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QuasiSim: Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfer
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We explore the dexterous manipulation transfer problem by designing simulators. The task wishes to transfer human manipulations to dexterous robot hand simulations and is inherently difficult due to its intricate, highly-constrained, and discontinuous dynamics and the need to control a dexterous hand with a DoF to accurately replicate human manipulations. Previous approaches that optimize in high-fidelity black-box simulators or a modified one with relaxed constraints only demonstrate limited capabilities or are restricted by insufficient simulation fidelity. We introduce parameterized quasi-physical simulators and a physics curriculum to overcome these limitations. The key ideas are 1) balancing between fidelity and optimizability of the simulation via a curriculum of parameterized simulators, and 2) solving the problem in each of the simulators from the curriculum, with properties ranging from high task optimizability to high fidelity. We successfully enable a dexterous hand to track complex and diverse manipulations in high-fidelity simulated environments, boosting the success rate by 11\%+ from the best-performed baseline. The project website is available at https://meowuu7.github.io/QuasiSim/.
Forward citations
Cited by 1 Pith paper
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DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References
A neural controller combining RL and imitation learning on iteratively mined demonstrations tracks human kinematic references for dexterous manipulation, yielding over 10% higher success rates than prior baselines.
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