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Structured Scene Memory for Vision-Language Navigation

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arxiv 2103.03454 v1 pith:VRRVUFNM submitted 2021-03-05 cs.CV cs.AI

classification cs.CVcs.AI
keywords navigationscenestructuredalgorithmscurrentdecisionenvironmentmaking
verification ladder T0 review T1 audit T2 compute T3 formal

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Recently, numerous algorithms have been developed to tackle the problem of vision-language navigation (VLN), i.e., entailing an agent to navigate 3D environments through following linguistic instructions. However, current VLN agents simply store their past experiences/observations as latent states in recurrent networks, failing to capture environment layouts and make long-term planning. To address these limitations, we propose a crucial architecture, called Structured Scene Memory (SSM). It is compartmentalized enough to accurately memorize the percepts during navigation. It also serves as a structured scene representation, which captures and disentangles visual and geometric cues in the environment. SSM has a collect-read controller that adaptively collects information for supporting current decision making and mimics iterative algorithms for long-range reasoning. As SSM provides a complete action space, i.e., all the navigable places on the map, a frontier-exploration based navigation decision making strategy is introduced to enable efficient and global planning. Experiment results on two VLN datasets (i.e., R2R and R4R) show that our method achieves state-of-the-art performance on several metrics.

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  1. Think Hierarchically, Act Dynamically: Hierarchical Multi-modal Fusion and Reasoning for Vision-and-Language Navigation

    cs.CV 2025-04 conditional novelty 5.0 of 10

    MFRA combines a hierarchical DIRformer-style fusion backbone with instruction-guided attention and a GRU history encoder, reporting improved VLN benchmark scores.

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