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Paper Citation Record · LEDGER

WorldClaw: Agentic 3D Open-World Generation at Scale

As of 9 August 2026, this Paper Citation Record lists 100 of 111 outbound references and 0 inbound Pith citation observations for arXiv:2608.05248.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2608.05248 v1

Coverage vector

measured 100 of 111 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-08T17:13:38.489252Z

measured 100 of 100 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-08T06:32:00.761636+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 111 outbound references displayed

  • verified exact6
  • verified fuzzy26
  • unresolved68
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation f5d4c5dc-c64a-4f59-a868-81c9392d25d4 · outbound

This paper cites Blender-MCP: Open-source MCP to use Blender with any LLM.https://github.com/ahujasid/ blender-mcp, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Blender-MCP: Open-source MCP to use Blender with any LLM.https://github.com/ahujasid/ blender-mcp, 2025

Reference 1

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source=pdf_text observed=2026-08-08T17:13:36.430122Z digest=sha256:9fd91c7ab2662c61586a87a4f52c059426b2a7047134bdcab0f71a390dcab24a

Observation 50bf8063-cb7d-4e8c-8187-3338d60a8ad3 · outbound

This paper cites Claude Opus 4.8.https://www.anthropic.com/news/claude-opus-4-8, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Claude Opus 4.8.https://www.anthropic.com/news/claude-opus-4-8, 2026

Reference 2

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source=pdf_text observed=2026-08-08T17:13:36.483093Z digest=sha256:29cbc6590a9b3c2df40254a98f264dec463037429b3116cbffdae13fe2fbb4c9

Observation 08bbca5f-98b3-492c-8071-d173e6222b5c · outbound

This paper cites HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing.

WorldClaw: Agentic 3D Open-World Generation at Scale HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing

Reference 3

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source=pdf_text observed=2026-08-08T17:13:36.486845Z digest=sha256:b2adb53d24f86afd4aad5a9e5d3496705a2bbb7c7643436d74be64933135ca98

Observation 2c812838-c134-4609-ad45-e50065e77f41 · outbound

This paper cites Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenefactor: Factored latent 3d diffusion for controllable 3d scene generation

Reference 4

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source=pdf_text observed=2026-08-08T17:13:36.492504Z digest=sha256:0ddd4846368e696af0a4983445811187aff17e15e608ab7ad9675de90d8621b7

Observation 2b608467-d54b-4107-b544-70017226aade · outbound

This paper cites Diffdreamer: Towards consistent unsupervised single-view scene extrapolation with conditional diffusion models.

WorldClaw: Agentic 3D Open-World Generation at Scale Diffdreamer: Towards consistent unsupervised single-view scene extrapolation with conditional diffusion models

Reference 5

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source=pdf_text observed=2026-08-08T17:13:36.497250Z digest=sha256:0b8f14cc999a45113157b78634e2ade227b9107efa7030a530e39e9034258569

Observation d58c4f6c-0e82-4d37-94a4-4b6d2b893e74 · outbound

This paper cites SAM 3: Segment Anything with Concepts.

WorldClaw: Agentic 3D Open-World Generation at Scale SAM 3: Segment Anything with Concepts

Reference 6

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source=pdf_text observed=2026-08-08T17:13:36.501310Z digest=sha256:7dd54867fe0250a0be392e27cda5872effa8c0ae8f78d03a71158f0bbc65de4b

Observation 6d49a1c7-c976-415d-b3db-5000c631183f · outbound

This paper cites I-design: Personalized llm interior designer.

WorldClaw: Agentic 3D Open-World Generation at Scale I-design: Personalized llm interior designer

Reference 7

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source=pdf_text observed=2026-08-08T17:13:36.506127Z digest=sha256:0404ca5dfb501bcfbdfab93e954c22ba5e586525a1c4ca7d835d268afecf77fd

Observation 5865ee76-f35e-4f63-85e6-578d6f4cc411 · outbound

This paper cites Persistent nature: A generative model of unbounded 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Persistent nature: A generative model of unbounded 3d worlds

Reference 8

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source=pdf_text observed=2026-08-08T17:13:36.510348Z digest=sha256:6bb1950be964c6b4e434d1b20694eb330f90f64f29f6e5bdf19990a6cc77e67d

Observation 0ed7d0c6-cfee-4eaa-a4a5-c4dc3f5dd7b6 · outbound

This paper cites Mansion: Multi-floor language-to-3d scene generation for long-horizon tasks.

WorldClaw: Agentic 3D Open-World Generation at Scale Mansion: Multi-floor language-to-3d scene generation for long-horizon tasks

Reference 9

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source=pdf_text observed=2026-08-08T17:13:36.514596Z digest=sha256:30ee99b2473e87dfc6ecf4415c068d585bba7f9ba0f43546a166fd441c064745

Observation 863359c0-dc00-4ed7-8e4e-4427fec94c75 · outbound

This paper cites Trellisworld: Training-free world generation from object generators.

WorldClaw: Agentic 3D Open-World Generation at Scale Trellisworld: Training-free world generation from object generators

Reference 10

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raw_fallback, observed 2026-08-08T17:13:39.768632Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:36.518868Z digest=sha256:992d43b03117216ad29f29a409461565eff06c6a3ed6284e865f7262e28d536b

Observation 3504be73-83bf-41bc-ad9d-873bfc3a334d · outbound

This paper cites Flexworld: Progressively expanding 3d scenes for flexible-view exploration.Advances in Neural Information Processing Systems, 38:172270–172299, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Flexworld: Progressively expanding 3d scenes for flexible-view exploration.Advances in Neural Information Processing Systems, 38:172270–172299, 2026

Reference 11

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source=pdf_text observed=2026-08-08T17:13:36.521790Z digest=sha256:730cfbcac3b35b587f244d09f99845650dfe5c8d691a7d7e8a5e3cbc310acd99

Observation 112b9680-a188-4af6-b1d2-2237c5b839d5 · outbound

This paper cites Sam 3d: 3dfy anything in images.

