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Precise Tradeoffs in Adversarial Training for Linear Regression
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Despite breakthrough performance, modern learning models are known to be highly vulnerable to small adversarial perturbations in their inputs. While a wide variety of recent \emph{adversarial training} methods have been effective at improving robustness to perturbed inputs (robust accuracy), often this benefit is accompanied by a decrease in accuracy on benign inputs (standard accuracy), leading to a tradeoff between often competing objectives. Complicating matters further, recent empirical evidence suggest that a variety of other factors (size and quality of training data, model size, etc.) affect this tradeoff in somewhat surprising ways. In this paper we provide a precise and comprehensive understanding of the role of adversarial training in the context of linear regression with Gaussian features. In particular, we characterize the fundamental tradeoff between the accuracies achievable by any algorithm regardless of computational power or size of the training data. Furthermore, we precisely characterize the standard/robust accuracy and the corresponding tradeoff achieved by a contemporary mini-max adversarial training approach in a high-dimensional regime where the number of data points and the parameters of the model grow in proportion to each other. Our theory for adversarial training algorithms also facilitates the rigorous study of how a variety of factors (size and quality of training data, model overparametrization etc.) affect the tradeoff between these two competing accuracies.
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Adversarial Examples Are Not Bugs, They Are Superposition
The paper argues that adversarial examples arise from superposition, and shows that changing superposition changes robustness and vice versa in toy models and ResNet18.
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