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FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulation

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arxiv 2305.12821 v1 pith:A5Z7QM7H submitted 2023-05-22 cs.RO cs.AIcs.LG

classification cs.ROcs.AIcs.LG
keywords manipulationreal-worldalgorithmsassemblybenchmarkcomplexfurniturefurniturebench
verification ladder T0 review T1 audit T2 compute T3 formal
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Reinforcement learning (RL), imitation learning (IL), and task and motion planning (TAMP) have demonstrated impressive performance across various robotic manipulation tasks. However, these approaches have been limited to learning simple behaviors in current real-world manipulation benchmarks, such as pushing or pick-and-place. To enable more complex, long-horizon behaviors of an autonomous robot, we propose to focus on real-world furniture assembly, a complex, long-horizon robot manipulation task that requires addressing many current robotic manipulation challenges to solve. We present FurnitureBench, a reproducible real-world furniture assembly benchmark aimed at providing a low barrier for entry and being easily reproducible, so that researchers across the world can reliably test their algorithms and compare them against prior work. For ease of use, we provide 200+ hours of pre-collected data (5000+ demonstrations), 3D printable furniture models, a robotic environment setup guide, and systematic task initialization. Furthermore, we provide FurnitureSim, a fast and realistic simulator of FurnitureBench. We benchmark the performance of offline RL and IL algorithms on our assembly tasks and demonstrate the need to improve such algorithms to be able to solve our tasks in the real world, providing ample opportunities for future research.

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Cited by 6 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. RoboInter1.5: A Holistic Intermediate Representation Suite for Embodied World Modeling and Robotic Manipulation

    cs.RO 2026-07 conditional novelty 6.0 of 10

    Dense per-frame intermediate representations (traces, masks, grasp poses, subtasks) improve embodied VQA, VLA action generation, and world-model video prediction in the new 230k-episode RoboInter-Data suite.

  2. GENMANIP: LLM-driven Simulation for Generalizable Instruction-Following Manipulation

    cs.RO 2025-06 conditional novelty 6.0 of 10

    GenManip is a benchmark and simulation platform with LLM-generated scene graphs for testing how robot policies generalize to new instructions, layouts, and objects.

  3. BiAssemble: Learning Collaborative Affordance for Bimanual Geometric Assembly

    cs.RO 2025-06 conditional novelty 6.0 of 10

    BiAssemble predicts bimanual grasp and assembly actions for geometric reassembly of fractured objects via point-level collaborative affordance, and reports simulation gains over baselines plus a real-world benchmark.

  4. Dynamic Rank Adjustment in Diffusion Policies for Efficient and Flexible Training

    cs.RO 2025-02 conditional novelty 6.0 of 10

    By dynamically freezing low-rank singular components of diffusion policy weights during training, DRIFT-DAgger cuts training time by roughly 11 to 18 percent while keeping task success near full-rank baselines.

  5. Rapidly Adapting Policies to the Real World via Simulation-Guided Fine-Tuning

    cs.RO 2025-02 conditional novelty 6.0 of 10

    SGFT uses a simulation-trained value function to guide real-world exploration via potential-based reward shaping and short-horizon objectives, substantially improving fine-tuning sample efficiency.

  6. Bridging the Sim2Real Gap: Vision Encoder Pre-Training for Visuomotor Policy Transfer

    cs.RO 2025-01 conditional novelty 4.0 of 10

    Manipulation-pretrained CNN encoders score highest on an offline benchmark of 23 vision encoders judged by action-probing accuracy and sim-real embedding alignment.

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