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3D Neural Field Generation using Triplane Diffusion

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arxiv 2211.16677 v1 pith:VR34PQPI submitted 2022-11-30 cs.CV cs.AIcs.GR

3D Neural Field Generation using Triplane Diffusion

classification cs.CV cs.AIcs.GR
keywords generationdiffusionfieldsneuraltriplaneapproachd-awareexisting
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Diffusion models have emerged as the state-of-the-art for image generation, among other tasks. Here, we present an efficient diffusion-based model for 3D-aware generation of neural fields. Our approach pre-processes training data, such as ShapeNet meshes, by converting them to continuous occupancy fields and factoring them into a set of axis-aligned triplane feature representations. Thus, our 3D training scenes are all represented by 2D feature planes, and we can directly train existing 2D diffusion models on these representations to generate 3D neural fields with high quality and diversity, outperforming alternative approaches to 3D-aware generation. Our approach requires essential modifications to existing triplane factorization pipelines to make the resulting features easy to learn for the diffusion model. We demonstrate state-of-the-art results on 3D generation on several object classes from ShapeNet.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Nexus: Native Mesh Generation with Diffusion

    cs.CV 2026-07 conditional novelty 6.0

    Nexus replaces autoregressive mesh serialization with two coupled diffusion models — octree vertex generation and a latent topology generator — claiming stronger geometry and perceptual quality on Objaverse and Toys4K.

  2. Lighting-Consistent Object Transfer Across Radiance Fields

    cs.GR 2026-06 unverdicted novelty 6.0

    Diffusion-based per-view harmonization for lighting-consistent object transfer between 3DGS scenes, using heterogeneous training data and final 3D consolidation.