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Classical simulation of quantum many-body systems with a tree tensor network
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We show how to efficiently simulate a quantum many-body system with tree structure when its entanglement is bounded for any bipartite split along an edge of the tree. This is achieved by expanding the {\em time-evolving block decimation} simulation algorithm for time evolution from a one dimensional lattice to a tree graph, while replacing a {\em matrix product state} with a {\em tree tensor network}. As an application, we show that any one-way quantum computation on a tree graph can be efficiently simulated with a classical computer.
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Cited by 1 Pith paper
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The Structure of Circle Graph States
Circle graphs are closed under r-local complementation and bipartite circle graph states correspond one-to-one with planar code states whose MBQC is classically simulable.
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