pith. sign in

arxiv: 1206.3179 · v3 · pith:BLMRB6NBnew · submitted 2012-06-14 · 💻 cs.CG

Flip Distance Between Triangulations of a Planar Point Set is APX-Hard

classification 💻 cs.CG
keywords pointedgetriangulationsapx-hardeuclideanflipflipsgiven
0
0 comments X
read the original abstract

In this work we consider triangulations of point sets in the Euclidean plane, i.e., maximal straight-line crossing-free graphs on a finite set of points. Given a triangulation of a point set, an edge flip is the operation of removing one edge and adding another one, such that the resulting graph is again a triangulation. Flips are a major way of locally transforming triangular meshes. We show that, given a point set $S$ in the Euclidean plane and two triangulations $T_1$ and $T_2$ of $S$, it is an APX-hard problem to minimize the number of edge flips to transform $T_1$ to $T_2$.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.