WorldClaw: Agentic 3D Open-World Generation at Scale Sam 3d: 3dfy anything in images

Reference 12

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source=pdf_text observed=2026-08-08T17:13:36.526271Z digest=sha256:58773f98d58b65e44da5146731a1d538e6a182e79939a21da3cadadd73ee7133

Observation 309787a7-4b88-4fe4-bc4c-aa87bf65cb47 · outbound

This paper cites LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes

Reference 13

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source=pdf_text observed=2026-08-08T17:13:36.529763Z digest=sha256:926b6c6c8251136e4b682f5aba3a940062777b5e3c0d59190b60b1df6d552da6

Observation aa697d72-576c-46da-9999-d8576ecf3140 · outbound

This paper cites CityCraft: A Real Crafter for 3D City Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale CityCraft: A Real Crafter for 3D City Generation

Reference 14

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source=pdf_text observed=2026-08-08T17:13:36.645854Z digest=sha256:844433fb46195f67d9462ee34b0688e5e79cfef034b9cf17c79564f33139c920

Observation 2afd1092-33f7-4540-ba6c-19757c72097b · outbound

This paper cites Realistic modeling and rendering of plant ecosystems.

WorldClaw: Agentic 3D Open-World Generation at Scale Realistic modeling and rendering of plant ecosystems

Reference 15

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source=pdf_text observed=2026-08-08T17:13:36.704301Z digest=sha256:1edf86fa8f8dbaca64f31afc7645f15266a882649b1bff104d9f8fef16d23de4

Observation 3725709b-86f5-44f6-bf0e-044009be0bb3 · outbound

This paper cites Hiscene: creating hierarchical 3d scenes with isometric view generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Hiscene: creating hierarchical 3d scenes with isometric view generation

Reference 16

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source=pdf_text observed=2026-08-08T17:13:36.770488Z digest=sha256:51884e9489483a6a0cd363f570a514e2013c2add92900874eca217ac66f43ba5

Observation 32763197-6397-4ad0-be73-97684bf078cc · outbound

This paper cites LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation

Reference 17

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source=pdf_text observed=2026-08-08T17:13:36.811621Z digest=sha256:a4cedc1b70b3421cbdb27400adaa576d306d1748be6abb3a525c6323e959a716

Observation 502d8db9-5594-41f3-9131-f45ff072c220 · outbound

This paper cites Syncity: Training- free generation of 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Syncity: Training- free generation of 3d worlds

Reference 18

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source=pdf_text observed=2026-08-08T17:13:36.817157Z digest=sha256:2361463dffed82511aee02c547489b61bad27a68a10eb2c3f73103ce3699bd04

Observation e12dd9d9-1bfa-4f1b-b5fb-b64df58a6386 · outbound

This paper cites Gen-Searcher: Reinforcing Agentic Search for Image Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Gen-Searcher: Reinforcing Agentic Search for Image Generation

Reference 19

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source=pdf_text observed=2026-08-08T17:13:36.821222Z digest=sha256:4b2c66269470c73a27460cfe6e28aab70843a6dc5df576129264aabceed059b1

Observation 5813e293-a41e-4703-9452-f13239073188 · outbound

This paper cites Automatic scene generation: State-of-the-art techniques, models, datasets, challenges, and future prospects.IEEE Access, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Automatic scene generation: State-of-the-art techniques, models, datasets, challenges, and future prospects.IEEE Access, 2025

Reference 20

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source=pdf_text observed=2026-08-08T17:13:36.825657Z digest=sha256:4416116e14eb6b93255d39f69fcc8e2de3cc9734012d993b340a5b5ca0856a76

Observation 3ca78ab5-e450-45f1-97d9-ce7733b75d9f · outbound

This paper cites Scenescape: Text-driven consistent scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenescape: Text-driven consistent scene generation

Reference 21

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source=pdf_text observed=2026-08-08T17:13:36.829851Z digest=sha256:53005e79b13fb34bb65bf04db4670e7ec8938fef044d65f98793fec6648c2343

Observation 27ae7aa5-2dd3-4bb4-bd85-539e159210a2 · outbound

This paper cites 3DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code.

WorldClaw: Agentic 3D Open-World Generation at Scale 3DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code

Reference 22

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source=pdf_text observed=2026-08-08T17:13:36.832701Z digest=sha256:ca1c95cc754f70d3654b6eb7afd9b145d5838432cd780f10d7e5b376626f1eb1

Observation 206160ee-4681-4ecc-9d6f-880f88a51670 · outbound

This paper cites Terrain generation using procedural models based on hydrology.ACM Transactions on Graphics (TOG), 32(4):1–13, 2013.

