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Paper Citation Record · LEDGER

Instant Expressive Gaussian Head Avatars at Over 100 FPS

As of 19 August 2026, this Paper Citation Record lists 100 of 116 outbound references and 1 inbound Pith citation observation for arXiv:2512.16893.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2512.16893 v2

Coverage vector

measured 100 of 116 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-03T15:29:00.333264Z

measured 101 of 101 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-19T06:32:44.657259+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-07-31T19:56:38.897913Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 116 outbound references displayed

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  • malformed identifier0
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 4442b259-99fc-4924-a3a8-3d6fa3dff472 · outbound

This paper cites Scaffoldavatar: High-fidelity gaussian avatars with patch expressions.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Scaffoldavatar: High-fidelity gaussian avatars with patch expressions

Reference 1

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source=pdf_text observed=2026-08-03T15:28:46.921100Z digest=sha256:3d2fe73fd65e0381b28da61a8069d173e77d9f240ed32a51aabd9a10b8036c63

Observation 800517dc-8cd9-43ec-9e94-380a09a4a320 · outbound

This paper cites Met3r: Measuring multi-view consistency in generated images.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Met3r: Measuring multi-view consistency in generated images

Reference 2

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source=pdf_text observed=2026-08-03T15:28:47.034112Z digest=sha256:cbb5299db96223a235873245c5b1c8bc9002f72480dfff14804c188edb84dc9a

Observation 73b9f02d-15af-4691-9c03-75d0fbf68f4e · outbound

This paper cites Gaussian splatting de- coder for 3d-aware generative adversarial networks.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Gaussian splatting de- coder for 3d-aware generative adversarial networks

Reference 3

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source=pdf_text observed=2026-08-03T15:28:47.153028Z digest=sha256:d85ffc8e4f987cabeaba4c3135b735730f3a03a0f3c3c4592afe60bccc2408f4

Observation c6707dfa-ea24-4df4-91fd-a2de71978b64 · outbound

This paper cites A morphable model for the synthesis of 3d faces.

Instant Expressive Gaussian Head Avatars at Over 100 FPS A morphable model for the synthesis of 3d faces

Reference 4

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source=pdf_text observed=2026-08-03T15:28:47.306854Z digest=sha256:a7ca0c1940fca73740c8ebc7eb931f9ab28fa01055ee510f91e58435ecd07ab3

Observation a02fa832-8948-4256-ae9f-bd8db39d2823 · outbound

This paper cites Neural head reenactment with latent pose descriptors.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Neural head reenactment with latent pose descriptors

Reference 5

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source=pdf_text observed=2026-08-03T15:28:47.469703Z digest=sha256:f308ff1dd15789ee5069ad00ea81cf821345e9f29163c1184448d6edfcb7c89e

Observation 39c1b83a-551e-4b4f-af33-fc0d1c60e3e3 · outbound

This paper cites Hexplane: A fast representa- tion for dynamic scenes.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Hexplane: A fast representa- tion for dynamic scenes

Reference 6

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source=pdf_text observed=2026-08-03T15:28:47.624397Z digest=sha256:f75f5f6efda28612310471b9a1823ecfa5203b0432b818b7e7a29a06a611f445

Observation 2290b001-9972-4d5c-87c8-93207f7c0deb · outbound

This paper cites Uni3c: Unifying precisely 3d-enhanced camera and hu- man motion controls for video generation.arXiv preprint arXiv:2504.14899, 2025.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Uni3c: Unifying precisely 3d-enhanced camera and hu- man motion controls for video generation.arXiv preprint arXiv:2504.14899, 2025

Reference 7

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source=pdf_text observed=2026-08-03T15:28:47.740302Z digest=sha256:3068a94991d64b5294ae81f6df5f5d12bc641f42566d19bceeaaa62f15f2dd92

Observation 295a710d-4faf-4ce4-8d01-2154aebd2732 · outbound

This paper cites Efficient geometry-aware 3d generative adversar- ial networks.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Efficient geometry-aware 3d generative adversar- ial networks

Reference 8

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source=pdf_text observed=2026-08-03T15:28:47.938032Z digest=sha256:c9a8699e84a9068ad1f02b8106bd161e1da204fd9a44610d30a761c15e1c9681

Observation 0e046647-4f45-4576-b1aa-6e2e6ac41317 · outbound

This paper cites Echomimic: Lifelike audio-driven por- trait animations through editable landmark conditions.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Echomimic: Lifelike audio-driven por- trait animations through editable landmark conditions

Reference 9

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source=pdf_text observed=2026-08-03T15:28:48.064473Z digest=sha256:0f495df93f55564a1bf5973392af2975ffe70a99cb5df78ba1273dc35f168305

Observation 8ffa88b2-f812-4228-be85-1379b319f280 · outbound

This paper cites Wan-animate: Unified character animation and replacement with holistic replication.arXiv preprint arXiv:2509.14055, 2025.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Wan-animate: Unified character animation and replacement with holistic replication.arXiv preprint arXiv:2509.14055, 2025

Reference 10

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source=pdf_text observed=2026-08-03T15:28:48.125356Z digest=sha256:a1151103d476bb472ada3e8982561c0d99706d19d3aa90b337744a20911ca167

Observation f5f3891e-1e35-4b80-83cc-716b0912be57 · outbound

This paper cites Generalizable and ani- matable gaussian head avatar.Advances in Neural Informa- tion Processing Systems, 37:57642–57670, 2024.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Generalizable and ani- matable gaussian head avatar.Advances in Neural Informa- tion Processing Systems, 37:57642–57670, 2024

Reference 11

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source=pdf_text observed=2026-08-03T15:28:48.236841Z digest=sha256:39bc23f646ad6fe88971041a0a86e8b2e5e45245f716a85ed21c73f1d1c3d36c

Observation 2380ab05-73c2-444b-9d45-64848260189a · outbound

This paper cites Gpavatar: Generaliz- able and precise head avatar from image(s).

