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Provably convergent quasistatic dynamics for mean-field two-player zero-sum games

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arxiv 2202.10947 v1 pith:BXL3RI5E submitted 2022-02-15 cs.GT cs.AIcs.LG

Provably convergent quasistatic dynamics for mean-field two-player zero-sum games

classification cs.GT cs.AIcs.LG
keywords dynamicsequilibriumgradientprobabilityquasistaticdistributionsflowgames
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In this paper, we study the problem of finding mixed Nash equilibrium for mean-field two-player zero-sum games. Solving this problem requires optimizing over two probability distributions. We consider a quasistatic Wasserstein gradient flow dynamics in which one probability distribution follows the Wasserstein gradient flow, while the other one is always at the equilibrium. Theoretical analysis are conducted on this dynamics, showing its convergence to the mixed Nash equilibrium under mild conditions. Inspired by the continuous dynamics of probability distributions, we derive a quasistatic Langevin gradient descent method with inner-outer iterations, and test the method on different problems, including training mixture of GANs.

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Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Local exponential stability of mean-field Langevin descent-ascent and associated particle system

    cs.LG 2026-02 conditional novelty 7.0

    Starting close to the mixed Nash equilibrium, mean-field Langevin descent-ascent converges exponentially fast in Wasserstein distance.