi-mode dexterous grasps across object scales more efficiently than heuristics.

  3. MuJoCo Playground

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  4. World Translation: Minimizing Sim-to-Real Gap with Backward Dynamics Extraction and Unpaired Domain Translation

    cs.RO 2026-07 conditional novelty 6.0 of 10

    World Translation predicts a robot's next state by encoding hidden dynamics from the observed transition and cycle-translating that latent code from simulation to reality.

  5. Cross-Embodiment Robot Manipulation via a Unified Hand Action Space

    cs.RO 2026-07 conditional novelty 6.0 of 10

    UHAS maps hand actions to deformations of a shared unit sphere and recovers joint commands via cascade IK, enabling multi-hand RL, zero-shot transfer, and modest real-world cube reorientation on LEAP and Allegro.

  6. Play2Perfect: What Matters in Dexterous Play Pretraining for Precise Assembly?

    cs.RO 2026-06 unverdicted novelty 6.0 of 10

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    PTLD distills real privileged tactile data into a state estimator to boost sim-to-real performance of proprioceptive dexterous manipulation policies, yielding 182% improvement on in-hand rotation and 57% on reorientat...

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    Combining wrench-tested grasp optimization with real-time RL finger adjustments lets a 16-DoF robot hand keep tools stable during hammering, sawing, cutting, stirring, and scooping.

  9. StereoVLA: Enhancing Vision-Language-Action Models with Stereo Vision

    cs.RO 2025-12 conditional novelty 6.0 of 10

    A vision-language-action model that fuses stereo-derived geometric features with semantic features improves real-world grasping success and camera-pose robustness over single-view baselines.

  10. Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Exploration

    cs.RO 2025-09 conditional novelty 6.0 of 10

    Dexplore learns dexterous robotic hand control from human MoCap demonstrations by treating them as soft, adaptively shrinking spatial references, then distills the policy into a vision-based controller.

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    cs.RO 2025-09 conditional novelty 6.0 of 10

    A value-guided MPC policy trained on 2 million synthetic trajectories improves closed-loop 6-DoF grasping in clutter and adapts to object perturbations.

  12. ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes

    cs.RO 2025-06 conditional novelty 6.0 of 10

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  13. HERMES: Human-to-Robot Embodied Learning from Multi-Source Motion Data for Mobile Dexterous Manipulation

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  15. A Survey: Learning Embodied Intelligence from Physical Simulators and World Models

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