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arxiv: 2501.13417 · v1 · pith:CX6FNGTU · submitted 2025-01-23 · cs.RO · cs.CV· cs.LG

GeomGS: LiDAR-Guided Geometry-Aware Gaussian Splatting for Robot Localization

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classification cs.RO cs.CVcs.LG
keywords gaussianlocalizationgeomgsgeometricmethodperformancesplattingconstraints
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Mapping and localization are crucial problems in robotics and autonomous driving. Recent advances in 3D Gaussian Splatting (3DGS) have enabled precise 3D mapping and scene understanding by rendering photo-realistic images. However, existing 3DGS methods often struggle to accurately reconstruct a 3D map that reflects the actual scale and geometry of the real world, which degrades localization performance. To address these limitations, we propose a novel 3DGS method called Geometry-Aware Gaussian Splatting (GeomGS). This method fully integrates LiDAR data into 3D Gaussian primitives via a probabilistic approach, as opposed to approaches that only use LiDAR as initial points or introduce simple constraints for Gaussian points. To this end, we introduce a Geometric Confidence Score (GCS), which identifies the structural reliability of each Gaussian point. The GCS is optimized simultaneously with Gaussians under probabilistic distance constraints to construct a precise structure. Furthermore, we propose a novel localization method that fully utilizes both the geometric and photometric properties of GeomGS. Our GeomGS demonstrates state-of-the-art geometric and localization performance across several benchmarks, while also improving photometric performance.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes

    cs.CV 2026-05 unverdicted novelty 7.0

    ConFixGS repairs feedforward 3D Gaussian Splatting with confidence-aware diffusion priors, delivering up to 3.68 dB PSNR gains and halved FID scores on Waymo, nuScenes, and KITTI novel view synthesis tasks.

  2. EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priors

    cs.CV 2026-04 unverdicted novelty 6.0

    EnerGS introduces an energy-based soft guidance mechanism for partial geometry in 3D Gaussian Splatting to improve reconstruction quality and reduce overfitting in sparse outdoor settings.