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Affordances-Oriented Planning using Foundation Models for Continuous Vision-Language Navigation
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LLM-based agents have demonstrated impressive zero-shot performance in vision-language navigation (VLN) task. However, existing LLM-based methods often focus only on solving high-level task planning by selecting nodes in predefined navigation graphs for movements, overlooking low-level control in navigation scenarios. To bridge this gap, we propose AO-Planner, a novel Affordances-Oriented Planner for continuous VLN task. Our AO-Planner integrates various foundation models to achieve affordances-oriented low-level motion planning and high-level decision-making, both performed in a zero-shot setting. Specifically, we employ a Visual Affordances Prompting (VAP) approach, where the visible ground is segmented by SAM to provide navigational affordances, based on which the LLM selects potential candidate waypoints and plans low-level paths towards selected waypoints. We further propose a high-level PathAgent which marks planned paths into the image input and reasons the most probable path by comprehending all environmental information. Finally, we convert the selected path into 3D coordinates using camera intrinsic parameters and depth information, avoiding challenging 3D predictions for LLMs. Experiments on the challenging R2R-CE and RxR-CE datasets show that AO-Planner achieves state-of-the-art zero-shot performance (8.8% improvement on SPL). Our method can also serve as a data annotator to obtain pseudo-labels, distilling its waypoint prediction ability into a learning-based predictor. This new predictor does not require any waypoint data from the simulator and achieves 47% SR competing with supervised methods. We establish an effective connection between LLM and 3D world, presenting novel prospects for employing foundation models in low-level motion control.
Forward citations
Cited by 4 Pith papers
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NavMorph: A Self-Evolving World Model for Vision-and-Language Navigation in Continuous Environments
NavMorph combines an RSSM-based latent world model with an online-updated contextual memory, reporting consistent VLN-CE gains on R2R-CE and RxR-CE.
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Towards Dual-Brain Minimal Sufficient Representation for Vision-Language Navigation
A CP-decomposed, instruction-conditioned latent bottleneck (CompactNav) improves VLN-CE success rate by about 2% over prior state of the art on two benchmarks.
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Nav-R1: Reasoning and Navigation in Embodied Scenes
Nav-R1 uses a 110K synthetic CoT dataset, GRPO with three rewards, and a fast-in-slow system to set new SOTA on R2R-CE, RxR-CE, and HM3D-OVON.
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PIG-Nav: Key Insights for Pretrained Image Goal Navigation Models
A pretrained image-goal navigation model combining early-fusion ViT, auxiliary objectives, and game-video data reports higher success than GNM, ViNT, and NoMaD, though zero-shot generalization is clouded by possible p...
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