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Paper Citation Record · LEDGER

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report

As of 12 August 2026, this Paper Citation Record lists 100 of 135 outbound references and 0 inbound Pith citation observations for arXiv:2412.14085.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2412.14085 v1

Coverage vector

measured 100 of 135 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-11T12:31:56.451732Z

measured 100 of 100 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-11T06:34:44.6726+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 135 outbound references displayed

  • verified exact7
  • verified fuzzy18
  • unresolved75
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

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Outbound references

Observation 596b49bd-54ad-4885-8eb2-a935ef0aef94 · outbound

This paper cites an unresolved cited work.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Unresolved cited work

Reference 1

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Observation 81da63c2-7065-4c0f-b6ed-c74adf7baef5 · outbound

This paper cites Very Deep Convolutional Networks for Large-Scale Image Recognition.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Very Deep Convolutional Networks for Large-Scale Image Recognition

Reference 2

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source=pdf_text observed=2026-08-11T12:31:56.075025Z digest=sha256:c9a68a3237352c1efa177b315ba80cdf540ee4bc51e1f4b22624d09bdda8fd96

Observation a18c1b3b-a47b-4416-a26a-1e4080efc53f · outbound

This paper cites Zeiler and Rob Fergus.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Zeiler and Rob Fergus

Reference 3

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source=pdf_text observed=2026-08-11T12:31:56.079489Z digest=sha256:3a682143610fda501eb8418f84b345fc62c7af9106f14c82d6ea8edf4dfe48ea

Observation c452902f-db3c-4345-ad7e-c87264f38979 · outbound

This paper cites Going deeper with convolutions.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Going deeper with convolutions

Reference 4

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source=pdf_text observed=2026-08-11T12:31:56.083545Z digest=sha256:874a6074a51d45a2d4232e36cbedc04de27da2473f65824f96b9ba505aba5c78

Observation 6ceba58f-5d61-4994-84bd-8001c689a372 · outbound

This paper cites Deep residual learning for image recognition.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Deep residual learning for image recognition

Reference 5

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source=pdf_text observed=2026-08-11T12:31:56.088056Z digest=sha256:97f314886f8071b926b5b9b75f1cde8531639faeb66ed5f3accf4aff8f63bebd

Observation d2fdaedf-e44a-47c7-a681-0c10f1fdfa22 · outbound

This paper cites Google's Neural Machine Translation System: Bridging the Gap between Human and Machine Translation.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Google's Neural Machine Translation System: Bridging the Gap between Human and Machine Translation

Reference 6

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source=pdf_text observed=2026-08-11T12:31:56.092151Z digest=sha256:f5aac56e8eac2a4effd25f43464d37d36f00e1e07bbd689a60f847d3dd77d8cb

Observation 6e7d05c1-fdb3-4126-8ce3-2f58d4d47fc7 · outbound

This paper cites Gomez, Łukasz Kaiser, and Illia Polosukhin.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Gomez, Łukasz Kaiser, and Illia Polosukhin

Reference 7

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source=pdf_text observed=2026-08-11T12:31:56.097399Z digest=sha256:e9f8c7c58c4a73aa020605268127b82f45b74c0b03b3a1ccca6fe981c648515c

Observation 3afa2db2-7c0c-42f9-a6ab-65770e497205 · outbound

This paper cites Language Models are Few-Shot Learners.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Language Models are Few-Shot Learners

Reference 8

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source=pdf_text observed=2026-08-11T12:31:56.101464Z digest=sha256:2ec1d6a591a523ce5531699734f32e99030cdc7dca1ac2d8674a5f4bed962623

Observation 6662dad7-028c-427f-a542-251f26195b39 · outbound

This paper cites an unresolved cited work.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Unresolved cited work

Reference 9

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source=pdf_text observed=2026-08-11T12:31:56.106153Z digest=sha256:347db6c538b518a65ddab2de62f332485e9a9ac7988258a5e8a9fd7ddb32bd1e

Observation 7fea7ddd-96f1-471d-a57e-6adb659c1c98 · outbound

This paper cites Auto-Encoding Variational Bayes.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Auto-Encoding Variational Bayes

Reference 10

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source=pdf_text observed=2026-08-11T12:31:56.110106Z digest=sha256:daf3c25d856265c10ec4d4dfac66a007996106859a730b0e70da9fda16ba3674

Observation aea01208-8137-444e-898a-e997ef322e0c · outbound

This paper cites Generative adversarial nets.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Generative adversarial nets

Reference 11

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source=pdf_text observed=2026-08-11T12:31:56.114231Z digest=sha256:936ba88dc7d5d633f801e5ac0467acaa7a9e9e770b76b32b337dcb1ea845e336

Observation 6fc4124c-ac06-4c9f-be5d-5d5dd5af6ccd · outbound

This paper cites High-resolution image synthesis with latent diffusion models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report High-resolution image synthesis with latent diffusion models