Instant Expressive Gaussian Head Avatars at Over 100 FPS Gpavatar: Generaliz- able and precise head avatar from image(s)

Reference 12

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source=pdf_text observed=2026-08-03T15:28:48.448965Z digest=sha256:7101d850fc466e2078a9001e0e404232813e265f4408629fe379290aed80fd24

Observation 1499b762-ede3-443a-983a-79c02a7c7a6f · outbound

This paper cites Hallo3: Highly dynamic and realistic portrait image animation with video diffusion transformer.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Hallo3: Highly dynamic and realistic portrait image animation with video diffusion transformer

Reference 13

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source=pdf_text observed=2026-08-03T15:28:48.576358Z digest=sha256:910112723924d32f0279bf0c754348d408800a67f5c54c41cb22c282c53a25e3

Observation 69269fb2-3291-4f88-bbfe-a239096cacb6 · outbound

This paper cites Arcface: Additive angular margin loss for deep face recognition.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Arcface: Additive angular margin loss for deep face recognition

Reference 14

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source=pdf_text observed=2026-08-03T15:28:48.642428Z digest=sha256:8845a625674a9ec1f1736765395d826593d2fe700ecab079f78d12f59290e350

Observation be71979a-4f49-41ac-a159-93c92edb446e · outbound

This paper cites Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using Synthetic Data.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using Synthetic Data

Reference 15

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source=pdf_text observed=2026-08-03T15:28:48.646738Z digest=sha256:895ed30d46b1ba2594e4e9ce056f749c7033862118ad898f3618d6ad551d9059

Observation ff9268b0-e089-4844-8945-5327cff8f767 · outbound

This paper cites Portrait4d- v2: Pseudo multi-view data creates better 4d head synthe- sizer.arXiv, 2024.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Portrait4d- v2: Pseudo multi-view data creates better 4d head synthe- sizer.arXiv, 2024

Reference 16

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Observation 2718f844-7ca5-4d1f-9ff0-f4c4bc6d885f · outbound

This paper cites Headgan: One-shot neural head synthesis and editing.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Headgan: One-shot neural head synthesis and editing

Reference 17

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Observation 05a5f545-b524-491a-8e80-832579bdbc21 · outbound

This paper cites Megaportraits: One-shot megapixel neural head avatars.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Megaportraits: One-shot megapixel neural head avatars

Reference 18

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source=pdf_text observed=2026-08-03T15:28:48.897349Z digest=sha256:921c6d4f22204344c9998355b520ecc743feb4d6cdf19c3773d068d23b7235b2

Observation d43e6a23-e55a-44be-bc8a-7832379ebdc6 · outbound

This paper cites Emoportraits: Emotion-enhanced multimodal one- shot head avatars.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Emoportraits: Emotion-enhanced multimodal one- shot head avatars

Reference 19

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source=pdf_text observed=2026-08-03T15:28:49.088102Z digest=sha256:f77d14dc507adc9539ea12a0e78008e9f922a77aa9d946fbfb3bf2e36550f614

Observation b79205f3-998d-4d4e-8bfe-67cabf0f9ada · outbound

This paper cites 3d morphable face models—past, present, and future.ACM Transactions on Graphics (ToG), 39(5):1–38,.

Instant Expressive Gaussian Head Avatars at Over 100 FPS 3d morphable face models—past, present, and future.ACM Transactions on Graphics (ToG), 39(5):1–38,

Reference 20

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Observation dd72b408-9fff-4c1e-97a5-ddd44f4059ad · outbound

This paper cites Fast dynamic radiance fields with time-aware neural vox- els.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Fast dynamic radiance fields with time-aware neural vox- els

Reference 21

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Observation 057e7552-8caf-43d1-9e35-94eed5cdbb51 · outbound

This paper cites High-fidelity and freely controllable talking head video generation.

Instant Expressive Gaussian Head Avatars at Over 100 FPS High-fidelity and freely controllable talking head video generation

Reference 22

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Observation 55f0f542-700b-4c5d-8eb5-a2df06472f2b · outbound

This paper cites Mononphm: Dynamic head reconstruction from monocular videos.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Mononphm: Dynamic head reconstruction from monocular videos

Reference 23

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Observation 586fb8ff-62c1-4208-9a1d-4f56102247c3 · outbound

This paper cites NPGA: Neural Parametric Gaussian Avatars.

Instant Expressive Gaussian Head Avatars at Over 100 FPS NPGA: Neural Parametric Gaussian Avatars

Reference 24

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source=pdf_text observed=2026-08-03T15:28:49.711320Z digest=sha256:78f896c5d54527c354ba8b6236a2fe25af4c647d676edce48e7904084a6154ed

Observation b2822f27-a1c4-41fd-93b3-d05517d8d8fd · outbound

This paper cites Generative adversarial nets.Advances in neural information processing systems, 27, 2014.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Generative adversarial nets.Advances in neural information processing systems, 27, 2014

Reference 25

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Observation f35e7fcc-bbc2-4c65-bea3-53e013281aa5 · outbound

This paper cites LivePortrait: Efficient Portrait Animation with Stitching and Retargeting Control.

Instant Expressive Gaussian Head Avatars at Over 100 FPS LivePortrait: Efficient Portrait Animation with Stitching and Retargeting Control

Reference 26

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Observation c6c0b4ee-2af0-4802-9164-9f00a512a64c · outbound

This paper cites LAM: Large Avatar Model for One-shot Animatable Gaussian Head.

