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Using Cyber Terrain in Reinforcement Learning for Penetration Testing
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Reinforcement learning (RL) has been applied to attack graphs for penetration testing, however, trained agents do not reflect reality because the attack graphs lack operational nuances typically captured within the intelligence preparation of the battlefield (IPB) that include notions of (cyber) terrain. In particular, current practice constructs attack graphs exclusively using the Common Vulnerability Scoring System (CVSS) and its components. We present methods for constructing attack graphs using notions from IPB on cyber terrain analysis of obstacles, avenues of approach, key terrain, observation and fields of fire, and cover and concealment. We demonstrate our methods on an example where firewalls are treated as obstacles and represented in (1) the reward space and (2) the state dynamics. We show that terrain analysis can be used to bring realism to attack graphs for RL.
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Reinforcement Learning for Automated Cybersecurity Penetration Testing
An RL agent using permutation-symmetric neural networks automates web pentesting on simulated sites and is claimed to find all reachable vulnerabilities on DVWA and DockerLabs.
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