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NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer

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arxiv 2405.15364 v2 pith:IQGMNHWP submitted 2024-05-24 cs.CV

classification cs.CV
keywords diffusionnvs-solverscenesvideoviewviewsdynamicgithub
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

By harnessing the potent generative capabilities of pre-trained large video diffusion models, we propose NVS-Solver, a new novel view synthesis (NVS) paradigm that operates \textit{without} the need for training. NVS-Solver adaptively modulates the diffusion sampling process with the given views to enable the creation of remarkable visual experiences from single or multiple views of static scenes or monocular videos of dynamic scenes. Specifically, built upon our theoretical modeling, we iteratively modulate the score function with the given scene priors represented with warped input views to control the video diffusion process. Moreover, by theoretically exploring the boundary of the estimation error, we achieve the modulation in an adaptive fashion according to the view pose and the number of diffusion steps. Extensive evaluations on both static and dynamic scenes substantiate the significant superiority of our NVS-Solver over state-of-the-art methods both quantitatively and qualitatively. \textit{ Source code in } \href{https://github.com/ZHU-Zhiyu/NVS_Solver}{https://github.com/ZHU-Zhiyu/NVS$\_$Solver}.

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Cited by 12 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

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    A video-generation world model that warps positional encodings of memory frames to target viewpoints achieves state-of-the-art long-term consistency and camera control.

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    A training-free, near-zero-overhead inverse solver for novel-view video generation and inpainting that projects masks into continuous multi-channel latent masks and applies DDS with conjugate gradient in latent space.

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  10. PE-Field 4D: Video Generation Models as Canvas

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    A feed-forward system that generates object-level and scene-level 3D Gaussian scenes from text in about eight seconds by diffusing multi-view RGB-D latent codes and decoding them into pixel-aligned 3D Gaussians.

  12. DreamComposer++: Empowering Diffusion Models with Multi-View Conditions for 3D Content Generation

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