JOPAT jointly models pixels, point tracks, and actions in a diffusion transformer and reports gains over pixel-only baselines on long-horizon robot tasks with occlusion and off-screen motion.
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Any-point Trajectory Modeling for Policy Learning
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abstract
Learning from demonstration is a powerful method for teaching robots new skills, and having more demonstration data often improves policy learning. However, the high cost of collecting demonstration data is a significant bottleneck. Videos, as a rich data source, contain knowledge of behaviors, physics, and semantics, but extracting control-specific information from them is challenging due to the lack of action labels. In this work, we introduce a novel framework, Any-point Trajectory Modeling (ATM), that utilizes video demonstrations by pre-training a trajectory model to predict future trajectories of arbitrary points within a video frame. Once trained, these trajectories provide detailed control guidance, enabling the learning of robust visuomotor policies with minimal action-labeled data. Across over 130 language-conditioned tasks we evaluated in both simulation and the real world, ATM outperforms strong video pre-training baselines by 80% on average. Furthermore, we show effective transfer learning of manipulation skills from human videos and videos from a different robot morphology. Visualizations and code are available at: \url{https://xingyu-lin.github.io/atm}.
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AwareVLN introduces a structural reasoning module and automatic data engine with progress division to equip VLN agents with self-awareness of agent state and task progress, outperforming prior methods on Habitat datasets.
EvoScene-VLA maintains an action-updated scene prior across control chunks in VLA policies, raising success rates on RoboTwin tasks from 87.2% to 89.1% fixed and 86.1% to 88.5% randomized while outperforming baselines on a real robot.
RoboFlow4D is an end-to-end lightweight flow world model that predicts multi-frame 3D flows from visual observations and textual instructions to provide explicit planning for real-time robotic manipulation.
PaMoSplat reconstructs dynamic scenes by lifting 2D segmentations to coherent 3D Gaussian parts and estimating their motions via optical flow-guided differential evolution for higher quality rendering and faster training.
Being-H0.7 adds future-aware latent reasoning to direct VLA policies via dual-branch alignment on latent queries, matching world-model benefits at VLA efficiency.
π₀.₇ is a steerable generalist robotic model that uses rich multimodal prompts including language, subgoal images, and performance metadata to achieve out-of-the-box generalization across tasks and robot bodies.
DreamGen trains robot policies on synthetic trajectories from adapted video world models, enabling a humanoid robot to perform 22 new behaviors in seen and unseen environments from a single pick-and-place teleoperation dataset.
ReKep encodes robotic tasks as optimizable Python functions over 3D keypoints that are generated automatically from language and RGB-D input, enabling real-time hierarchical planning on single- and dual-arm platforms without task-specific data.
A relative wrist translation bridging action with a vision-language-action model using interleaved tokens and attention masking transfers human manipulation skills to robots more effectively than 6DoF actions.
EgoInfinity is a modular pipeline that lifts in-the-wild RGB videos into agent-agnostic 4D hand-object data with interaction-aware refinement and retargets motions to diverse robot morphologies for video-to-action learning.
UMA treats object motion and robot actions as co-evolving variables under a masked generative objective with hindsight relabeling and contrastive disentanglement to support multi-task pretraining and deployment across heterogeneous robot data.
MaskWAM unifies mask prompting and prediction in world-action models via Mixture of Transformers to improve robotic policy generalization on language-ambiguous tasks.
GHOST improves generalization in robot manipulation via hierarchical factorization into 3D sub-goal prediction from RGB-D views and a goal-conditioned low-level controller, enabling human video integration without action retargeting.
Proposes GPS representation for articulated parts, uses VR to annotate 41K frames across 234 objects, trains an RGB-D model, and achieves 73% success in heuristic manipulation policies on 9 objects.
A framework learns invariant symbolic reward functions from few demonstrations that generalize zero-shot to variations in robotic manipulation tasks.
LACE aligns human-robot visual features via semantic distribution matching on corresponding body parts plus Gram loss, yielding 65% better zero-shot policy transfer than baseline DINO.
BridgeACT learns robot manipulation from human videos alone by predicting task-relevant grasp regions and 3D motion affordances that map directly to robot controllers.
GazeVLA pretrains on large human egocentric datasets to capture gaze-based intention, then finetunes on limited robot data with chain-of-thought reasoning to achieve better robotic manipulation performance than baselines.
A 64x temporally compressed motion embedding learned from trackers enables efficient conditional flow-matching generation of long-term motions that outperform video models and task-specific methods.
PALM improves long-horizon robotic manipulation success by distilling affordance representations for object interaction and predicting within-subtask progress in a VLA model.
Uni-Hand forecasts 2D/3D hand waypoints, head motion, and contact states in egocentric views using vision-language fusion and dual-branch diffusion, with new benchmarks for downstream robotics and action tasks.
