Pith. sign in

REVIEW 3 cited by

Integrated Decision Making and Trajectory Planning for Autonomous Driving Under Multimodal Uncertainties: A Bayesian Game Approach

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2409.13993 v1 pith:Y25VAWJT submitted 2024-09-21 cs.RO cs.GT

classification cs.ROcs.GT
keywords gamebayesiandrivingplanningtraffictrajectoryagentsautonomous
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

Modeling the interaction between traffic agents is a key issue in designing safe and non-conservative maneuvers in autonomous driving. This problem can be challenging when multi-modality and behavioral uncertainties are engaged. Existing methods either fail to plan interactively or consider unimodal behaviors that could lead to catastrophic results. In this paper, we introduce an integrated decision-making and trajectory planning framework based on Bayesian game (i.e., game of incomplete information). Human decisions inherently exhibit discrete characteristics and therefore are modeled as types of players in the game. A general solver based on no-regret learning is introduced to obtain a corresponding Bayesian Coarse Correlated Equilibrium, which captures the interaction between traffic agents in the multimodal context. With the attained equilibrium, decision-making and trajectory planning are performed simultaneously, and the resulting interactive strategy is shown to be optimal over the expectation of rivals' driving intentions. Closed-loop simulations on different traffic scenarios are performed to illustrate the generalizability and the effectiveness of the proposed framework.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Fast and Scalable Game-Theoretic Trajectory Planning with Intentional Uncertainties

    cs.RO 2025-07 conditional novelty 6.0 of 10

    Interactive trajectory planning under intentional uncertainties is shown to be a potential Bayesian game, solvable in real time via a distributed dual consensus ADMM.

  2. Quantum game models for interaction-aware decision-making in automated driving

    cs.GT 2025-09 reject novelty 5.0 of 10

    Two quantum game models based on the Eisert-Wilkens-Lewenstein protocol are applied to automated driving decision-making; the gate-based QG-G4 variant reports lower collision rates and higher success rates in merging ...

  3. Integrating Decision-Making Into Differentiable Optimization Guided Learning for End-to-End Planning of Autonomous Vehicles

    cs.RO 2024-12 conditional novelty 5.0 of 10

    An end-to-end planner that jointly learns prediction, lane-selection decisions, and trajectory optimization with a differentiable optimizer reports lower collision rates and higher progress than imitation-based baseli...

Pith tools