Instant Expressive Gaussian Head Avatars at Over 100 FPS LAM: Large Avatar Model for One-shot Animatable Gaussian Head

Reference 27

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source=pdf_text observed=2026-08-03T15:28:50.095449Z digest=sha256:360a76cb5b424bcfc8d615a393a10c5a2e02211f5e56b2b83a8d6636a74139ba

Observation adbf6294-8e2a-4c34-a12c-132af36c9f9e · outbound

This paper cites Denoising dif- fusion probabilistic models.Advances in neural informa- tion processing systems, 33:6840–6851, 2020.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Denoising dif- fusion probabilistic models.Advances in neural informa- tion processing systems, 33:6840–6851, 2020

Reference 28

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Observation 5038b43b-a832-460c-9471-66aa50c2751e · outbound

This paper cites Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Sc-gs: Sparse-controlled gaussian splatting for editable dynamic scenes

Reference 29

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Observation 8e532d43-bfe2-4576-9806-a4e07e054e75 · outbound

This paper cites Distilling diffusion models into conditional gans.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Distilling diffusion models into conditional gans

Reference 30

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Observation a3d13256-f807-4a6a-807d-3db8dc4a5707 · outbound

This paper cites A style-based generator architecture for generative adversarial networks.

Instant Expressive Gaussian Head Avatars at Over 100 FPS A style-based generator architecture for generative adversarial networks

Reference 31

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source=pdf_text observed=2026-08-03T15:28:50.636879Z digest=sha256:2ce8be380d2c40e221947f0c7f0043ea4dd77cc6b5754924ec8d1a039bf37bd9

Observation 3572d4e8-042a-41c2-8c78-8619bb088df2 · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.ACM Trans.

Instant Expressive Gaussian Head Avatars at Over 100 FPS 3d gaussian splatting for real-time radiance field rendering.ACM Trans

Reference 32

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Observation 7b14da8c-86d1-40f9-aba2-5b1226fc4744 · outbound

This paper cites Learn- ing to generate conditional tri-plane for 3d-aware ex- pression controllable portrait animation.arXiv preprint arXiv:2404.00636, 2024.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Learn- ing to generate conditional tri-plane for 3d-aware ex- pression controllable portrait animation.arXiv preprint arXiv:2404.00636, 2024

Reference 33

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Observation 2ccb1f91-e3b9-4934-bb41-ba2ceea0b84c · outbound

This paper cites Adam: A Method for Stochastic Optimization.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Adam: A Method for Stochastic Optimization

Reference 34

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Observation 81f940f4-9660-42b5-ab05-d5ad2e1b1908 · outbound

This paper cites Gghead: Fast and generalizable 3d gaussian heads.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Gghead: Fast and generalizable 3d gaussian heads

Reference 35

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Observation 354cddbe-c8f8-475a-bcfc-328d7ee06e09 · outbound

This paper cites Avat3r: Large ani- matable gaussian reconstruction model for high-fidelity 3d head avatars, 2025.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Avat3r: Large ani- matable gaussian reconstruction model for high-fidelity 3d head avatars, 2025

Reference 36

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Observation d14d8ad5-8dd4-4141-800f-f6e102026406 · outbound

This paper cites StyleGAN3 Synthetic Image Detection,.

Instant Expressive Gaussian Head Avatars at Over 100 FPS StyleGAN3 Synthetic Image Detection,

Reference 37

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Observation e6a641da-978c-4d4c-adc7-c5ea5c8a5522 · outbound

This paper cites Wetzstein.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Wetzstein

Reference 38

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source=pdf_text observed=2026-08-03T15:28:51.898514Z digest=sha256:3bd1278d9d2de062aa6ad86e7c45a7a93c704ba491b93ff2b284e312e2850b59

Observation 16952788-396f-4985-accc-ce3acc727685 · outbound

This paper cites an unresolved cited work.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Unresolved cited work

Reference 39

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source=pdf_text observed=2026-08-03T15:28:52.054701Z digest=sha256:4bb187a487d4263391ebc4958a63d1193479b9b1b47a4b4a4b0ff091d548a909

Observation ccc5353c-c266-4770-b946-2e65530db972 · outbound

This paper cites an unresolved cited work.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Unresolved cited work

Reference 40

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source=pdf_text observed=2026-08-03T15:28:52.187775Z digest=sha256:b6fc73873a2ae00ced015eb2cdaeb0b406e3d12e01390cd2f32c6c710bbba251

Observation da4e456d-bd7e-4f60-b01c-0f402f722fbd · outbound

This paper cites Black, Hao Li, and Javier Romero.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Black, Hao Li, and Javier Romero

Reference 41

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:52.309600Z digest=sha256:74226ee59e95e4039b716da2dcb040812052ff05d84ab92b2240559554507955

Observation f4503963-bd7e-4a46-9607-48a695dab561 · outbound

This paper cites One-shot high- fidelity talking-head synthesis with deformable neural ra- diance field.