WorldClaw: Agentic 3D Open-World Generation at Scale Terrain generation using procedural models based on hydrology.ACM Transactions on Graphics (TOG), 32(4):1–13, 2013

Reference 23

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source=pdf_text observed=2026-08-08T17:13:36.837239Z digest=sha256:a6b6e06d1c2fc42d29819df7c4a4be8d8eef61d60e3cfc777e3eab9c7678a100

Observation 1c2ec83f-259d-4351-9ee0-cbfd9e50d887 · outbound

This paper cites Mind-brush: Integrating agentic cognitive search and reasoning into image generation.arXiv preprint arXiv:2602.01756, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Mind-brush: Integrating agentic cognitive search and reasoning into image generation.arXiv preprint arXiv:2602.01756, 2026

Reference 24

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source=pdf_text observed=2026-08-08T17:13:36.840770Z digest=sha256:b23b28f6e91ad9baadc80270bd66daf43a566adb2dcb40f41f367afbaebd2c55

Observation 9e2496b9-4eff-44d0-8cd5-f9a43fb72837 · outbound

This paper cites Procedural content generation for games: A survey.ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 9(1):1–22, 2013.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural content generation for games: A survey.ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), 9(1):1–22, 2013

Reference 25

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source=pdf_text observed=2026-08-08T17:13:36.843729Z digest=sha256:e80de9641114bfc42547e5d28027393e7ef8cfd924f1011e51c44a60ebbf3050

Observation 8421ed35-0c03-4d24-9175-c44cd23cd693 · outbound

This paper cites Text2room: Extracting textured 3d meshes from 2d text-to-image models.

WorldClaw: Agentic 3D Open-World Generation at Scale Text2room: Extracting textured 3d meshes from 2d text-to-image models

Reference 26

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source=pdf_text observed=2026-08-08T17:13:36.847580Z digest=sha256:550e0432a14b2414c73dc2ebb2751f9db1506e1d195924d8929b8c13ce65e271

Observation dee6162e-65fe-4c26-934e-4951b5b4c55c · outbound

This paper cites Large scene generation with cube-absorb discrete diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Large scene generation with cube-absorb discrete diffusion

Reference 27

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source=pdf_text observed=2026-08-08T17:13:36.852046Z digest=sha256:176f54cea2d651fc30dfaf7feadd870fe95000e5b596a4080314eb7d5f974854

Observation bafb1ddc-5e5a-4421-9d9d-f209e34585f7 · outbound

This paper cites Scenecraft: An llm agent for synthesizing 3d scenes as blender code.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenecraft: An llm agent for synthesizing 3d scenes as blender code

Reference 28

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source=pdf_text observed=2026-08-08T17:13:36.855071Z digest=sha256:67d7fb7ec36246ae3252d0d430255ce521cb1399e4446c62681222b33645a807

Observation 18e36e9d-562c-4f30-a65a-4e1453d9a2c7 · outbound

This paper cites Midi: Multi-instance diffusion for single image to 3d scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Midi: Multi-instance diffusion for single image to 3d scene generation

Reference 29

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source=pdf_text observed=2026-08-08T17:13:36.895148Z digest=sha256:124a84a483424184502e2e4a0d1209a571d0c8dd713254ed1f374264bfaaf674

Observation 9e190664-f450-4eae-9c27-5e134b0d6875 · outbound

This paper cites Scene4u: Hierarchical layered 3d scene reconstruction from single panoramic image for your immerse exploration.

WorldClaw: Agentic 3D Open-World Generation at Scale Scene4u: Hierarchical layered 3d scene reconstruction from single panoramic image for your immerse exploration

Reference 30

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source=pdf_text observed=2026-08-08T17:13:36.965419Z digest=sha256:9dbc983f5a478794946ebc8e4d55226c39fd6907edc1f62ed565ff9102567d7f

Observation 980fc3f5-3cd0-4334-90ca-301d350f6a43 · outbound

This paper cites Majutsucity: Language-driven aesthetic-adaptive city generation with controllable 3d assets and layouts.

WorldClaw: Agentic 3D Open-World Generation at Scale Majutsucity: Language-driven aesthetic-adaptive city generation with controllable 3d assets and layouts

Reference 31

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source=pdf_text observed=2026-08-08T17:13:37.052521Z digest=sha256:d115a5efe5678982506915448bff449deb366e8c54f5a3f40bc30990854c0686

Observation d86d2e10-9508-4218-a8ba-1d4572fc5eb4 · outbound

This paper cites Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material.

WorldClaw: Agentic 3D Open-World Generation at Scale Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

Reference 32

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source=pdf_text observed=2026-08-08T17:13:37.103900Z digest=sha256:e3f26b1edf51ce75f36db0ea95bd22f8925c280d029c0cf716df77d8f2f98369

Observation 8498b2ee-8bb8-400a-b839-0541f3aff453 · outbound

This paper cites HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds

Reference 33

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source=pdf_text observed=2026-08-08T17:13:37.108220Z digest=sha256:a8f07a829d37150aae6fd38541fb7f223f45d27e72e072862873fa0e822cea36

Observation 77ae0f52-e0fa-4057-aea1-fe074092d3d6 · outbound

This paper cites Procedural generation of articulated simulation-ready assets.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural generation of articulated simulation-ready assets

Reference 34

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source=pdf_text observed=2026-08-08T17:13:37.111850Z digest=sha256:07c7d4cc3ad5393c19fb9f75cc19498d5c123c07dc300db1119a5cad246d0285

Observation 6379be76-1874-4be4-aa0f-a5320c08d6db · outbound

This paper cites Worldflow3d: Flowing through 3d distributions for unbounded world generation.arXiv preprint arXiv:2603.29089, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldflow3d: Flowing through 3d distributions for unbounded world generation.arXiv preprint arXiv:2603.29089, 2026

Reference 35

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.115613Z digest=sha256:1c8dc6856309d0f59d5d265a574f1986a5e5e0c297f275efc60245ab18c6cd9e

Observation e0dfd751-124e-4b9e-ab46-0524707977f4 · outbound

This paper cites Diffindscene: Diffusion- based high-quality 3d indoor scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Diffindscene: Diffusion- based high-quality 3d indoor scene generation

Reference 36

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no resolver link, observed 2026-08-08T17:13:37.119301Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.119301Z digest=sha256:ead6e1232804d76142e48a63fed8fb6305464630eae581c87d4296833211f72c

Observation 2f7c6e2d-ac3e-4fbb-8a44-fe74827e70f7 · outbound

This paper cites SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning.