AFFORD2ACT distills a minimal set of affordance-guided 2D keypoints from text and a single image to train a 38-dimensional gated transformer policy that achieves 82% success on unseen objects and scenes.
DreamVLA uses dynamic-region-guided world knowledge prediction, block-wise attention to disentangle information types, and a diffusion transformer for actions, reaching 76.7% success on real robot tasks and 4.44 average length on CALVIN ABC-D.
citing papers explorer
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Point Tracking Improves World Action Models
JOPAT jointly models pixels, point tracks, and actions in a diffusion transformer and reports gains over pixel-only baselines on long-horizon robot tasks with occlusion and off-screen motion.
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AwareVLN: Reasoning with Self-awareness for Vision-Language Navigation
AwareVLN introduces a structural reasoning module and automatic data engine with progress division to equip VLN agents with self-awareness of agent state and task progress, outperforming prior methods on Habitat datasets.
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RoboFlow4D: A Lightweight Flow World Model Toward Real-Time Flow-Guided Robotic Manipulation
RoboFlow4D is an end-to-end lightweight flow world model that predicts multi-frame 3D flows from visual observations and textual instructions to provide explicit planning for real-time robotic manipulation.
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PaMoSplat: Part-Aware Motion-Guided Gaussian Splatting for Dynamic Scene Reconstruction
PaMoSplat reconstructs dynamic scenes by lifting 2D segmentations to coherent 3D Gaussian parts and estimating their motions via optical flow-guided differential evolution for higher quality rendering and faster training.
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Being-H0.7: A Latent World-Action Model from Egocentric Videos
Being-H0.7 adds future-aware latent reasoning to direct VLA policies via dual-branch alignment on latent queries, matching world-model benefits at VLA efficiency.
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${\pi}_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities
π₀.₇ is a steerable generalist robotic model that uses rich multimodal prompts including language, subgoal images, and performance metadata to achieve out-of-the-box generalization across tasks and robot bodies.
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DreamGen: Unlocking Generalization in Robot Learning through Video World Models
DreamGen trains robot policies on synthetic trajectories from adapted video world models, enabling a humanoid robot to perform 22 new behaviors in seen and unseen environments from a single pick-and-place teleoperation dataset.
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Translation as a Bridging Action: Transferring Manipulation Skills from Humans to Robots
A relative wrist translation bridging action with a vision-language-action model using interleaved tokens and attention masking transfers human manipulation skills to robots more effectively than 6DoF actions.
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EgoInfinity: A Web-Scale 4D Hand-Object Interaction Data Engine for Any-View Robot Retargeting and Video-to-Action Robot Learning
EgoInfinity is a modular pipeline that lifts in-the-wild RGB videos into agent-agnostic 4D hand-object data with interaction-aware refinement and retargets motions to diverse robot morphologies for video-to-action learning.
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Unified Motion-Action Modeling for Heterogeneous Robot Learning
UMA treats object motion and robot actions as co-evolving variables under a masked generative objective with hindsight relabeling and contrastive disentanglement to support multi-task pretraining and deployment across heterogeneous robot data.
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MaskWAM: Unifying Mask Prompting and Prediction for World-Action Models
MaskWAM unifies mask prompting and prediction in world-action models via Mixture of Transformers to improve robotic policy generalization on language-ambiguous tasks.
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GHOST: Hierarchical Sub-Goal Policies for Generalizing Robot Manipulation
GHOST improves generalization in robot manipulation via hierarchical factorization into 3D sub-goal prediction from RGB-D views and a goal-conditioned low-level controller, enabling human video integration without action retargeting.
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Revisiting Articulated Parts Perception in Robot Manipulation
Proposes GPS representation for articulated parts, uses VR to annotate 41K frames across 234 objects, trains an RGB-D model, and achieves 73% success in heuristic manipulation policies on 9 objects.
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Beyond Pixels: Learning Invariant Rewards for Real-World Robotics From a Few Demonstrations
A framework learns invariant symbolic reward functions from few demonstrations that generalize zero-shot to variations in robotic manipulation tasks.
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LACE: Latent Visual Representation for Cross-Embodiment Learning
LACE aligns human-robot visual features via semantic distribution matching on corresponding body parts plus Gram loss, yielding 65% better zero-shot policy transfer than baseline DINO.
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BridgeACT: Bridging Human Demonstrations to Robot Actions via Unified Tool-Target Affordances
BridgeACT learns robot manipulation from human videos alone by predicting task-relevant grasp regions and 3D motion affordances that map directly to robot controllers.
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GazeVLA: Learning Human Intention for Robotic Manipulation
GazeVLA pretrains on large human egocentric datasets to capture gaze-based intention, then finetunes on limited robot data with chain-of-thought reasoning to achieve better robotic manipulation performance than baselines.
