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arxiv: 1212.6375 · v1 · pith:BN2UDNZZnew · submitted 2012-12-27 · 💻 cs.GT

Energy in computing systems with speed scaling: optimization and mechanisms design

classification 💻 cs.GT
keywords energydesigngameplayersscalingspeedusageaddress
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We study a simple scheduling game for the speed scaling model. Players want their job to complete early, which however generates a big energy consumption. We address the game from the mechanism design side, and by charging the energy usage to the players we seek for a good compromize between quality of service and energy usage.

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