WorldClaw: Agentic 3D Open-World Generation at Scale SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning

Reference 37

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:39.318457Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.197967Z digest=sha256:967badf9ec0bccc047af953020e7e500748bf98b3e96cfb6ae0045fe37dea98c

Observation 9f67147e-efea-4a9c-a3e9-b1cbec30f08a · outbound

This paper cites Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details.

WorldClaw: Agentic 3D Open-World Generation at Scale Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.271058Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.271058Z digest=sha256:4fe1ebb575a54162b3870bb183049934bf44ccae01ee01d9729e937540570f86

Observation 8d065349-8675-4e51-87ae-e241ece53006 · outbound

This paper cites Nuiscene: Exploring efficient generation of unbounded outdoor scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale Nuiscene: Exploring efficient generation of unbounded outdoor scenes

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.345686Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.345686Z digest=sha256:b6b349086b2badeac2df32be9fabc03252bcf3fc9dad3d998d9667b6561b3629

Observation 17c77a3d-7455-4737-8eb4-321307eb85a0 · outbound

This paper cites Nuiworld: Exploring a scalable framework for end-to-end controllable world generation.arXiv preprint arXiv:2601.19048, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Nuiworld: Exploring a scalable framework for end-to-end controllable world generation.arXiv preprint arXiv:2601.19048, 2026

Reference 40

Resolution
verified exact
raw_fallback, observed 2026-08-08T17:13:39.234494Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.350379Z digest=sha256:5bbdc6370226ade848ceaf4898d10098d88b8c620aaeb562d07ae2371d474dec

Observation ae2ec721-d0c3-4191-b2ed-3bfa19da94c6 · outbound

This paper cites Semcity: Semantic scene generation with triplane diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Semcity: Semantic scene generation with triplane diffusion

Reference 41

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.353221Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.353221Z digest=sha256:86a9e6c960d12b6a4ba31de71e86b4021721b3d10d5e5c88b55a682bf8700832

Observation d88e7744-0214-4d08-827f-d88ae5e1bcc2 · outbound

This paper cites Worldgrow: Generating infinite 3d world.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldgrow: Generating infinite 3d world

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.356684Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.356684Z digest=sha256:20c5daa6405cbc8968e33046053c7f4a87eef2efe2f69bd565612b1739fd2705

Observation 459e97db-80ef-4203-b54f-5b6a148e7340 · outbound

This paper cites SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting

Reference 43

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.360140Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.360140Z digest=sha256:b8a571d6374a24f1f30671bd47dcd8362b97d4c0a252e0be976b5ed539f01ee0

Observation aeb9fea3-ea8e-46d6-a142-0058ae810619 · outbound

This paper cites Infinitenature-zero: Learning perpetual view generation of natural scenes from single images.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinitenature-zero: Learning perpetual view generation of natural scenes from single images

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.364244Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.364244Z digest=sha256:330dffea83166498781dbbbf9965c35f7c632b9f37426f47d2a6f0a5dbd507a8

Observation 3e20624d-0715-42a9-b454-724775ca99bb · outbound

This paper cites Wonderland: Navigating 3d scenes from a single image.

WorldClaw: Agentic 3D Open-World Generation at Scale Wonderland: Navigating 3d scenes from a single image

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.367756Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.367756Z digest=sha256:ae682e2787fbcbd3e1dfc440d8751cc3d5bb7bafab896ce4ebab7afa1027815e

Observation 119f91a0-8088-4f7d-941e-04bddafe5781 · outbound

This paper cites Cymbadiff: Structured spatial diffusion for sketch-based 3d semantic urban scene generation.Advances in Neural Information Processing Systems, 38:81114–81138, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Cymbadiff: Structured spatial diffusion for sketch-based 3d semantic urban scene generation.Advances in Neural Information Processing Systems, 38:81114–81138, 2026

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.371056Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.371056Z digest=sha256:c589babc5338f2acf7f31befb9203714b8a0ab88935548325330a61b2b08c804

Observation 4d4635ea-0af5-4f63-a0da-bd00a972b48e · outbound

This paper cites Infinicity: Infinite-scale city synthesis.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinicity: Infinite-scale city synthesis

Reference 47

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.412601Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.412601Z digest=sha256:d11dabe7fb10045c73b88ada3a1467f50dae062488aefe3d6166a425e5ea0a87

Observation 59fb88cd-8d6b-4934-a980-eb680a56c41f · outbound

This paper cites Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation

Reference 48

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.518119Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.518119Z digest=sha256:e21b6b07de96fd94ac023998cd2b9b64fe97ecad065f24d41ba7b7bfd9b2264b

Observation cc4ed816-f53e-422f-bb3e-0e4819a02b51 · outbound

This paper cites Infinite nature: Perpetual view generation of natural scenes from a single image.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinite nature: Perpetual view generation of natural scenes from a single image

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.811289Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.625837Z digest=sha256:b710325b244dcf173126645d15e0d3338f53d5d7be8da3665590fc7ab0f5a484

Observation a891dd5c-498c-40bd-a826-ccc05ab468ad · outbound

This paper cites SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation.

