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Scenario Dreamer: Vectorized Latent Diffusion for Generating Driving Simulation Environments

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arxiv 2503.22496 v1 pith:YHP33VUF submitted 2025-03-28 cs.RO cs.CV

classification cs.ROcs.CV
keywords dreamerenvironmentsscenarioscenesimulationagentgenerationvectorized
verification ladder T0 review T1 audit T2 compute T3 formal

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We introduce Scenario Dreamer, a fully data-driven generative simulator for autonomous vehicle planning that generates both the initial traffic scene - comprising a lane graph and agent bounding boxes - and closed-loop agent behaviours. Existing methods for generating driving simulation environments encode the initial traffic scene as a rasterized image and, as such, require parameter-heavy networks that perform unnecessary computation due to many empty pixels in the rasterized scene. Moreover, we find that existing methods that employ rule-based agent behaviours lack diversity and realism. Scenario Dreamer instead employs a novel vectorized latent diffusion model for initial scene generation that directly operates on the vectorized scene elements and an autoregressive Transformer for data-driven agent behaviour simulation. Scenario Dreamer additionally supports scene extrapolation via diffusion inpainting, enabling the generation of unbounded simulation environments. Extensive experiments show that Scenario Dreamer outperforms existing generative simulators in realism and efficiency: the vectorized scene-generation base model achieves superior generation quality with around 2x fewer parameters, 6x lower generation latency, and 10x fewer GPU training hours compared to the strongest baseline. We confirm its practical utility by showing that reinforcement learning planning agents are more challenged in Scenario Dreamer environments than traditional non-generative simulation environments, especially on long and adversarial driving environments.

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Forward citations

Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. PrITTI: Primitive-based Generation of Controllable and Editable 3D Semantic Urban Scenes

    cs.CV 2025-06 conditional novelty 7.0 of 10

    PrITTI generates controllable 3D semantic urban scenes from a hybrid primitive/raster representation and reports state-of-the-art generation quality over voxel-based baselines on KITTI-360.

  2. Long-term Traffic Simulation with Interleaved Autoregressive Motion and Scenario Generation

    cs.CV 2025-06 conditional novelty 7.0 of 10

    InfGen is a single next-token-prediction transformer that interleaves motion simulation with scene generation, keeping traffic realistic over 30-second rollouts better than motion-only simulators.

  3. A Survey on the Applications of Generative Artificial Intelligence in Automated Driving Systems Test Scenario Generation Methods

    cs.SE 2025-12 reject novelty 4.0 of 10

    A literature survey of scenario-generation methods for ADS testing that adds an unvalidated AII/RAS/OCS metric suite and ODD-difficulty schema, undermined by inconsistent calculations in the worked examples.

  4. Simulating the Unseen: Crash Prediction Must Learn from What Did Not Happen

    cs.LG 2025-05 conditional novelty 4.0 of 10

    Crash prediction should learn from near-miss events and synthetic counterfactual scenarios, not just recorded crashes.

  5. Generative AI for Autonomous Driving: Frontiers and Opportunities

    cs.CV 2025-05 accept novelty 2.0 of 10

    A comprehensive, structured survey of generative AI for autonomous driving, covering model families, sensor modalities, real-world applications, and open research challenges.

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