Instant Expressive Gaussian Head Avatars at Over 100 FPS One-shot high- fidelity talking-head synthesis with deformable neural ra- diance field

Reference 42

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no resolver link, observed 2026-08-03T15:28:52.453621Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:52.453621Z digest=sha256:36d9cad802b8bfd0ecbe31cf0dfd82135a22bfbacab3514fbb250ab8e710fd67

Observation 18a829fe-2468-497d-a49a-c22d028cb29c · outbound

This paper cites Generalizable one-shot 3d neu- ral head avatar.Advances in Neural Information Processing Systems, 36, 2024.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Generalizable one-shot 3d neu- ral head avatar.Advances in Neural Information Processing Systems, 36, 2024

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:52.625663Z digest=sha256:d0c2334ec15dd0b22e73b4c46798b06e65887cb9802a2a47e214f0e419f10059

Observation aeda3539-b126-4cfa-b434-11e19bfd98c0 · outbound

This paper cites Expressive talking head generation with granular audio-visual control.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Expressive talking head generation with granular audio-visual control

Reference 44

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no resolver link, observed 2026-08-03T15:28:52.794105Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:52.794105Z digest=sha256:3ff62d7ac1d8d994db98ef19421b196270c34ada4895ecb5777c9e46f402db6a

Observation 501a411a-52db-4181-bfc2-c241ef39a673 · outbound

This paper cites Movies: Motion-aware 4d dynamic view synthesis in one second.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Movies: Motion-aware 4d dynamic view synthesis in one second

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:53.009248Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:53.009248Z digest=sha256:fcd1038057ce356789779e8796315e550222541ca507a7fe9b6f3dc8808d5d96

Observation b384f04f-56d9-41ba-8fc4-0e4135ae898c · outbound

This paper cites Align your gaussians: Text-to-4d with dynamic 3d gaussians and composed diffusion models.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Align your gaussians: Text-to-4d with dynamic 3d gaussians and composed diffusion models

Reference 46

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no resolver link, observed 2026-08-03T15:28:53.165698Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:53.165698Z digest=sha256:1626e27d5c7964a095bf664cff4bca4f8811386f920e96df7acf549ead4181da

Observation 8a7bfc6f-6f41-4624-9a54-926199058a37 · outbound

This paper cites Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Dynamic Scenes.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Dynamic Scenes

Reference 47

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no resolver link, observed 2026-08-03T15:28:53.325034Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:53.325034Z digest=sha256:598582bd525b039e698162e9b4fc2e34c94da691c988a9375bbae75a3db54ac6

Observation 81a19843-1369-4e1c-b8ec-5bd8a4d5abe5 · outbound

This paper cites To- wards a simultaneous and granular identity-expression con- trol in personalized face generation.

Instant Expressive Gaussian Head Avatars at Over 100 FPS To- wards a simultaneous and granular identity-expression con- trol in personalized face generation

Reference 48

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unresolved
no resolver link, observed 2026-08-03T15:28:53.490087Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:53.490087Z digest=sha256:a5a963666573151af5958862092da5948cfd4700eb052b6cce1fbdd9cb4ebdda

Observation 99b325dc-87ce-4346-8ecf-d27db1023de8 · outbound

This paper cites Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animation.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animation

Reference 49

Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:53.645035Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:53.645035Z digest=sha256:4188ff765eb3a7876cd403a1a3bce3fec3c2f52c69ffef144e352fdca6371541

Observation 5a6e7a23-1d1d-467e-b0c1-19caa51151cd · outbound

This paper cites Implicit warping for animation with image sets.Advances in Neural Information Processing Systems, 35:22438–22450, 2022.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Implicit warping for animation with image sets.Advances in Neural Information Processing Systems, 35:22438–22450, 2022

Reference 50

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no resolver link, observed 2026-08-03T15:28:53.803759Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:53.803759Z digest=sha256:5b9cb7857a78b7ee47e293adb7c1c7359bf74b8b3a6ce070cc0ced2ef43fdd54

Observation 4d244dc2-2ab6-4353-accd-b6f676d8d654 · outbound

This paper cites Srinivasan, Matthew Tancik, Jonathan T.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Srinivasan, Matthew Tancik, Jonathan T

Reference 51

Resolution
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no resolver link, observed 2026-08-03T15:28:53.967292Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:53.967292Z digest=sha256:05086085f132a6a5cd9883fd2380ee3f555f657e9007349d542ad9ddbc03ddc1

Observation 8d4692bd-ce4f-4172-885b-e8b2e3943ff9 · outbound

This paper cites an unresolved cited work.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Unresolved cited work

Reference 52

Resolution
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no resolver link, observed 2026-08-03T15:28:54.161022Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:54.161022Z digest=sha256:2b12f6c22a844d19c37a18a7071438462edee7437f937d00e8e64bef9e716ad4

Observation e4d40dd5-f0d1-4686-b2ad-dfe6933c4840 · outbound

This paper cites Dpe: Dis- entanglement of pose and expression for general video por- trait editing.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Dpe: Dis- entanglement of pose and expression for general video por- trait editing

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:54.358200Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:54.358200Z digest=sha256:e69b168de5303931a0e9e9c5ab8bf6ddb23635107c0446739e9165011ddf787c

Observation eb851eee-98a9-4bc6-9429-69c5d3d41316 · outbound

This paper cites Nerfies: Deformable neural radiance fields.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Nerfies: Deformable neural radiance fields

Reference 54

Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:54.530038Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:54.530038Z digest=sha256:d571fb6fe7b74b7d8005d10983dcf4d216cb1429be020ee31588d53a93c5f016

Observation 9659a35b-6c79-4434-bad3-382b9355d1af · outbound

This paper cites HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields.

Instant Expressive Gaussian Head Avatars at Over 100 FPS HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields

Reference 55

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unresolved
no resolver link, observed 2026-08-03T15:28:54.766353Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:54.766353Z digest=sha256:0605c6ac52f98eeeed33de1647bd615418e0e1c8c6fccb8d3b9b79a06045a988

Observation e9758d31-eecd-4131-b282-9377829117eb · outbound

This paper cites A unified and interpretable emotion representation and expression gen- eration.