WorldClaw: Agentic 3D Open-World Generation at Scale SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation

Reference 50

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:39.147219Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.671479Z digest=sha256:200ebdce9dc4412b5be1c1fa414f9546f1bf8ceb88f24adc2d6679d89c2de5a6

Observation 2fe00f79-6511-42b2-acc9-f624fd452304 · outbound

This paper cites Agentic 3D Scene Generation with Spatially Contextualized VLMs.

WorldClaw: Agentic 3D Open-World Generation at Scale Agentic 3D Scene Generation with Spatially Contextualized VLMs

Reference 51

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.675830Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.675830Z digest=sha256:c0d4c1966e54e9e759d0dfda048aeb35387c09836e16758ee9266cee6441484d

Observation 2c7b233f-7c9e-4ad2-8fe8-b34b50870d0d · outbound

This paper cites WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting.

WorldClaw: Agentic 3D Open-World Generation at Scale WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.680361Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.680361Z digest=sha256:a09f2b2dd54de374d04ccb45b9db3ed13f577553c920405d6a0336bb02cc2243

Observation 3944c310-6273-4da4-a4f6-89f6ff55a9d4 · outbound

This paper cites Landcraft: Designing the structured 3d landscapes via text guidance.

WorldClaw: Agentic 3D Open-World Generation at Scale Landcraft: Designing the structured 3d landscapes via text guidance

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.799975Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.684759Z digest=sha256:68625358d39f3982e4cd808e8b1072424bd373203a30373fdc8ea339d50b8663

Observation 9b9a022e-5799-4610-855e-0d1b9c8a017b · outbound

This paper cites Yo’city: Personalized and boundless 3d realistic city scene generation via self-critic expansion.

WorldClaw: Agentic 3D Open-World Generation at Scale Yo’city: Personalized and boundless 3d realistic city scene generation via self-critic expansion

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.713646Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.689053Z digest=sha256:810ff39aa861270d20e8121c4f5d3c22951e0ee3ddf60876a38abc25f85c3058

Observation 471ba423-44c8-404a-8298-ed12ef7776d1 · outbound

This paper cites LL3M: Large Language 3D Modelers.

WorldClaw: Agentic 3D Open-World Generation at Scale LL3M: Large Language 3D Modelers

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.692430Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.692430Z digest=sha256:14c524753322fa30fc4ee160f8c1991fed4e02ec9cbaea1ae653d2084713b02f

Observation 57095bc4-6080-42a6-8150-e23c58afcd80 · outbound

This paper cites FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting.

WorldClaw: Agentic 3D Open-World Generation at Scale FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting

Reference 56

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.695974Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.695974Z digest=sha256:502a9c6a9c4e03807025d36129438724235ab36a8487a7b865b07e5084e6aa8a

Observation 1832645b-7a87-402c-9b46-b20c7dfdff84 · outbound

This paper cites Lt3sd: Latent trees for 3d scene diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale Lt3sd: Latent trees for 3d scene diffusion

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.647870Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.699833Z digest=sha256:7c7d7b2a3411cdb7c0f97cac13a1e9ff2fc5ebc019bccbfc1fb4c3cf3ffbb76a

Observation c0b5c279-491d-42c9-a69f-d36a0ab79d9c · outbound

This paper cites Procedural modeling of buildings.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural modeling of buildings

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.636216Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.702461Z digest=sha256:7e69f7466be9e9b3a20e21d0011fcfeeae63bc94da188f6b31c1dc4ce7d1f4c5

Observation 4d33f158-de62-4215-a124-2e8af278c8c0 · outbound

This paper cites The synthesis and rendering of eroded fractal terrains.

WorldClaw: Agentic 3D Open-World Generation at Scale The synthesis and rendering of eroded fractal terrains

Reference 59

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.706156Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.706156Z digest=sha256:24b38c0564e50d4afdcdac2efdfb4230c3d976498a3f6b998a8b85ba27349c9b

Observation 54144c42-fb82-466a-859b-78a643630093 · outbound

This paper cites Wonderturbo: Generating interactive 3d world in 0.72 seconds.

WorldClaw: Agentic 3D Open-World Generation at Scale Wonderturbo: Generating interactive 3d world in 0.72 seconds

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.617790Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.710019Z digest=sha256:5674a225d8a80b7e4c08eb7362534e50aac4a48b6a3d92f7719c3d5a151905ab

Observation 1a2b7dff-1bcf-416b-96c9-9e64eae496a2 · outbound

This paper cites GPT-5.6 Sol.https://developers.openai.com/api/docs/models/gpt-5.6-sol, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale GPT-5.6 Sol.https://developers.openai.com/api/docs/models/gpt-5.6-sol, 2026

Reference 61

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.568025Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.713149Z digest=sha256:e3bd77af22b6b359d74d5337216a445e9b1978b2c18a78e4baa0f8ca84b1f668

Observation fbd9e1bf-9281-413f-b413-fc5430de701d · outbound

This paper cites GPT-Image-2.https://developers.openai.com/api/docs/models/gpt-image-2, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale GPT-Image-2.https://developers.openai.com/api/docs/models/gpt-image-2, 2026

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.556496Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.776838Z digest=sha256:15341e31b29e8cf09a62d06d61aaede9cd6e40f04742f92ed51e0e01f14deae8

Observation 7b99ca2e-4fba-4416-9315-c3c1f356f4af · outbound

This paper cites Procedural modeling of cities.

WorldClaw: Agentic 3D Open-World Generation at Scale Procedural modeling of cities

Reference 63

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.544212Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.855488Z digest=sha256:9dc43824ee3e3cc41b5a37648170eee4ecff32610adb0901a3f86e0766d2f7bf

Observation 88db872c-31eb-425b-97b6-e93d6618f60d · outbound

This paper cites an unresolved cited work.

