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I$^2$-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs

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arxiv 2303.07634 v2 pith:RM6KOPON submitted 2023-03-14 cs.CV cs.AIcs.GR

classification cs.CVcs.AIcs.GR
keywords sceneneuraleditingindoorreconstructionraytracingcarlodifferentiable
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

In this work, we present I$^2$-SDF, a new method for intrinsic indoor scene reconstruction and editing using differentiable Monte Carlo raytracing on neural signed distance fields (SDFs). Our holistic neural SDF-based framework jointly recovers the underlying shapes, incident radiance and materials from multi-view images. We introduce a novel bubble loss for fine-grained small objects and error-guided adaptive sampling scheme to largely improve the reconstruction quality on large-scale indoor scenes. Further, we propose to decompose the neural radiance field into spatially-varying material of the scene as a neural field through surface-based, differentiable Monte Carlo raytracing and emitter semantic segmentations, which enables physically based and photorealistic scene relighting and editing applications. Through a number of qualitative and quantitative experiments, we demonstrate the superior quality of our method on indoor scene reconstruction, novel view synthesis, and scene editing compared to state-of-the-art baselines.

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Cited by 1 Pith paper

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    Semantic encoders can harm relighting, and ALI—fusing dense visual features with latent intrinsics—improves relighting on glossy and specular materials.

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