Reference 12

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source=pdf_text observed=2026-08-11T12:31:56.118062Z digest=sha256:b60ae30d50d5bcb3faea4d6a4025b4a28ff4982b5f6873010b9120af2f3812a1

Observation 456069cc-3a31-4b9e-a37b-565b4932b864 · outbound

This paper cites Denoising diffusion probabilistic models.Advances in Neural Information Processing Systems, 33, 2020.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Denoising diffusion probabilistic models.Advances in Neural Information Processing Systems, 33, 2020

Reference 13

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source=pdf_text observed=2026-08-11T12:31:56.121892Z digest=sha256:1ed2a4a65800bd711a79dd01a0063dd4a157dc1b6f794e9f86834b10274f3da5

Observation 48d073b1-ba3e-42e2-836e-c1e23051539e · outbound

This paper cites Schoenholz, Patrick F.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Schoenholz, Patrick F

Reference 14

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source=pdf_text observed=2026-08-11T12:31:56.125789Z digest=sha256:c6438616bc72e1975ccd93d9df849d5b5c199a8c309acaf87ec6945a44fc07c0

Observation 3d7e460b-3751-41c0-876b-9fdf353f72cc · outbound

This paper cites Wei, David Duvenaud, José Miguel Hernández-Lobato, Benjamín Sánchez-Lengeling, Dennis Sheberla, Jorge Aguilera-Iparraguirre, Timothy D.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Wei, David Duvenaud, José Miguel Hernández-Lobato, Benjamín Sánchez-Lengeling, Dennis Sheberla, Jorge Aguilera-Iparraguirre, Timothy D

Reference 15

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source=pdf_text observed=2026-08-11T12:31:56.129485Z digest=sha256:98e400c52990f881a27bbcb59b88412133d55b58767210384c7a46a9c05cffb2

Observation 09f33bb7-1edb-47b3-bdfb-bca8e175e920 · outbound

This paper cites Duvenaud, Dougal Maclaurin, Jorge Iparraguirre, Rafael Bombarell, Timothy Hirzel, Alán Aspuru-Guzik, and Ryan P.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Duvenaud, Dougal Maclaurin, Jorge Iparraguirre, Rafael Bombarell, Timothy Hirzel, Alán Aspuru-Guzik, and Ryan P

Reference 16

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Observation 5aeb00db-3c6e-454e-9283-d328fda23847 · outbound

This paper cites How Powerful are Graph Neural Networks?.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report How Powerful are Graph Neural Networks?

Reference 17

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Observation 7d6990c3-0fe2-43c4-bcf0-24244ec3ac13 · outbound

This paper cites Highly accurate protein structure prediction with AlphaFold.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Highly accurate protein structure prediction with AlphaFold

Reference 18

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Observation 249d4f67-3003-441e-a870-d315a50e1e10 · outbound

This paper cites Games for artificial intelligence research: A review and perspectives.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Games for artificial intelligence research: A review and perspectives

Reference 19

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source=pdf_text observed=2026-08-11T12:31:56.142894Z digest=sha256:590b1250de8a49160f4e7e7a39801670b7fb93f078038c5ac9b41ade0914af70

Observation 3c616e6f-60ea-45ff-9da3-b5e7dafd6a08 · outbound

This paper cites Yannakakis and Julian Togelius.Artificial intelligence and games.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis and Julian Togelius.Artificial intelligence and games

Reference 20

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source=pdf_text observed=2026-08-11T12:31:56.146134Z digest=sha256:85652bf19182983ddd6fd8b5b54698822cd06043bc101a633c968bb16d20bf67

Observation 0c73a65a-27e6-4096-96a0-4c747f843f88 · outbound

This paper cites Maddison, Arthur Guez, Laurent Sifre, George Van Den Driessche, Julian Schrittwieser, Ioannis Antonoglou, Veda Panneershelvam, Marc Lanctot, et al.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Maddison, Arthur Guez, Laurent Sifre, George Van Den Driessche, Julian Schrittwieser, Ioannis Antonoglou, Veda Panneershelvam, Marc Lanctot, et al

Reference 21

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source=pdf_text observed=2026-08-11T12:31:56.149363Z digest=sha256:ab7d0b24da1b7f14488d108c79e34c14eaab78f6ebc1bb2486e7cb765b140baf

Observation 2a993ebf-3ad4-4d25-ad72-ebc587b03f2c · outbound

This paper cites Czarnecki, Michaël Mathieu, Andrew Dudzik, Junyoung Chung, David H.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Czarnecki, Michaël Mathieu, Andrew Dudzik, Junyoung Chung, David H

Reference 22

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Observation cf8e830e-3ec5-4801-b471-d36e566ddf74 · outbound

This paper cites Dota 2 with Large Scale Deep Reinforcement Learning.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Dota 2 with Large Scale Deep Reinforcement Learning

Reference 23

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Observation a87910f0-34c9-4173-ad4e-9be1bd0b3972 · outbound

