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Pandemics In Silico: Scaling an Agent-Based Simulation on Realistic Social Contact Networks

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arxiv 2401.08124 v4 pith:ZNABOTGW submitted 2024-01-16 cs.DC

Pandemics In Silico: Scaling an Agent-Based Simulation on Realistic Social Contact Networks

classification cs.DC
keywords loimosdiffusionepidemicableagent-basedcontactinterventionslarge
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Preventing the spread of infectious diseases requires implementing interventions at various levels of government and evaluating the potential impact and efficacy of those preemptive measures. Agent-based modeling can be used for detailed studies of epidemic diffusion and possible interventions. Modeling of epidemic diffusion in large social contact networks requires the use of parallel algorithms and resources. In this work, we present Loimos, a scalable parallel framework for simulating epidemic diffusion. Loimos uses a hybrid of time-stepping and discrete-event simulation to model disease spread, and is implemented on top of an asynchronous, many-task runtime. We demonstrate that Loimos is to able to achieve significant speedups while scaling to large core counts. In particular, Loimos is able to simulate 200 days of a COVID-19 outbreak on a digital twin of California in about 42 seconds, for an average of 4.6 billion traversed edges per second (TEPS), using 4096 cores on Perlmutter at NERSC.

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