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Pose Modulated Avatars from Video
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Pose Modulated Avatars from Video
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It is now possible to reconstruct dynamic human motion and shape from a sparse set of cameras using Neural Radiance Fields (NeRF) driven by an underlying skeleton. However, a challenge remains to model the deformation of cloth and skin in relation to skeleton pose. Unlike existing avatar models that are learned implicitly or rely on a proxy surface, our approach is motivated by the observation that different poses necessitate unique frequency assignments. Neglecting this distinction yields noisy artifacts in smooth areas or blurs fine-grained texture and shape details in sharp regions. We develop a two-branch neural network that is adaptive and explicit in the frequency domain. The first branch is a graph neural network that models correlations among body parts locally, taking skeleton pose as input. The second branch combines these correlation features to a set of global frequencies and then modulates the feature encoding. Our experiments demonstrate that our network outperforms state-of-the-art methods in terms of preserving details and generalization capabilities.
Forward citations
Cited by 1 Pith paper
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JacobianAvatar: Temporally Consistent Semi-rigid Avatar Reconstruction from a Monocular Video
JacobianAvatar uses neural Jacobian fields with a constrained Poisson solver, signed distance regularization, and deformation-guided flow loss to produce temporally consistent avatars from monocular video.
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