This paper cites Multi-game decision transformers.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Multi-game decision transformers

Reference 24

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source=pdf_text observed=2026-08-11T12:31:56.160864Z digest=sha256:2c182d85f1a188c513213cfb1b7fbe1d25b9ef8282eec4055d903c409c1a2b18

Observation 616bf3e6-fb61-42e8-8175-04fc22707870 · outbound

This paper cites A Generalist Agent.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A Generalist Agent

Reference 25

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source=pdf_text observed=2026-08-11T12:31:56.164512Z digest=sha256:b186705e47dc71ddf18c2211fe29725fa53f63e693a9f81ddc5f52f545f7b7c5

Observation 231ce13c-5d91-47f8-baf0-7e286e8085e2 · outbound

This paper cites Rusu, Joel Veness, Marc G.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Rusu, Joel Veness, Marc G

Reference 26

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source=pdf_text observed=2026-08-11T12:31:56.168758Z digest=sha256:811985e4044781fe4e4be15d5504b6d01d5256b4fb87613b3fa3b4cab9e6e223

Observation e8e1724c-714c-4091-af2e-74fda68a0027 · outbound

This paper cites Bryant, Ryan Cornelius, Igor V.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Bryant, Ryan Cornelius, Igor V

Reference 27

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source=pdf_text observed=2026-08-11T12:31:56.172358Z digest=sha256:74b7b1226dd37e2afb228413ec5dd5198a45229d6fe01641204d7d59b1667d3c

Observation b4d3f82e-3cd8-4816-8dad-dda10c95bdd4 · outbound

This paper cites Three states and a plan: The AI of FEAR.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Three states and a plan: The AI of FEAR

Reference 28

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source=pdf_text observed=2026-08-11T12:31:56.176211Z digest=sha256:8851efb7fc8f95101ec40a49f8cb715a47c4b4352095138aa8f5d1081f25a9d0

Observation 3d38c6fc-48f5-4b2f-bce3-9c986fa260c3 · outbound

This paper cites Action-based Character AI in Video-games with CogBots Architecture: A Preliminary Report.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Action-based Character AI in Video-games with CogBots Architecture: A Preliminary Report

Reference 29

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Observation 88d041b3-6e07-4c11-bb35-f2f9c108404b · outbound

This paper cites The AI systems of Left 4 Dead.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report The AI systems of Left 4 Dead

Reference 30

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Observation 3743f2a0-bb89-4eb1-b91e-4cc6b93172f7 · outbound

This paper cites an unresolved cited work.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Unresolved cited work

Reference 31

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source=pdf_text observed=2026-08-11T12:31:56.187076Z digest=sha256:ef115bc09b4345d960a1ad8b70a3ea9ad608d09af8fcf99b74aa4b2a6f7ecf10

Observation 0c2fe151-2687-4fb4-8389-417196e11a80 · outbound

This paper cites Yannakakis, Pieter Spronck, Daniele Loiacono, and Elisabeth André.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis, Pieter Spronck, Daniele Loiacono, and Elisabeth André

Reference 32

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source=pdf_text observed=2026-08-11T12:31:56.190607Z digest=sha256:dd8a3d2f96011fd38f5f9399b2dc68b95a997010487df13f2f939748f6c68a63

Observation 55b2d201-6518-4366-a8a5-d33c5bbfeda0 · outbound

This paper cites GPT-4 Technical Report.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report GPT-4 Technical Report

Reference 33

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source=pdf_text observed=2026-08-11T12:31:56.194558Z digest=sha256:c9fdf8147bc68e062d2d97df5d17175c254be71b9dcd4d174c8b584570bbd035

Observation b37cacc4-6e9a-4b05-950d-de9ca1a4dcb5 · outbound

This paper cites The Llama 3 Herd of Models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report The Llama 3 Herd of Models

Reference 34

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Observation 64af5892-9dc1-4633-9465-974da1049e22 · outbound

This paper cites From LLM to NMT: Advancing Low-Resource Machine Translation with Claude.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report From LLM to NMT: Advancing Low-Resource Machine Translation with Claude

Reference 35

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source=pdf_text observed=2026-08-11T12:31:56.202522Z digest=sha256:ed5b57aab7845a2adbec6ded2635ada40584f029779f83743d18e4c940851536

Observation e91de188-7fab-49cc-aaf7-a9119d9d8955 · outbound

This paper cites A survey of LLM datasets: From autoregressive model to AI chatbot.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A survey of LLM datasets: From autoregressive model to AI chatbot

Reference 36

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source=pdf_text observed=2026-08-11T12:31:56.206502Z digest=sha256:00db51d703a6b2a2d5410a70fb8dc6f16418c518afd92cd659c948fa69a9ed2c

Observation 20a4fe11-f5a7-459f-b280-5fd579f5a0c7 · outbound

This paper cites Large Language Models and Games: A Survey and Roadmap.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Large Language Models and Games: A Survey and Roadmap