Instant Expressive Gaussian Head Avatars at Over 100 FPS A unified and interpretable emotion representation and expression gen- eration

Reference 56

Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:54.936295Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:54.936295Z digest=sha256:ab27bf3e7bd6f3b819b9f2683dbf5ff31a34e2adb2b05ddf17a08677abacbba7

Observation 43a31b30-f2ab-4f2c-9027-cbd15b241f1e · outbound

This paper cites Avatar fingerprinting for au- thorized use of synthetic talking-head videos.ECCV, 2024.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Avatar fingerprinting for au- thorized use of synthetic talking-head videos.ECCV, 2024

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no resolver link, observed 2026-08-03T15:28:55.121654Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:55.121654Z digest=sha256:9134dd9ccca47de92f8f3db4ae8a24b9601628ba16b7cdcb4bd3bd7192c33c44

Observation 3c05a9d6-86f6-43f8-ad19-03df7d483d90 · outbound

This paper cites D-NeRF: Neural Radiance Fields for Dynamic Scenes.

Instant Expressive Gaussian Head Avatars at Over 100 FPS D-NeRF: Neural Radiance Fields for Dynamic Scenes

Reference 58

Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:55.264476Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:55.264476Z digest=sha256:cf40de4e297488fe189362da2c0cd2ef8a4cafeba8ba3243e617af6b19588abb

Observation bfba5919-6bd9-420c-b718-8ebf5cc2be52 · outbound

This paper cites SkyReels-A1: Expressive Portrait Animation in Video Diffusion Transformers.

Instant Expressive Gaussian Head Avatars at Over 100 FPS SkyReels-A1: Expressive Portrait Animation in Video Diffusion Transformers

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Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:55.377081Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:55.377081Z digest=sha256:eb820984c584fb838fabfa79fa5f0c2c6c1cc8afb7d4c34ed981e694bbb1f219

Observation d207317c-49b2-44e8-b2be-0950fc489a8c · outbound

This paper cites Gen3c: 3d-informed world-consistent video generation with precise camera con- trol.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Gen3c: 3d-informed world-consistent video generation with precise camera con- trol

Reference 60

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:55.467487Z digest=sha256:a1dc4db1cc23898e7dfcd7e4e45ce55a0b47e977e24a59c752a3290609deb6bf

Observation 1f8bd1c5-03ee-4960-92ed-3b066d8a2e4f · outbound

This paper cites Pirenderer: Controllable portrait image generation via semantic neural rendering.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Pirenderer: Controllable portrait image generation via semantic neural rendering

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Resolution
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no resolver link, observed 2026-08-03T15:28:55.525327Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:55.525327Z digest=sha256:bf91da518bfccdb324d9c9599413c80d0afecdeb34d32fb4f6813b70ec789593

Observation 97b2749c-0f3d-4aa0-8831-edc026860919 · outbound

This paper cites 3d facial expressions through analysis- by-neural-synthesis.

Instant Expressive Gaussian Head Avatars at Over 100 FPS 3d facial expressions through analysis- by-neural-synthesis

Reference 62

Resolution
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no resolver link, observed 2026-08-03T15:28:55.590034Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:55.590034Z digest=sha256:cba5f00053d77526575eeb175bfb8c55adbeca24229f9b59a8efc4d60181cce9

Observation c1b9badd-8ccb-4899-b99f-147f245f67cc · outbound

This paper cites Lynx: Towards high-fidelity personalized video generation.arXiv preprint arXiv:2509.15496, 2025.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Lynx: Towards high-fidelity personalized video generation.arXiv preprint arXiv:2509.15496, 2025

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no resolver link, observed 2026-08-03T15:28:55.680043Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:55.680043Z digest=sha256:d9246f52cd383ec795776ee3f381f84dfb4513952e53053c1efc3087088cdad9

Observation fefeff9b-5328-455a-9a36-5865eabeaaf3 · outbound

This paper cites Fast high- resolution image synthesis with latent adversarial diffusion distillation.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Fast high- resolution image synthesis with latent adversarial diffusion distillation

Reference 64

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no resolver link, observed 2026-08-03T15:28:55.800454Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:55.800454Z digest=sha256:008af7d924e41d3f4968e15ef37d1bd18ae1258a30ee25cb85eb4613cb58c4f3

Observation e80b13f3-d6a9-4e11-b607-fa2bd8b9cb6c · outbound

This paper cites Adversarial diffusion distillation.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Adversarial diffusion distillation

Reference 65

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no resolver link, observed 2026-08-03T15:28:55.975178Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:55.975178Z digest=sha256:ae454ce641d5398bb19f1c9e357002a8977e3a61e16324f5ea9b8652c8c3e125

Observation 303e4894-dc47-4bd9-8407-3642b0c5d762 · outbound

This paper cites Animating arbitrary objects via deep motion transfer.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Animating arbitrary objects via deep motion transfer

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no resolver link, observed 2026-08-03T15:28:56.103791Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:56.103791Z digest=sha256:10d7b44562564d80b3e2057f1d747b07555f6ba779c99118a907a035f9d161f1

Observation 6461abf6-1378-449c-a492-145d5f6e38c2 · outbound

This paper cites First order mo- tion model for image animation.Advances in neural information processing systems, 32, 2019.

