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MeshGAN: Non-linear 3D Morphable Models of Faces

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arxiv 1903.10384 v1 pith:VVXZI6J2 submitted 2019-03-25 cs.CV

classification cs.CV
keywords gansmeshganarchitecturesfacesgeneratingimagesadversarialapplied
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Generative Adversarial Networks (GANs) are currently the method of choice for generating visual data. Certain GAN architectures and training methods have demonstrated exceptional performance in generating realistic synthetic images (in particular, of human faces). However, for 3D object, GANs still fall short of the success they have had with images. One of the reasons is due to the fact that so far GANs have been applied as 3D convolutional architectures to discrete volumetric representations of 3D objects. In this paper, we propose the first intrinsic GANs architecture operating directly on 3D meshes (named as MeshGAN). Both quantitative and qualitative results are provided to show that MeshGAN can be used to generate high-fidelity 3D face with rich identities and expressions.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MeshMamba: State Space Models for Articulated 3D Mesh Generation and Reconstruction

    cs.CV 2025-07 conditional novelty 6.0 of 10

    MeshMamba applies Mamba state space models to dense 3D articulated mesh generation and single-image human mesh recovery, reaching over 10,000 vertices with competitive accuracy and faster inference than transformers.

  2. TeRA: Rethinking Text-guided Realistic 3D Avatar Generation

    cs.CV 2025-09 conditional novelty 5.0 of 10

    TeRA generates photorealistic 3D avatars from text in 12 seconds by training a latent diffusion model on a compact distilled latent space from a pretrained human reconstruction model.

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