Reference 37

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source=pdf_text observed=2026-08-11T12:31:56.210383Z digest=sha256:7cf253f6cc4b23e2fb0a863a58bddf71b67439b2da24da91ba0661a4f01e0dca

Observation 193016c3-5c42-4f7d-976f-eca539520432 · outbound

This paper cites Large language models and video games: A preliminary scoping review.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Large language models and video games: A preliminary scoping review

Reference 38

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source=pdf_text observed=2026-08-11T12:31:56.214616Z digest=sha256:d52ddb085e4a385dae8583753b29b58a5a50ddc74741e61bd8ae1576785de3b4

Observation a2154b3c-5256-4443-9765-d9f8b3f80d3a · outbound

This paper cites MarioGPT: Open-ended text2level generation through large language models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report MarioGPT: Open-ended text2level generation through large language models

Reference 39

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Observation b3dd2ad1-9c93-49d6-b95e-baec6ed4029c · outbound

This paper cites Voyager: An Open-Ended Embodied Agent with Large Language Models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Voyager: An Open-Ended Embodied Agent with Large Language Models

Reference 40

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source=pdf_text observed=2026-08-11T12:31:56.223066Z digest=sha256:bccbb8301eab2adbadce92e3cc9dc89904bcce7b119ee1b1dfc0b716ad9091a5

Observation 7dd6389d-12bf-4a54-9e03-d8de532193ed · outbound

This paper cites Leveraging the OPT large language model for sentiment analysis of game reviews.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Leveraging the OPT large language model for sentiment analysis of game reviews

Reference 41

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source=pdf_text observed=2026-08-11T12:31:56.227400Z digest=sha256:e306369b09740ea8e4a8c01b06620d87d5ad4c68014527f2db7522f54c7e173a

Observation f1c6b620-e4de-4ec2-84ce-5ec7c822aa1d · outbound

This paper cites Towards automated video game commentary using generative AI.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Towards automated video game commentary using generative AI

Reference 42

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source=pdf_text observed=2026-08-11T12:31:56.230893Z digest=sha256:13042fb23f449808dfa5aea828a5fffc4036c5abbae2d03f6f1dc309a41a5179

Observation 9cbd69ff-71fb-461a-9a73-df53a74e6d26 · outbound

This paper cites Chatter generation through language models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Chatter generation through language models

Reference 43

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source=pdf_text observed=2026-08-11T12:31:56.234186Z digest=sha256:e87f81315d72b984684e5db262846b726cc8151e689f39b710dd2f53d8ee0cac

Observation a7873cc2-fc29-4fd7-9146-58bd35ac0e1f · outbound

This paper cites Bernstein.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Bernstein

Reference 44

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source=pdf_text observed=2026-08-11T12:31:56.238005Z digest=sha256:99c20536c0983037cbf862b584bbecd10a70f79c860e92511349608d39b3870d

Observation 7358dfec-8971-400f-8922-87e8ab60ea93 · outbound

This paper cites What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models

Reference 45

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source=pdf_text observed=2026-08-11T12:31:56.241388Z digest=sha256:c4a7acd82e13a0c99717e5820e616887af5633bfd991bae6308ffb667cab7d13

Observation 52a2677b-028f-45cd-84fb-3b9fb0833e37 · outbound

This paper cites A Survey on Large Language Model-Based Game Agents.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A Survey on Large Language Model-Based Game Agents

Reference 46

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source=pdf_text observed=2026-08-11T12:31:56.245121Z digest=sha256:c0c2913dc07661f359a2654b75ae2600c855188781726eccc55090e7975e5f27

Observation 5e0173af-31f9-4d3a-ad41-672272a0436e · outbound

This paper cites Generative AI vs. AGI: The Cognitive Strengths and Weaknesses of Modern LLMs.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Generative AI vs. AGI: The Cognitive Strengths and Weaknesses of Modern LLMs

Reference 47

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source=pdf_text observed=2026-08-11T12:31:56.249462Z digest=sha256:c604cfb8f6fffcb21a0d4540fd9fee7579b7f3b9585902ba0446fa1fa588f81a

Observation e56ffd02-d5fc-4a92-bc0c-21430f59b940 · outbound

This paper cites Sparks of Artificial General Intelligence: Early experiments with GPT-4.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Sparks of Artificial General Intelligence: Early experiments with GPT-4

Reference 48

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source=pdf_text observed=2026-08-11T12:31:56.253217Z digest=sha256:e46dadbb17cfbba324d1b682e93f365b735c8ae438bd811da22ba12c592f3f73

Observation be7a926e-9145-43fd-92ba-fd4466a89f66 · outbound

This paper cites University of Illinois Press Urbana, 1966.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report University of Illinois Press Urbana, 1966

Reference 49

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source=pdf_text observed=2026-08-11T12:31:56.257643Z digest=sha256:317aff7d0a0fde79c198785b94245fbd7570d83399d829acd378b72528527346