Instant Expressive Gaussian Head Avatars at Over 100 FPS First order mo- tion model for image animation.Advances in neural information processing systems, 32, 2019

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no resolver link, observed 2026-08-03T15:28:56.218714Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:56.218714Z digest=sha256:ab7e339962a3738ce205c861ad8cd82e47c038bf3c6722ed1d7aea30c1920a07

Observation 921a8153-9554-4dc8-a7cd-d5d51e33a40c · outbound

This paper cites Unsupervised Volumetric Animation.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Unsupervised Volumetric Animation

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no resolver link, observed 2026-08-03T15:28:56.415952Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:56.415952Z digest=sha256:d81cb0542524d07bc4b21061901c556ee6f6506d118f8636bab9f7d8ca783634

Observation db306516-a3fd-4617-ba47-19d222c3d645 · outbound

This paper cites Generative modeling by estimating gradients of the data distribution.Advances in neural information processing systems, 32, 2019.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Generative modeling by estimating gradients of the data distribution.Advances in neural information processing systems, 32, 2019

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no resolver link, observed 2026-08-03T15:28:56.566595Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:56.566595Z digest=sha256:1e5aa099d0991fb4bd0f42b832d146727fefeb6bb2ff4a34c2150685e1544f01

Observation 197a6096-8780-4d1a-a992-ca7b9c6e292b · outbound

This paper cites Ai-mediated 3d video conferencing.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Ai-mediated 3d video conferencing

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Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:56.704584Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:56.704584Z digest=sha256:b63c0c891a0fe87f81c120428c9fa14b22fb20f59a17c6c93ff82e8567842fc1

Observation bc97a601-67a6-4121-842d-232739eee963 · outbound

This paper cites Next3d: Genera- tive neural texture rasterization for 3d-aware head avatars.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Next3d: Genera- tive neural texture rasterization for 3d-aware head avatars

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no resolver link, observed 2026-08-03T15:28:56.805580Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:56.805580Z digest=sha256:37400b0d16f920ff2bf02733034e6a448e9b692c9d535db8d7c71c32226d68b5

Observation ce724034-294c-4aa6-aa85-4624b1a4c8fc · outbound

This paper cites 3dfaceshop: Explic- itly controllable 3d-aware portrait generation.IEEE Trans- actions on Visualization and Computer Graphics, 2023.

Instant Expressive Gaussian Head Avatars at Over 100 FPS 3dfaceshop: Explic- itly controllable 3d-aware portrait generation.IEEE Trans- actions on Visualization and Computer Graphics, 2023

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no resolver link, observed 2026-08-03T15:28:56.872711Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:56.872711Z digest=sha256:f4577a52b476119df48ef54c9b99d2b4408fcb9665ae273408c5dc06d9058e11

Observation b1467f3b-ab19-4ece-b19d-0b8fa5d2e30e · outbound

This paper cites Gaf: Gaussian avatar reconstruction from monocular videos via multi-view dif- fusion.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Gaf: Gaussian avatar reconstruction from monocular videos via multi-view dif- fusion

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Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:57.030511Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:57.030511Z digest=sha256:39a253fecbf7f21c06569481df59da69ad2c7e2fd29b2835a84ff573a6ad04f9

Observation b7ceaf8d-427d-44b7-868c-cfd552da7657 · outbound

This paper cites an unresolved cited work.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Unresolved cited work

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Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:57.204979Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:57.204979Z digest=sha256:44d0fa7967f0bf2bfae71b9ed4a7208afeb7d344601dc9e845ebc63dc95e47f7

Observation 25b77382-1e7f-4fb8-a509-d6cc7188ea34 · outbound

This paper cites Cap4d: Creating animatable 4d portrait avatars with morphable multi-view diffusion models.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Cap4d: Creating animatable 4d portrait avatars with morphable multi-view diffusion models

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unresolved
no resolver link, observed 2026-08-03T15:28:57.384350Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:57.384350Z digest=sha256:f3e77e5ab166d032f20d0b8dfc733631baab929d304bf79c99a62449fa95d192

Observation 65a0b080-20e7-4ae1-af5d-b0f326b37551 · outbound

This paper cites Emo: Emote portrait alive generating expressive portrait videos with audio2video diffusion model under weak conditions.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Emo: Emote portrait alive generating expressive portrait videos with audio2video diffusion model under weak conditions

Reference 76

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:57.508114Z digest=sha256:bce35144baf2a969f757926b1114ade5345dace358a938fa9de02d52645a4507

Observation b161aa66-b4e6-4c4d-a84a-bc83997627b9 · outbound

This paper cites Estimation of continuous valence and arousal levels from faces in naturalistic condi- tions.Nature Machine Intelligence, 2021.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Estimation of continuous valence and arousal levels from faces in naturalistic condi- tions.Nature Machine Intelligence, 2021

Reference 77

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:57.614068Z digest=sha256:a18dce3d643d53707caab4d40968b78818db4e6cf9ea1b857e64e636e568f98b

Observation 5ea47e18-f9c3-4777-9857-a05a31303e98 · outbound

This paper cites VOODOO XP: Expressive One-Shot Head Reenactment for VR Telepresence.

Instant Expressive Gaussian Head Avatars at Over 100 FPS VOODOO XP: Expressive One-Shot Head Reenactment for VR Telepresence

Reference 78

Resolution
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no resolver link, observed 2026-08-03T15:28:57.731306Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:57.731306Z digest=sha256:b94e3dc7b14c92901a46fed39c7d016edc6425a5f44b1ac70d92a26905c46bc8

Observation 4bc1994d-d8c3-4bb7-bfc5-73227ba227b0 · outbound

This paper cites V oodoo 3d: V olumetric por- trait disentanglement for one-shot 3d head reenactment.

