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Paper Citation Record · LEDGER

MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

As of 10 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 12 inbound Pith citation observations for arXiv:2206.08853.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2206.08853 v2

Coverage vector

measured 0 of 0 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links

measured 12 of 12 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-10T06:31:04.303077+00:00

measured 12 of 12 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-09T15:09:20.480930Z

measured 1 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-08-05T02:28:24.338817Z

Reference resolution

0 of 0 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

59
arxiv_reference, observed 2026-08-05T02:28:24.338817Z

Outbound references

No outbound reference observations are available for this paper version.

Pith citing papers

Observation a124da59-16e5-4ffa-ad83-0845151d68b7 · inbound

Voyager: An Open-Ended Embodied Agent with Large Language Models cites this paper.

Voyager: An Open-Ended Embodied Agent with Large Language Models MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 23

Resolution
metadata mismatch
arxiv_id, observed 2026-05-10T13:11:41.156382Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-10T13:11:40.995345Z digest=sha256:203b9f6187bb65ef676b13dc195adbce52fc8929ad05370dd0c0f8b6d6e9c347

Observation b29db277-cf28-4fe7-aaa9-6fef8931d51f · inbound

Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory cites this paper.

Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 5

Resolution
verified exact
arxiv_id, observed 2026-05-15T18:37:20.953072Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-15T18:37:20.889942Z digest=sha256:4819f55a3bee2ebff9421e6c989bef7495aab69c72dd51f92b0edf4adf353f68

Observation 24fc3400-fede-4aa5-ae62-ca2762398f18 · inbound

Promptbreeder: Self-Referential Self-Improvement Via Prompt Evolution cites this paper.

Promptbreeder: Self-Referential Self-Improvement Via Prompt Evolution MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 108

Resolution
verified exact
arxiv_id, observed 2026-05-16T08:12:31.479054Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=arxiv_source observed=2026-05-16T08:12:30.984870Z digest=sha256:f2889cc0f1c72f3d2ae0e79b201eaf92ba1625147e3ce763b0e80f810c29312e

Observation 288b8603-af98-4efc-a6e6-250dbbb0b51e · inbound

Reinforcement Learning with Foundation Priors: Let the Embodied Agent Efficiently Learn on Its Own cites this paper.

Reinforcement Learning with Foundation Priors: Let the Embodied Agent Efficiently Learn on Its Own MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 50

Resolution
verified exact
arxiv_id, observed 2026-05-24T06:44:02.554657Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-24T06:40:00.328012Z digest=sha256:50661844f66fec64115c6be905ff947ad4c46608c436da0e7301bc10b8228448

Observation 033c2706-af9f-4cef-b50b-2d1ae6f542db · inbound

Develop AI Agents for System Engineering in Factorio cites this paper.

Develop AI Agents for System Engineering in Factorio MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 14

Resolution
unresolved
no resolver link, observed 2026-08-09T15:09:20.480930Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-09T15:09:20.480930Z digest=sha256:99c5d8a97312bfdc96821fc4371029abb26103643d53c63a3375b915c506e71e

Observation ca989a83-e310-4119-85ab-52fb2b631527 · inbound

Scalable Multi-Task Reinforcement Learning for Generalizable Spatial Intelligence in Visuomotor Agents cites this paper.

Scalable Multi-Task Reinforcement Learning for Generalizable Spatial Intelligence in Visuomotor Agents MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 17

Resolution
unresolved
no resolver link, observed 2026-08-06T10:46:06.520429Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=arxiv_source observed=2026-08-06T10:46:06.520429Z digest=sha256:bbd2a68e034b5c9e70c612af82143f49be817c67f4a4a3435adf145d496c04fa

Observation e575c7f8-d5fb-4d8f-b43d-e2b01ba4b935 · inbound

Embodied Spatial Intelligence: from Implicit Scene Modeling to Spatial Reasoning cites this paper.

Embodied Spatial Intelligence: from Implicit Scene Modeling to Spatial Reasoning MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 226

Resolution
unresolved
no resolver link, observed 2026-08-05T13:38:15.973079Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-05T13:38:15.973079Z digest=sha256:435b9fefad72af948846a9b2c9e506eafa557c28de7c559e1089e2ea1a47b3ed

Observation 08f6a5f9-a9f2-4727-aec5-c1f7b58c7fbe · inbound

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning cites this paper.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 23

Resolution
metadata mismatch
arxiv_id, observed 2026-05-12T06:21:26.819835Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-12T04:21:44.087943Z digest=sha256:5a8e995468345f2d14824441eb56e2a1314eedad5e7b13705c243b328642d3e6

Observation 8bad76e2-9d9e-4e35-8d1c-5f1b65a64de9 · inbound

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning cites this paper.

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 23

Resolution
metadata mismatch
arxiv_id, observed 2026-05-14T21:32:59.500370Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-05-14T21:30:42.766390Z digest=sha256:1bc7b5540797dec3d78a86c59062f13950c09669ee944a11572340fa1689b641

Observation 6f3e1b7a-a95d-41ff-b4a2-d9b8654b9031 · inbound

Do Vision-Language-Models show human-like logical problem-solving capability in point and click puzzle games? cites this paper.

Do Vision-Language-Models show human-like logical problem-solving capability in point and click puzzle games? MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 17

Resolution
verified exact
arxiv_id, observed 2026-05-13T02:02:05.551570Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=arxiv_source observed=2026-05-13T01:58:39.476408Z digest=sha256:37b374da751211e8e9e34958814b47d2c79139c2fe801b173be3874788d586c8

Observation 4e8bfe0a-58e2-40ad-ade7-67c5ea5088d6 · inbound

MagicSim: A Unified Infrastructure for Executable Embodied Interaction cites this paper.

MagicSim: A Unified Infrastructure for Executable Embodied Interaction MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 121

Resolution
metadata mismatch
arxiv_id, observed 2026-07-03T20:58:58.235049Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-06-27T01:00:07.465292Z digest=sha256:dd87c8eb69f13b08ca633e60cf58335c25354942a99160810ff7d2d182845c57

Observation 22c1db50-d33d-4227-b922-ae4a95a08846 · inbound

Seed2.0 Model Card: Towards Intelligence Frontier for Real-World Complexity cites this paper.

Seed2.0 Model Card: Towards Intelligence Frontier for Real-World Complexity MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge

Reference 40

Resolution
metadata mismatch
arxiv_id, observed 2026-07-02T19:07:17.143653Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.

source=pdf_text observed=2026-07-02T18:57:46.841456Z digest=sha256:6f0a10456253cdbde48780fa579192b63104158617349249b921ed315de46a42