Observation 23f90d10-4aa0-4105-a7ba-931599f0accf · outbound

This paper cites A brief history of cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A brief history of cellular automata

Reference 50

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source=pdf_text observed=2026-08-11T12:31:56.261596Z digest=sha256:4bebe409434a7c0dd333b7fe4bc0fa206f2df3e15b6c58a53f3e184dd5c0fd34

Observation b263ad73-dab3-4e0e-843c-b2505f7d31bf · outbound

This paper cites Mathematical games.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Mathematical games

Reference 51

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source=pdf_text observed=2026-08-11T12:31:56.265654Z digest=sha256:d7a5ecf443cc7f8d23a084a26ffc19f4f54f1dad393b75cf2eebd88c3eee9185

Observation c9a9c551-55f6-4468-9bac-9ee55cfb4ffe · outbound

This paper cites Yannakakis, and Julian Togelius.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis, and Julian Togelius

Reference 52

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source=pdf_text observed=2026-08-11T12:31:56.269498Z digest=sha256:7e4a92c50ae87daa3b8c47462299c5ad07648a5a54828a65a12d77cadf065e18

Observation 8f2e76ef-4932-4169-a755-a8d7625bd4cf · outbound

This paper cites Procedural maze level generation with evolutionary cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Procedural maze level generation with evolutionary cellular automata

Reference 53

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source=pdf_text observed=2026-08-11T12:31:56.273130Z digest=sha256:6291a4499717b12ea5ca4973903bd7c6abe67cdb77774e2c5736e59470c7ed0d

Observation 8efe5ccc-8d28-418a-aa53-bf5d22ee08cc · outbound

This paper cites Schuster.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Schuster

Reference 54

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source=pdf_text observed=2026-08-11T12:31:56.276768Z digest=sha256:5002dc769135c0520295f17d6e820cba401fd0e6a193fe04f04674ba93712c73

Observation 5f238a68-3815-48a4-8d2f-891542d02c27 · outbound

This paper cites Realtime procedural terrain generation.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Realtime procedural terrain generation

Reference 55

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source=pdf_text observed=2026-08-11T12:31:56.280410Z digest=sha256:2a17af0593310787208adc6cfa037ffee77845826640e9ee9cfbd44dc83fa23e

Observation 0465effd-6bd3-4049-9150-7844ae8d4893 · outbound

This paper cites Sensitive dependence on initial conditions for cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Sensitive dependence on initial conditions for cellular automata

Reference 56

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source=pdf_text observed=2026-08-11T12:31:56.284547Z digest=sha256:ab5ddbf8d33b72ae8063082f8f60747821bcdacd2b900f841366e2d766696d70

Observation 2a158302-47b3-47e7-b2dd-39f7b38bc4ff · outbound

This paper cites Wulff and J.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Wulff and J

Reference 57

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source=pdf_text observed=2026-08-11T12:31:56.288422Z digest=sha256:5f353f4a267b904144c84a26f84c634101de2ee6a93300f35191309ebdfa5143

Observation 1fb486ca-7f48-4854-9991-f57fda5056d1 · outbound

This paper cites Ca-NEAT: Evolved compositional pattern producing networks for cellular automata morphogenesis and replication.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Ca-NEAT: Evolved compositional pattern producing networks for cellular automata morphogenesis and replication

Reference 58

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source=pdf_text observed=2026-08-11T12:31:56.292153Z digest=sha256:9e60caa77bbec9d67733248eb0030215e6e9b7fe75e0989af9108cd50e81928e

Observation 098d41a0-f564-4c06-b54d-5f1a5f26acd4 · outbound

This paper cites Growing neural cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Growing neural cellular automata

Reference 59

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source=pdf_text observed=2026-08-11T12:31:56.296085Z digest=sha256:5f0c7310afdcad2b565d1eb5b4e5611d3a256b2a84d59c562231c6655bffbdfd

Observation 359426d5-59bc-44bb-af90-d187a33038a8 · outbound

This paper cites Fontaine, Stefanos Nikolaidis, and Julian Togelius.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Fontaine, Stefanos Nikolaidis, and Julian Togelius

Reference 60

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source=pdf_text observed=2026-08-11T12:31:56.300024Z digest=sha256:03ebde1c834f2a2727915c206ca61714a2221dfde9da7dd11599ad94518bf47f

Observation 5a839861-35cc-42ea-bba1-d4d7fd128a15 · outbound

This paper cites $\mu$NCA: Texture Generation with Ultra-Compact Neural Cellular Automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report $\mu$NCA: Texture Generation with Ultra-Compact Neural Cellular Automata

Reference 61

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source=pdf_text observed=2026-08-11T12:31:56.303965Z digest=sha256:a594785eaed0bb88fc7d26b5c6b0e16eddb42f22dd09bce80fb066d0349767cb