WorldClaw: Agentic 3D Open-World Generation at Scale Unresolved cited work

Reference 64

Resolution
unresolved
raw_fallback, observed 2026-08-08T17:13:40.532457Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.916749Z digest=sha256:62a6afed3d069d335eca9d7e64e0f0d678808a7c2a0682caf225404d3d604a37

Observation 43f1c36b-239c-412e-90af-f36e0fa21a7e · outbound

This paper cites SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes

Reference 65

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.920023Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.920023Z digest=sha256:3338e7b3383543d5fa749caf4038ec165d70580d955a0882f972a70c29d8ed3b

Observation f37218a5-3987-4554-8cfc-0ee896ce8d6d · outbound

This paper cites Hsm: Hierarchical scene motifs for multi-scale indoor scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Hsm: Hierarchical scene motifs for multi-scale indoor scene generation

Reference 66

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.501701Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.924898Z digest=sha256:c755acd57b0ec02712ed8829a61c69ac892261d5a4b53f6b781bc38888103529

Observation e12a734a-0a3f-43b1-8aec-4999e3662fbf · outbound

This paper cites Infinite photorealistic worlds using procedural generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinite photorealistic worlds using procedural generation

Reference 67

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.929662Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.929662Z digest=sha256:ae6c4e00f7b351ab720293e85567cab00887f623ad9f464a32a8716ea2f4291e

Observation cea1ed7a-3dd2-4805-9115-1794a0f8ee54 · outbound

This paper cites Infinigen indoors: Photorealistic indoor scenes using procedural generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Infinigen indoors: Photorealistic indoor scenes using procedural generation

Reference 68

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.934521Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.934521Z digest=sha256:e24869029a02ddbb961d00ec80aabf23e0b6aebd276f2dcfe67bd9d5770d791d

Observation f0d65335-f668-4227-b814-a1f566055996 · outbound

This paper cites Xcube: Large-scale 3d generative modeling using sparse voxel hierarchies.

WorldClaw: Agentic 3D Open-World Generation at Scale Xcube: Large-scale 3d generative modeling using sparse voxel hierarchies

Reference 69

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.938303Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.938303Z digest=sha256:433eb06b259a046097f11043488d22bf8f7c24d3ba8b999cb936a59891c61eac

Observation 3399dab6-c3b5-4a91-975c-a890dfad54e3 · outbound

This paper cites L3dg: Latent 3d gaussian diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale L3dg: Latent 3d gaussian diffusion

Reference 70

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.384859Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.941972Z digest=sha256:fbe3a7cad7f5fab1a19e7b002a3be3fa71b18270f3823d06ca456f14377e8de4

Observation e631d4e5-9208-4d96-97b3-4b44d2a3c007 · outbound

This paper cites 3d-re-gen: 3d reconstruction of indoor scenes with a generative framework.

WorldClaw: Agentic 3D Open-World Generation at Scale 3d-re-gen: 3d reconstruction of indoor scenes with a generative framework

Reference 71

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.336205Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.945225Z digest=sha256:102b5e2bd9ed3a9ff4551b461ebc643dee5b2b8881d0a5b24c0528c0c0524e2f

Observation 0dce480a-f7a5-431f-b39f-2234d46c2e48 · outbound

This paper cites Worldexplorer: Towards generating fully navigable 3d scenes.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldexplorer: Towards generating fully navigable 3d scenes

Reference 72

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.326445Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.948943Z digest=sha256:cf2a8827c2ce5e6313df4d449a19e9dcacabfdce4a0aacafe09edfaa9144e268

Observation 3fc0cb75-8efe-4efb-a85a-6801f786217d · outbound

This paper cites Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose estimation model.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose estimation model

Reference 73

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.316183Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:37.953024Z digest=sha256:9bbb41ce07874bd1e3f37ffa3dc6379a5c7fcffdca926457a20fd3fa6df66f0d

Observation b10d1e19-b481-4975-8c3f-d48444677576 · outbound

This paper cites RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion.

WorldClaw: Agentic 3D Open-World Generation at Scale RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion

Reference 74

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:37.956403Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:37.956403Z digest=sha256:f3ac213b07e64886f96f9a169a6acfb0776e28e132f280e405bec398e888aa22

Observation 59cbdcca-f9e4-4f14-bc55-52157d3a98a5 · outbound

This paper cites A survey on procedural modelling for virtual worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale A survey on procedural modelling for virtual worlds

Reference 75

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.299109Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.042429Z digest=sha256:d9f9a6f6a87eaac82c1f13f363016dbab5ae2488456d5f87b4a6d25d9847eba0

Observation 067ee226-8f65-4cd2-ad13-74b14fbbed25 · outbound

This paper cites 3d-gpt: Procedural 3d modeling with large language models.

WorldClaw: Agentic 3D Open-World Generation at Scale 3d-gpt: Procedural 3d modeling with large language models

Reference 76

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.146996Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.146996Z digest=sha256:c22e69f0a1f05393f319e491e64aa483bc2fabce1f3faecb5d7b130a4d400536

Observation 4716d06f-8e4f-4a9d-b8e1-efbc86c990cf · outbound

This paper cites Recent advances in 3d object and scene generation: A survey.

WorldClaw: Agentic 3D Open-World Generation at Scale Recent advances in 3d object and scene generation: A survey

Reference 77

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.174249Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.174249Z digest=sha256:4c772385b8229cf422401580d75f24672004995ac659734533bda1a678da87a4

Observation f4c374aa-410b-42bd-9a39-596e729ea14d · outbound

This paper cites HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels.