Instant Expressive Gaussian Head Avatars at Over 100 FPS V oodoo 3d: V olumetric por- trait disentanglement for one-shot 3d head reenactment

Reference 79

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no resolver link, observed 2026-08-03T15:28:57.862424Z

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:57.862424Z digest=sha256:429e6ed5f2d57ff87432ac7ebd712904c5c39b14a3d146862e72c15c8cc6cdf0

Observation b6f017ce-6375-4c8b-a2f2-511f63082a03 · outbound

This paper cites Chan, Chao Liu, Zhiding Yu, Sameh Khamis, Manmohan Chandraker, Ravi Ramamoorthi, and Koki Nagano.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Chan, Chao Liu, Zhiding Yu, Sameh Khamis, Manmohan Chandraker, Ravi Ramamoorthi, and Koki Nagano

Reference 80

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source=pdf_text observed=2026-08-03T15:28:57.975917Z digest=sha256:d47318dd0c76894634005df07d1183c95d8b188ea86803ac124e3ff28b0b639c

Observation ad61bc65-d6dd-4970-ab23-8754f23dac07 · outbound

This paper cites Towards Localized Fine-Grained Control for Facial Expression Generation.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Towards Localized Fine-Grained Control for Facial Expression Generation

Reference 81

Resolution
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no resolver link, observed 2026-08-03T15:28:58.107095Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-03T15:28:58.107095Z digest=sha256:bf0269875034d04e932f80230dde1e313e6646ad94cb2f502dcf078fc5480a92

Observation 91c439cf-9570-4587-a110-7225295da789 · outbound

This paper cites V-Express: Conditional Dropout for Progressive Training of Portrait Video Generation.

Instant Expressive Gaussian Head Avatars at Over 100 FPS V-Express: Conditional Dropout for Progressive Training of Portrait Video Generation

Reference 82

Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:58.184824Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:58.184824Z digest=sha256:32d7fd4c5d31e4325f312497db508d3765139f21dc713fbed4a3dec24d4a11b2

Observation 8f6f3a08-c671-4592-8ed8-02bdeeda661e · outbound

This paper cites Progressive disentangled representa- tion learning for fine-grained controllable talking head syn- thesis.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Progressive disentangled representa- tion learning for fine-grained controllable talking head syn- thesis

Reference 83

Resolution
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no resolver link, observed 2026-08-03T15:28:58.272563Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:58.272563Z digest=sha256:a233aab0da560aea09f3fc20ee0b68f49bfd330d251132703b40d523b82ecbee

Observation 13b2b798-137f-4637-a3df-d35356351102 · outbound

This paper cites One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing.

Instant Expressive Gaussian Head Avatars at Over 100 FPS One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing

Reference 84

Resolution
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no resolver link, observed 2026-08-03T15:28:58.391112Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:58.391112Z digest=sha256:81c9afb1a0a9f57cf1430595ede0916d3abfcdafab0e68b16a425d0810621131

Observation c0cef49b-5c7c-4d45-87cf-10e2c71e8200 · outbound

This paper cites Latent image animator: Learning to animate images via latent space navigation.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Latent image animator: Learning to animate images via latent space navigation

Reference 85

Resolution
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no resolver link, observed 2026-08-03T15:28:58.535185Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:58.535185Z digest=sha256:ee420e32e03beeeca2247f250d3705dce44989e1e40a05f5a4751803a401fef4

Observation 952385e6-05f8-4887-ae5a-6c69de9becbb · outbound

This paper cites Lia: Latent image animator.IEEE Transac- tions on Pattern Analysis and Machine Intelligence, pages 1–16, 2024.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Lia: Latent image animator.IEEE Transac- tions on Pattern Analysis and Machine Intelligence, pages 1–16, 2024

Reference 86

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source=pdf_text observed=2026-08-03T15:28:58.678443Z digest=sha256:87c64c62b8d1805c5b73ed1326372e3f688a79cae5e70b5bbf174f787c25e8d8

Observation d10608a8-1cda-4c67-832c-b3d122e52465 · outbound

This paper cites LIA-X: Interpretable Latent Portrait Animator.

Instant Expressive Gaussian Head Avatars at Over 100 FPS LIA-X: Interpretable Latent Portrait Animator

Reference 87

Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:58.839701Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:58.839701Z digest=sha256:760b71c0735494f7c457441f0685e59c635d590fc9996cb5b9a7b384f2d4d8e4

Observation 143224b7-8c70-48ec-8491-a0c191e6acf3 · outbound

This paper cites Bovik, H.R.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Bovik, H.R

Reference 88

Resolution
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no resolver link, observed 2026-08-03T15:28:59.001323Z

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source=pdf_text observed=2026-08-03T15:28:59.001323Z digest=sha256:cc02e664ccc2986140cc60a2859589ba68cb145757ee2ce08ed5f7accf90ac97

Observation 01552f3e-7d80-4027-934f-60e289d09be6 · outbound

This paper cites AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation.

Instant Expressive Gaussian Head Avatars at Over 100 FPS AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation

Reference 89

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unresolved
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source=pdf_text observed=2026-08-03T15:28:59.211811Z digest=sha256:9e854e87e1eeab91cea337df9fbf6b0687ddaf90a61078fc0aa7026d6c42c706

Observation 8392b13d-c3ed-47c7-92b9-f800d411e50c · outbound

This paper cites 4d gaussian splatting for real-time dynamic scene rendering.

Instant Expressive Gaussian Head Avatars at Over 100 FPS 4d gaussian splatting for real-time dynamic scene rendering

Reference 90

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source=pdf_text observed=2026-08-03T15:28:59.324328Z digest=sha256:ea27a6ddbe17b6c2f45cfc3df1bb1b3d143cf231c179b68dc8cc1ef7a9919c6a

Observation 40bf3b70-2538-44ee-992c-7c97bb4065b9 · outbound

This paper cites Anifacegan: Animatable 3d-aware face image generation for video avatars.Advances in Neural Information Processing Systems, 35:36188–36201,.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Anifacegan: Animatable 3d-aware face image generation for video avatars.Advances in Neural Information Processing Systems, 35:36188–36201,

Reference 91

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source=pdf_text observed=2026-08-03T15:28:59.495663Z digest=sha256:47ac7324536c2fa04a9cc3df8034d0e6ad94508c069534880e6b3d9fd5304985

Observation d23da5cc-6a54-48ad-b259-c81c2615c6bd · outbound

This paper cites X-portrait: Expressive portrait ani- mation with hierarchical motion attention.