Observation b8d721b5-c12b-415d-b543-5901a4547e57 · outbound

This paper cites DyNCA: Real-time dynamic texture synthesis using neural cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report DyNCA: Real-time dynamic texture synthesis using neural cellular automata

Reference 62

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source=pdf_text observed=2026-08-11T12:31:56.307969Z digest=sha256:8810c9e354427d594b21c110bb2cee50c8eb55f21326d7b90659a809573ad72c

Observation 560f4766-d4ff-4c15-957e-42eff92d4c28 · outbound

This paper cites Growing 3D artefacts and functional machines with neural cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Growing 3D artefacts and functional machines with neural cellular automata

Reference 63

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source=pdf_text observed=2026-08-11T12:31:56.311633Z digest=sha256:82f48d41633e66c86d225e0489e58fd2b9b5778ecb7f0b4c128844a4a3501d53

Observation 084be4e3-9664-4cee-be8c-179775ecbaa5 · outbound

This paper cites Mesh neural cellular automata.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Mesh neural cellular automata

Reference 64

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source=pdf_text observed=2026-08-11T12:31:56.315347Z digest=sha256:2d199d055d173b10e2592fc5b5e5ec7cfa7ee6328485678166b040727e832308

Observation bbc74c35-78ee-4049-8341-35e153f9d041 · outbound

This paper cites Automata Quest: NCAs as a Video Game Life Mechanic.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Automata Quest: NCAs as a Video Game Life Mechanic

Reference 65

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local_arxiv, observed 2026-08-11T12:31:56.887018Z

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No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.319403Z digest=sha256:4c66f6297e93c04159ec995f0525d1353471e135ebd5542f84201db8018928d3

Observation 9773871e-d1b4-45a5-982a-1dad663a82f6 · outbound

This paper cites Yannakakis, and Julian Togelius.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis, and Julian Togelius

Reference 66

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source=pdf_text observed=2026-08-11T12:31:56.323388Z digest=sha256:aea0c3e4ee6078d67b2182327be226cd10b812cf823211243d0e96729cc537ac

Observation 2944be63-fb11-451d-87b7-96f973001594 · outbound

This paper cites Dral, Matthias Rupp, and O.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Dral, Matthias Rupp, and O

Reference 67

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source=pdf_text observed=2026-08-11T12:31:56.327207Z digest=sha256:e2aff86232bf49589e1cc7cd8f9f4a557ee8020bdc4f872bb3ea83b706888d37

Observation bbae0120-c765-4b9a-8927-e24e5e4a223d · outbound

This paper cites an unresolved cited work.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Unresolved cited work

Reference 68

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source=pdf_text observed=2026-08-11T12:31:56.330715Z digest=sha256:6f3ea90a3cf12011c59e94888501e8a300ead808dededa7ba6b20819f83c7f8e

Observation 7c8ce70d-25b8-47db-8a16-7495f775a262 · outbound

This paper cites Surrogate models for uncertainty quantification: An overview.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Surrogate models for uncertainty quantification: An overview

Reference 69

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source=pdf_text observed=2026-08-11T12:31:56.334378Z digest=sha256:4d88cbd9a5a688e2cd1af86a8ed79c324d71f7f841a0998064537bd7b2b239dd

Observation db450fac-fe8e-42ca-9ff6-18f0c68b6f97 · outbound

This paper cites Physics- constrained deep learning for high-dimensional surrogate modeling and uncertainty quantifica- tion without labeled data.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Physics- constrained deep learning for high-dimensional surrogate modeling and uncertainty quantifica- tion without labeled data

Reference 70

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source=pdf_text observed=2026-08-11T12:31:56.338152Z digest=sha256:ce9ffb8348060b048682da861dba25868428bb0bc7812fe1078d08bf5441b112

Observation 761e950d-6ff7-46cd-90d8-c6734ded32d1 · outbound

This paper cites Durlofsky.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Durlofsky

Reference 71

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source=pdf_text observed=2026-08-11T12:31:56.342001Z digest=sha256:ea227b402e298024c976d9139b1d775664b96c9362d811974aff1ae2aaa7640f

Observation efc35a98-226d-426f-950f-1e29ea8bfb1a · outbound

This paper cites Radaideh and Tomasz Kozlowski.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Radaideh and Tomasz Kozlowski

Reference 72

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source=pdf_text observed=2026-08-11T12:31:56.345283Z digest=sha256:13d7d4cb09ffb483fb423c524fde20e7ac4293bf292d605677a239af2bdbca72

Observation 1420b1d2-68fc-4f0b-93b9-3b2ff6c097e7 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 73

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source=pdf_text observed=2026-08-11T12:31:56.349360Z digest=sha256:250bbacce5d4030e6bbf3b1d1b92d0451d0f049129cc620b2813d150fd536c3f

Observation ce239be5-62b0-41b0-8be2-198639b68c4c · outbound

This paper cites Deep surrogate assisted generation of environments.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Deep surrogate assisted generation of environments

