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Vid2Robot: End-to-end Video-conditioned Policy Learning with Cross-Attention Transformers
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Large-scale multi-task robotic manipulation systems often rely on text to specify the task. In this work, we explore whether a robot can learn by observing humans. To do so, the robot must understand a person's intent and perform the inferred task despite differences in the embodiments and environments. We introduce Vid2Robot, an end-to-end video-conditioned policy that takes human videos demonstrating manipulation tasks as input and produces robot actions. Our model is trained with a large dataset of prompt video-robot trajectory pairs to learn unified representations of human and robot actions from videos. Vid2Robot uses cross-attention transformer layers between video features and the current robot state to produce the actions and perform the same task as shown in the video. We use auxiliary contrastive losses to align the prompt and robot video representations for better policies. We evaluate Vid2Robot on real-world robots and observe over 20% improvement over BC-Z when using human prompt videos. Further, we also show cross-object motion transfer ability that enables video-conditioned policies to transfer a motion observed on one object in the prompt video to another object in the robot's own environment. Videos available at https://vid2robot.github.io
Forward citations
Cited by 3 Pith papers
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In-Context World Modeling for Robotic Control
Prepending a few self-generated random interaction clips as context lets VLA policies identify novel camera viewpoints and morphologies at test time and outperform multi-view baselines without parameter updates.
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MimicDroid: In-Context Learning for Humanoid Robot Manipulation from Human Play Videos
Trained only on unlabeled human play videos, MimicDroid lets a GR1 humanoid perform new manipulation tasks from one to three demonstration videos, with roughly twice the real-world success of prior video-conditioned methods.
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WAM-TTT: Steering World-Action Models by Watching Human Play at Test Time
A meta-trained test-time memory lets frozen world-action models absorb unlabeled human videos and outperform in-context video conditioning on real multi-embodiment manipulation.
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