Instant Expressive Gaussian Head Avatars at Over 100 FPS X-portrait: Expressive portrait ani- mation with hierarchical motion attention

Reference 92

Resolution
unresolved
no resolver link, observed 2026-08-03T15:28:59.652953Z

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source=pdf_text observed=2026-08-03T15:28:59.652953Z digest=sha256:3efe763d987a739154312025f37de25ad6914f6b1661d87a2e2dbc811b4d0ed6

Observation 135189ee-62ee-4c4c-9f05-44b93f980825 · outbound

This paper cites Facechain-imagineid: Freely crafting high- fidelity diverse talking faces from disentangled audio.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Facechain-imagineid: Freely crafting high- fidelity diverse talking faces from disentangled audio

Reference 93

Resolution
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no resolver link, observed 2026-08-03T15:28:59.744292Z

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source=pdf_text observed=2026-08-03T15:28:59.744292Z digest=sha256:23149336d444ad8639afda1bed4db0dd0fb737a838055d7eaa3f7fc877e2bc63

Observation 402e05e1-1798-4c85-964e-4d1ec62437bb · outbound

This paper cites Omniavatar: Geometry-guided controllable 3d head synthesis.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Omniavatar: Geometry-guided controllable 3d head synthesis

Reference 94

Resolution
unresolved
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source=pdf_text observed=2026-08-03T15:28:59.843891Z digest=sha256:a1ea49b30123f451bb6da58c480b7bde77614ecede94065e37db3d21abfc2615

Observation dbee344c-5d8d-40a6-b878-c0b5eda44333 · outbound

This paper cites Understanding and improving layer nor- malization.Advances in neural information processing sys- tems, 32, 2019.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Understanding and improving layer nor- malization.Advances in neural information processing sys- tems, 32, 2019

Reference 95

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no resolver link, observed 2026-08-03T15:28:59.898879Z

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source=pdf_text observed=2026-08-03T15:28:59.898879Z digest=sha256:73d686dcb93d8b1f3fb6147c95a4df76c179ae5bd7ab36f841a5058a49c6fc3e

Observation 735baea2-2061-434a-aeaf-c75dde37709a · outbound

This paper cites Hallo: Hierarchical audio-driven visual synthesis for por- trait image animation, 2024.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Hallo: Hierarchical audio-driven visual synthesis for por- trait image animation, 2024

Reference 96

Resolution
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no resolver link, observed 2026-08-03T15:28:59.979382Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-03T15:28:59.979382Z digest=sha256:46d66d02a302c573970d6d7bd09e3113b54967f47bfd478c3ebea52a4e91e78f

Observation 623a86e8-be2e-4546-a6fe-950144c2e963 · outbound

This paper cites Vasa-1: Lifelike audio-driven talking faces generated in real time.Advances in Neural Information Processing Systems, 37:660–684, 2024.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Vasa-1: Lifelike audio-driven talking faces generated in real time.Advances in Neural Information Processing Systems, 37:660–684, 2024

Reference 97

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source=pdf_text observed=2026-08-03T15:29:00.036732Z digest=sha256:1e1f7e01ff4ffe0efb34fbb7aa1f50ba25efccd59fe3510667f1938b2ed3b702

Observation c3962cb4-789d-4a1c-9f76-2694303d127d · outbound

This paper cites Hunyuanportrait: Implicit condition control for enhanced portrait animation.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Hunyuanportrait: Implicit condition control for enhanced portrait animation

Reference 98

Resolution
unresolved
no resolver link, observed 2026-08-03T15:29:00.120014Z

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source=pdf_text observed=2026-08-03T15:29:00.120014Z digest=sha256:84f92590d45dfcbd9324f86c7f1a65a9491060903994642036134c881b3c76df

Observation 5cd1fd66-6e72-4a1a-86a8-71815ce65ae5 · outbound

This paper cites Ucf: Uncovering common features for generalizable deep- fake detection.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Ucf: Uncovering common features for generalizable deep- fake detection

Reference 99

Resolution
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no resolver link, observed 2026-08-03T15:29:00.243626Z

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source=pdf_text observed=2026-08-03T15:29:00.243626Z digest=sha256:3355ddfc5dc0ab3d024267d61d6fe33abe921ce4f493955c18dd806b9b5b21b7

Observation a38742d2-f2af-42c7-a6c8-d3078a481fac · outbound

This paper cites Deepfakebench: A comprehensive bench- mark of deepfake detection.

Instant Expressive Gaussian Head Avatars at Over 100 FPS Deepfakebench: A comprehensive bench- mark of deepfake detection

Reference 100

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source=pdf_text observed=2026-08-03T15:29:00.333264Z digest=sha256:17b5599c9730ee999767fe98a17df8e8f44f155b7065cd72b79f039b16fb0eb9

Pith citing papers

Observation c5f3268e-2bf6-4a96-a825-db4c4a4b80ba · inbound

Split and Drive: Dual-Axis Disentanglement for Real-Time Gaussian Head Avatars cites this paper.

Split and Drive: Dual-Axis Disentanglement for Real-Time Gaussian Head Avatars Instant Expressive Gaussian Head Avatars at Over 100 FPS

Reference 19

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no resolver link, observed 2026-07-31T19:56:38.897913Z

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source=pdf_text observed=2026-07-31T19:56:38.897913Z digest=sha256:9b8918e9370aad0ceee72520776937c4454e57f5af1fb130d180c49396e201e1