WorldClaw: Agentic 3D Open-World Generation at Scale HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels

Reference 78

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.178040Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.178040Z digest=sha256:a32c1e416baad7fde9bc2b3831fe823173f6af533c78043f5382200cd71c81ef

Observation 2c7bdeb9-c629-46fc-ae9a-24bd173f1548 · outbound

This paper cites GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation.

WorldClaw: Agentic 3D Open-World Generation at Scale GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation

Reference 79

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.181720Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.181720Z digest=sha256:cf2a4c722787be49dfcfd9bd2f496532c3743dc47a5fceaf270aa249d9b03320

Observation cc2d1bc8-a20f-4037-813e-7e2253ae5cac · outbound

This paper cites Worldgen: From text to traversable and interactive 3d worlds.

WorldClaw: Agentic 3D Open-World Generation at Scale Worldgen: From text to traversable and interactive 3d worlds

Reference 80

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.267055Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.185230Z digest=sha256:a6dc763dc207af66a41780d844c998fce034a44d4ec133573d724cd7eb7728d5

Observation e6695703-3466-406e-9f46-52ef8bfb6510 · outbound

This paper cites Perf: Panoramic neural radiance field from a single panorama.IEEE Transactions on Pattern Analysis and Machine Intelligence, 46(10):6905–6918, 2024.

WorldClaw: Agentic 3D Open-World Generation at Scale Perf: Panoramic neural radiance field from a single panorama.IEEE Transactions on Pattern Analysis and Machine Intelligence, 46(10):6905–6918, 2024

Reference 81

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.251588Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.188740Z digest=sha256:e3abde3635abb6bc694de5c086e472e30cc0b44d50e95d93ba667a8fa9cbe92e

Observation ea6895cd-bf9c-4b3f-8d67-8b468ad3ab8a · outbound

This paper cites Scenetransporter: Optimal transport-guided compositional latent diffusion for single-image structured 3d scene generation.arXiv preprint arXiv:2602.22785, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenetransporter: Optimal transport-guided compositional latent diffusion for single-image structured 3d scene generation.arXiv preprint arXiv:2602.22785, 2026

Reference 82

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.191680Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.191680Z digest=sha256:407970b56ac8ad51c73f29a7f253584112b0682d8a4542865e1dacac27ce8c01

Observation 8380bd2e-e612-41fb-8d6a-ad46678e8ddb · outbound

This paper cites SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects.

WorldClaw: Agentic 3D Open-World Generation at Scale SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects

Reference 83

Resolution
verified exact
local_arxiv, observed 2026-08-08T17:13:38.940021Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.194812Z digest=sha256:dd042218312c2aaaba9a47d5918c6a9ad9805339422f188b9a51b925577b61c4

Observation c96658b2-0a52-41e5-b4b7-afbf2b735a5f · outbound

This paper cites Creation and rendering of realistic trees.

WorldClaw: Agentic 3D Open-World Generation at Scale Creation and rendering of realistic trees

Reference 84

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.238672Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.198220Z digest=sha256:e2a4b89b5df0388ecd8a9ea655ebb3d1659c3ce0542b4f3b865e952e8e753ab5

Observation e48da26a-a56c-4224-a395-fae1d120c672 · outbound

This paper cites 3D Scene Generation: A Survey.

WorldClaw: Agentic 3D Open-World Generation at Scale 3D Scene Generation: A Survey

Reference 85

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.201567Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.201567Z digest=sha256:d431fb5827ca0d360e8c91049c895124085133cbcf37de4bd857de320ccaf0f8

Observation 0412a54b-73d0-4ae4-86f8-bbeb7e5e3056 · outbound

This paper cites Instant architecture.ACM Transactions on Graphics (TOG), 22(3):669–677, 2003.

WorldClaw: Agentic 3D Open-World Generation at Scale Instant architecture.ACM Transactions on Graphics (TOG), 22(3):669–677, 2003

Reference 86

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.192886Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.205216Z digest=sha256:14bd1b8e41af2449cdc399382c0c27151ee071ea966056f0d4d8b60559d7105a

Observation 5bfa59ee-e530-426e-90da-267717cdcd89 · outbound

This paper cites Marble.https://marble.worldlabs.ai/, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Marble.https://marble.worldlabs.ai/, 2026

Reference 87

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.110828Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.208503Z digest=sha256:6f99de524e708afa69db9e1fd3d521f69f9ae24e13202c6350fc06d8d51e6d75

Observation 3d45a77b-c1c6-4084-b170-4b012ca77f5f · outbound

This paper cites Blockfusion: Expandable 3d scene generation using latent tri-plane extrapolation.

WorldClaw: Agentic 3D Open-World Generation at Scale Blockfusion: Expandable 3d scene generation using latent tri-plane extrapolation

Reference 88

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.072378Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.211910Z digest=sha256:b2cb32193b8ff3dd2894f7cd5eeda5d5bc579c1c35361abe8121f0b8017cc00e

Observation e54f69c6-253a-4f30-9845-f4040ff0ec5d · outbound

This paper cites Scenepainter: Semantically consistent perpetual 3d scene generation with concept relation alignment.

WorldClaw: Agentic 3D Open-World Generation at Scale Scenepainter: Semantically consistent perpetual 3d scene generation with concept relation alignment

Reference 89

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.061674Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.215326Z digest=sha256:30576118f56470fb2a5283a14f8bf31fd0320bf4933f819e86b497b95bcf10a3

Observation f83467b6-9adb-4467-8003-f190afd6b58a · outbound

This paper cites Sage: Scalable agentic 3d scene generation for embodied ai.