Reference 74

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source=pdf_text observed=2026-08-11T12:31:56.353694Z digest=sha256:8afa66ad75c224d480900c4639e55ba4cd6c07c7f73f269f5a6e14b586291211

Observation bbbf9d26-5268-4ead-babd-3a8991d02d04 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 75

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source=pdf_text observed=2026-08-11T12:31:56.357610Z digest=sha256:9228e18fb0b7c3427fe8d1a170f92d42b488768c29a7d38c73b05b52262483a6

Observation a26250dd-740c-404f-8c1e-9429c4ede3ca · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 76

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verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.586714Z

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No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.361654Z digest=sha256:b8037978cec1d7237ce1c092cebff8d661e5988c2eeeeb6719b0a2eb420c4b94

Observation 1e41bc7a-fb06-4b1a-9a3d-d37c74ed6b7a · outbound

This paper cites Fontaine, Amy K.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Fontaine, Amy K

Reference 77

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verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.574953Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.365243Z digest=sha256:08e9353ceedf9d45f63ef67b8ba953345834fac650f1f0ddd49e36b54208f971

Observation 4e1263df-2fff-443a-b7a3-66c814ece2d1 · outbound

This paper cites SuSketch: Surrogate models of gameplay as a design assistant.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report SuSketch: Surrogate models of gameplay as a design assistant

Reference 78

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.563606Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.369301Z digest=sha256:0cc5f72570e5e9ac13db158470ddef3614a0b12cecde4407d69ea37a935b96ee

Observation 66898b74-36f3-49c8-99bd-25fbea5e761c · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 79

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.551620Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.373567Z digest=sha256:eb88445a58d0d54ca61247aebbd75355f7be6828bd31ec0cbc952ca478b5f968

Observation e1be0c56-0efa-4f05-9f2c-93ae82735aa5 · outbound

This paper cites De- von Hjelm.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report De- von Hjelm

Reference 80

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.540082Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.377266Z digest=sha256:0a6d4c3b7f3a674a940eff1089dced3abc624d626bf466147dbbc9f1123cff81

Observation 2a70d36c-a777-4e0c-9a12-859161a69888 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 81

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.529002Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.381132Z digest=sha256:b9c48cbbdc30eb16f01e19bd9e6418c3eb138afaa304efb66a1b89642a61b524

Observation 73fe9570-b1c6-418a-82ee-c50f7af1f16c · outbound

This paper cites Lewis, and Satinder Singh.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Lewis, and Satinder Singh

Reference 82

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.517080Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.384651Z digest=sha256:9c8c79bd4527dfc0c8a25d6270313903eb264a6c5187b35b401ff0550874dd80

Observation 5a744057-c1ce-4c84-b76d-788356394dd9 · outbound

This paper cites Generative music in video games: State of the art, challenges, and prospects.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Generative music in video games: State of the art, challenges, and prospects

Reference 83

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.504900Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.387950Z digest=sha256:a9f0762f4788b3b2bb027014c0395a80600e89f5989b3963bbfc81532f2d0763

Observation 963bf4e4-ff0a-497d-83b5-3394649533ae · outbound

This paper cites Self-supervised learning: Generative or contrastive.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Self-supervised learning: Generative or contrastive

Reference 84

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.492533Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.391203Z digest=sha256:19c044218fc13df42879596af9863de5f4d36c49cb76f23b6665841f25468353

Observation 26543c30-022c-4d90-8e08-ea535fce027a · outbound

This paper cites Saquib Sarfraz, and Rainer Stiefelhagen.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Saquib Sarfraz, and Rainer Stiefelhagen

Reference 85

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.478901Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.394524Z digest=sha256:c55ce1a655397c8be302ed92737202bd9ca1c3bf3d34a5c4a3769dade55d172c

Observation 3d5d3ea1-d75d-4e5f-9488-d09aab5de079 · outbound

This paper cites an unresolved cited work.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Unresolved cited work

Reference 86

Resolution
unresolved
raw_fallback, observed 2026-08-11T12:31:57.467642Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.397749Z digest=sha256:03cab62c9a78f5228f5fcf83f9e70fab81fbab92f3f966b470428b907431a221

Observation 34df22bd-62a5-482b-8e4b-b298d3c27403 · outbound

This paper cites Hin- ton.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Hin- ton

Reference 87

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.456700Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.401158Z digest=sha256:df5246c4c64413e46df12f7fb3169a9ca17ced1cbd3c8106e39a07981a44e1a1

Observation bfbb1399-1bb4-4c53-bc39-9285adbf3df5 · outbound

This paper cites A survey on contrastive self-supervised learning.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A survey on contrastive self-supervised learning

Reference 88

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.445601Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.404472Z digest=sha256:c62e572421d3ad888a55abce1dcbfb631580bab5c34be17fb12ca5b9a4a61488

Observation 83645fa1-c5d2-4e6c-afc6-7670a1034f01 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 89

