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Mixed Neural Voxels for Fast Multi-view Video Synthesis

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arxiv 2212.00190 v2 pith:KZLLJ6K3 submitted 2022-12-01 cs.CV

classification cs.CV
keywords dynamicscenesvoxelsmixvoxelsreal-worldstatictrainingbetter
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Synthesizing high-fidelity videos from real-world multi-view input is challenging because of the complexities of real-world environments and highly dynamic motions. Previous works based on neural radiance fields have demonstrated high-quality reconstructions of dynamic scenes. However, training such models on real-world scenes is time-consuming, usually taking days or weeks. In this paper, we present a novel method named MixVoxels to better represent the dynamic scenes with fast training speed and competitive rendering qualities. The proposed MixVoxels represents the 4D dynamic scenes as a mixture of static and dynamic voxels and processes them with different networks. In this way, the computation of the required modalities for static voxels can be processed by a lightweight model, which essentially reduces the amount of computation, especially for many daily dynamic scenes dominated by the static background. To separate the two kinds of voxels, we propose a novel variation field to estimate the temporal variance of each voxel. For the dynamic voxels, we design an inner-product time query method to efficiently query multiple time steps, which is essential to recover the high-dynamic motions. As a result, with 15 minutes of training for dynamic scenes with inputs of 300-frame videos, MixVoxels achieves better PSNR than previous methods. Codes and trained models are available at https://github.com/fengres/mixvoxels

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Cited by 1 Pith paper

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  1. LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling

    cs.CV 2025-07 conditional novelty 5.0 of 10

    LocalDyGS reconstructs dynamic scenes by decomposing space into seed-based local regions and generating time-varying Temporal Gaussians, though its claim of being first for large-scale scenes omits the existing Swift4...

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