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SEED-Story: Multimodal Long Story Generation with Large Language Model
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With the remarkable advancements in image generation and open-form text generation, the creation of interleaved image-text content has become an increasingly intriguing field. Multimodal story generation, characterized by producing narrative texts and vivid images in an interleaved manner, has emerged as a valuable and practical task with broad applications. However, this task poses significant challenges, as it necessitates the comprehension of the complex interplay between texts and images, and the ability to generate long sequences of coherent, contextually relevant texts and visuals. In this work, we propose SEED-Story, a novel method that leverages a Multimodal Large Language Model (MLLM) to generate extended multimodal stories. Our model, built upon the powerful comprehension capability of MLLM, predicts text tokens as well as visual tokens, which are subsequently processed with an adapted visual de-tokenizer to produce images with consistent characters and styles. We further propose multimodal attention sink mechanism to enable the generation of stories with up to 25 sequences (only 10 for training) in a highly efficient autoregressive manner. Additionally, we present a large-scale and high-resolution dataset named StoryStream for training our model and quantitatively evaluating the task of multimodal story generation in various aspects.
Forward citations
Cited by 9 Pith papers
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Story2Board uses reciprocal attention value mixing and latent panel anchoring to generate consistent yet visually diverse storyboards from text without any training.
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FreeStory reformulates character consistency as entity-grounded feature reuse for free-form prompts, introduces FreeStoryBench, and reports stronger consistency than baselines among training-free methods.
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A pipeline that generates story-driven cartoon videos from one child-drawn character by separating foreground style, background synthesis, and motion learning.
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AnimeShooter provides hierarchical story and shot annotations plus reference images for 148K one-minute animation stories, and AnimeShooterGen trained on it shows improved cross-shot consistency.
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UniMoD prunes tokens with task-specific routers in unified multimodal transformers, cutting training FLOPs by 15-40% while roughly maintaining benchmark performance.
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StorySync: Training-Free Subject Consistency in Text-to-Image Generation via Region Harmonization
A training-free inference-time pipeline uses masked cross-image attention sharing and region harmonization to keep subjects consistent across generated story images.
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Aether Weaver: Multimodal Affective Narrative Co-Generation with Dynamic Scene Graphs
An integrated storytelling framework that generates text, scene graphs, images, and sound together reports higher expert-rated coherence than a sequential baseline, but the evaluation is small and qualitative.
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Captain Cinema: Towards Short Movie Generation
A two-stage text-to-movie system that plans keyframes for the story and then synthesizes video between them, using a compressed memory bank to keep long narratives consistent.
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