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.432155Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.408281Z digest=sha256:5060efb4ccb8bd900e2703c0088de5c010b055912ba3d0053b03e6fb90124f0b

Observation 4f82f94f-7a4b-4892-b106-a6679b81b668 · outbound

This paper cites Towards General Game Representations: Decomposing Games Pixels into Content and Style.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Towards General Game Representations: Decomposing Games Pixels into Content and Style

Reference 90

Resolution
verified exact
local_arxiv, observed 2026-08-11T12:31:56.870439Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.412156Z digest=sha256:b51b615708f5ec28c0e1ae8ede3f88bba26efa7331d19518f84bf65a8035a3dc

Observation 1fc762ae-d1f8-4bb8-9700-62b3cbd472c1 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 91

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.418707Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.416193Z digest=sha256:c5b7c68942ae832ba76595e40e42ed0852a9e154eb5cb83f979663c2123af96a

Observation 5b823823-4c7c-48e7-8eb9-d5515b5bf19f · outbound

This paper cites Self-supervised contrastive learning for predicting game strategies.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Self-supervised contrastive learning for predicting game strategies

Reference 92

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.406315Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.419928Z digest=sha256:26c77c6c78886a0e51861e7859684d763c35db838950a4c46d33a711076823ed

Observation bc1b6c6c-62e0-47f9-a872-888ee0de6d5e · outbound

This paper cites Comparing learning methodologies for self-supervised audio-visual representation learning.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Comparing learning methodologies for self-supervised audio-visual representation learning

Reference 93

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.393513Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.423811Z digest=sha256:1261e6d0d399825edd3ece1dbb1ae0eb51d905030dc1b2cf81ff796c63675527

Observation ccb36b0d-47cc-4745-8619-30b8139418cb · outbound

This paper cites BehAVE: Behaviour Alignment of Video Game Encodings.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report BehAVE: Behaviour Alignment of Video Game Encodings

Reference 94

Resolution
verified exact
local_arxiv, observed 2026-08-11T12:31:56.854129Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.427767Z digest=sha256:fe2b64de926e0c8d0010aa0f433ca1a8dfdf39d34caa94f5bf939c62097156a1

Observation d49f2c67-b481-467f-9e5b-70941daa1220 · outbound

This paper cites Yannakakis.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Yannakakis

Reference 95

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.381001Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.431820Z digest=sha256:1536520fb67d0818e79a6d0be6152d8502ccf4c893d716cf000f0c89d3098c0c

Observation 6c8054b0-b2fb-4430-9419-255425d60a09 · outbound

This paper cites Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learning.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learning

Reference 96

Resolution
unresolved
no resolver link, observed 2026-08-11T12:31:56.435382Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T12:31:56.435382Z digest=sha256:e76e357ea835966e29f408bece17e47ca1a3c15a8823f93d5edae04f31e19d5d

Observation c69e684c-335f-40b3-95d6-51a7dab20ca0 · outbound

This paper cites STARLING: Self-supervised Training of Text-based Reinforcement Learning Agent with Large Language Models.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report STARLING: Self-supervised Training of Text-based Reinforcement Learning Agent with Large Language Models

Reference 97

Resolution
verified exact
local_arxiv, observed 2026-08-11T12:31:56.826292Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.439917Z digest=sha256:5f3b8e5a429ace74f880ee59c47d26a2a379885a6d015049dab9f0627d96680c

Observation 8692d8a1-c45a-4019-a83b-6f9095e075fe · outbound

This paper cites Entity Embedding as Game Representation.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report Entity Embedding as Game Representation

Reference 98

Resolution
verified exact
local_arxiv, observed 2026-08-11T12:31:56.809864Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.443978Z digest=sha256:6511f09d97c003fd679bb2c8145c7a4d3a7137fe9b482095923727c32872a0e0

Observation 3adfd46f-66c5-4789-b02c-de4e27a8d794 · outbound

This paper cites CURL: Contrastive unsupervised representations for reinforcement learning.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report CURL: Contrastive unsupervised representations for reinforcement learning

Reference 99

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T12:31:57.368189Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-11T06:34:44.6726+00:00.

source=pdf_text observed=2026-08-11T12:31:56.448063Z digest=sha256:06cb9822b888e353df23b92acf1c37a4806d2759b05e89b0e5627506249cd009

Observation 889f283b-89b1-4339-b67d-41218bad900c · outbound

This paper cites A path towards autonomous machine intelligence version 0.9.

Future Research Avenues for Artificial Intelligence in Digital Gaming: An Exploratory Report A path towards autonomous machine intelligence version 0.9

Reference 100

Resolution
unresolved
no resolver link, observed 2026-08-11T12:31:56.451732Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T12:31:56.451732Z digest=sha256:dfde6e7aabddd0789993f65cacbeed3a182dc8ee7bd43ff9fe1bd4feaf6eb0b4

Pith citing papers

No inbound Pith citation observations are available.