WorldClaw: Agentic 3D Open-World Generation at Scale Sage: Scalable agentic 3d scene generation for embodied ai

Reference 90

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.050924Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.219038Z digest=sha256:dad3f6828cbf88752b71fa2dba8b23934f89b6d127672241725177149973b6d6

Observation 2c31577b-2697-4e82-a34f-30d19f8a9fdf · outbound

This paper cites Citydreamer: Compositional generative model of unbounded 3d cities.

WorldClaw: Agentic 3D Open-World Generation at Scale Citydreamer: Compositional generative model of unbounded 3d cities

Reference 91

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.241619Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.241619Z digest=sha256:fa2eecb1211b90f8ae98a8c5a567ca676721044d5e6a5c3c113a1cce5006cbf7

Observation 7bae8c2c-e44e-4398-98c4-52dcfa0747e8 · outbound

This paper cites Generative gaussian splatting for unbounded 3d city generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Generative gaussian splatting for unbounded 3d city generation

Reference 92

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.035420Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.292885Z digest=sha256:17fb79f39b01eec91c9dc5062db6369c719641f9d30eb80a13fa945e2ba4d83e

Observation b7a40841-7c2e-4c54-bea6-c0d7834a39ea · outbound

This paper cites Sketch2scene: Automatic generation of interactive 3d game scenes from user’s casual sketches.arXiv preprint arXiv:2408.04567, 2024.

WorldClaw: Agentic 3D Open-World Generation at Scale Sketch2scene: Automatic generation of interactive 3d game scenes from user’s casual sketches.arXiv preprint arXiv:2408.04567, 2024

Reference 93

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.352554Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.352554Z digest=sha256:1a73bc26b7e616d7a1cf1e501f69bd61899965c27fe3ded6ce66db8e7c4f7125

Observation 0bd7f8e9-135f-406f-9f3c-9682542d136f · outbound

This paper cites Frankenstein: Generating semantic-compositional 3d scenes in one tri-plane.

WorldClaw: Agentic 3D Open-World Generation at Scale Frankenstein: Generating semantic-compositional 3d scenes in one tri-plane

Reference 94

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.024745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.411619Z digest=sha256:7cf3e142415f8878f4446a3ba138dc47d08226cab0c479200ccfd0214399df39

Observation 89db6a37-6fe5-4971-8cde-3b38ed6f6b93 · outbound

This paper cites Layerpano3d: Layered 3d panorama for hyper-immersive scene generation.

WorldClaw: Agentic 3D Open-World Generation at Scale Layerpano3d: Layered 3d panorama for hyper-immersive scene generation

Reference 95

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.450431Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.450431Z digest=sha256:c39da9f211d3800b161517ef11998c890818fa0580bc864e78b400d677a1ce70

Observation 0a5b1f29-a156-4ab6-a921-f695d3083266 · outbound

This paper cites Sceneweaver: All-in-one 3d scene synthesis with an extensible and self-reflective agent.Advances in neural information processing systems, 38:140319–140351, 2026.

WorldClaw: Agentic 3D Open-World Generation at Scale Sceneweaver: All-in-one 3d scene synthesis with an extensible and self-reflective agent.Advances in neural information processing systems, 38:140319–140351, 2026

Reference 96

Resolution
verified fuzzy
raw_fallback, observed 2026-08-08T17:13:40.007543Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.476318Z digest=sha256:aa54ded907ef0a0ef24c6a137a43cdd9f4c4e306665b8ef81ac3703038057cce

Observation 2cd6227e-f131-4451-92d6-5e1fb7f9adc7 · outbound

This paper cites P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning.

WorldClaw: Agentic 3D Open-World Generation at Scale P3D-Bench: Benchmarking MLLMs for Parametric 3D Generation and Structural Reasoning

Reference 97

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.479570Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.479570Z digest=sha256:b1bc7d84ff4cddb29028cf0a03e6a1d324bfcdcd9e39d595b8245e169223780e

Observation b626248c-bf71-48f9-8946-ce1db57e592d · outbound

This paper cites an unresolved cited work.

WorldClaw: Agentic 3D Open-World Generation at Scale Unresolved cited work

Reference 98

Resolution
unresolved
raw_fallback, observed 2026-08-08T17:13:39.958263Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-08T17:13:38.482894Z digest=sha256:e9243efec16474694eb61ae5de3edcd968c3df24f167b68006d7016edd971da7

Observation 4cbd2433-82e4-466f-990e-1524d200f716 · outbound

This paper cites Holodeck: Language guided generation of 3d embodied ai environments.

WorldClaw: Agentic 3D Open-World Generation at Scale Holodeck: Language guided generation of 3d embodied ai environments

Reference 99

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.485988Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.485988Z digest=sha256:f4a329b7aa65e2a4888b6988eca4c1d9930fffda4c207ff79986ccc1ee50082c

Observation 3aa37459-ffdb-49cd-be25-9d6bf6464472 · outbound

This paper cites Cast: Component-aligned 3d scene reconstruction from an rgb image.ACM Transactions on Graphics (TOG), 44(4):1–19, 2025.

WorldClaw: Agentic 3D Open-World Generation at Scale Cast: Component-aligned 3d scene reconstruction from an rgb image.ACM Transactions on Graphics (TOG), 44(4):1–19, 2025

Reference 100

Resolution
unresolved
no resolver link, observed 2026-08-08T17:13:38.489252Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-08T17:13:38.489252Z digest=sha256:35d4e753472d800e57dcf31623c257bb8a4329426344c5013002c501eefe928d

Pith citing papers

No inbound Pith citation observations are available.