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Learning Long-term Motion Embeddings for Efficient Kinematics Generation
A 64x temporally compressed motion embedding learned from trackers enables efficient conditional flow-matching generation of long-term motions that outperform video models and task-specific methods.
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PALM: Progress-Aware Policy Learning via Affordance Reasoning for Long-Horizon Robotic Manipulation
PALM improves long-horizon robotic manipulation success by distilling affordance representations for object interaction and predicting within-subtask progress in a VLA model.
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Uni-Hand: Universal Hand Motion Forecasting in Egocentric Views
Uni-Hand forecasts 2D/3D hand waypoints, head motion, and contact states in egocentric views using vision-language fusion and dual-branch diffusion, with new benchmarks for downstream robotics and action tasks.
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AFFORD2ACT: Affordance-Guided Automatic Keypoint Selection for Generalizable and Lightweight Robotic Manipulation
AFFORD2ACT distills a minimal set of affordance-guided 2D keypoints from text and a single image to train a 38-dimensional gated transformer policy that achieves 82% success on unseen objects and scenes.
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DreamVLA: A Vision-Language-Action Model Dreamed with Comprehensive World Knowledge
DreamVLA uses dynamic-region-guided world knowledge prediction, block-wise attention to disentangle information types, and a diffusion transformer for actions, reaching 76.7% success on real robot tasks and 4.44 average length on CALVIN ABC-D.
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FLARE: Robot Learning with Implicit World Modeling
FLARE integrates predictive latent world modeling into diffusion transformer policies for robots, delivering up to 26% gains on multitask manipulation benchmarks and enabling co-training with action-free human videos.
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Unified World Models: Coupling Video and Action Diffusion for Pretraining on Large Robotic Datasets
Unified World Models couple video and action diffusion inside one transformer with independent timesteps, enabling pretraining on heterogeneous robot datasets that include action-free video and producing more generalizable policies than imitation learning alone.
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CoT-VLA: Visual Chain-of-Thought Reasoning for Vision-Language-Action Models
CoT-VLA is a 7B VLA that generates future visual frames autoregressively as planning goals before actions, outperforming prior VLAs by 17% on real-world tasks and 6% in simulation.
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Physically Interpretable World Models via Weakly Supervised Representation Learning
PIWM aligns latent states in image-based world models with physical variables and constrains their dynamics to known equations via weak distribution supervision, yielding accurate long-horizon predictions and parameter recovery on Cart Pole, Lunar Lander, and Donkey Car.
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DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning
DINO-WM builds world models on pre-trained DINOv2 features to enable zero-shot planning from offline data without rewards or demonstrations.
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GR-2: A Generative Video-Language-Action Model with Web-Scale Knowledge for Robot Manipulation
GR-2 pre-trains on web-scale videos then fine-tunes on robot data to reach 97.7% average success across over 100 manipulation tasks with strong generalization to new scenes and objects.
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Gen2Act: Human Video Generation in Novel Scenarios enables Generalizable Robot Manipulation
Gen2Act enables generalizable robot manipulation for unseen objects and novel motions by using zero-shot human video generation from web data to condition a policy trained on an order of magnitude less robot interaction data.
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Not All Actions Are Equal: Rethinking Conditioning for Dexterous World Model
DexAC-WM improves FID, FVD, and PCK in high-DoF action-conditioned video prediction via structured action modeling and semantic grounding on EgoDex and EgoVerse.
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OASIS: Observation-Action Space Alignment via SE(3) Trajectory Prediction for Robotic Manipulation
OASIS improves robotic manipulation success and generalization by predicting camera-frame SE(3) end-effector trajectories to condition the action decoder on pose-supervised states.
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HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videos
HumanEgo reports 92.5% average success on four real robot tasks using only 15-30 minutes of human video per task and zero robot data, with zero-shot transfer to new robots and cameras.
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PAPO-VLA: Planning-Aware Policy Optimization for Vision-Language-Action Models
PAPO-VLA identifies planning actions via variation and outcome, estimates their causal importance, and folds that importance into GRPO to emphasize key decisions while still using full-trajectory feedback.
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FocalPolicy: Frequency-Optimized Chunking and Locally Anchored Flow Matching for Coherent Visuomotor Policy
FocalPolicy introduces frequency-optimized chunking and locally anchored flow matching with a foresight composite objective to reduce inter-chunk discontinuities in visuomotor policies.
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ReFineVLA: Multimodal Reasoning-Aware Generalist Robotic Policies via Teacher-Guided Fine-Tuning
ReFineVLA adds teacher-generated reasoning steps to VLA training and reports state-of-the-art success rates on SimplerEnv WidowX and Google Robot benchmarks.
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GR-3 Technical Report
GR-3 is a VLA model that generalizes to novel objects, environments, and abstract instructions, outperforms the π0 baseline, and integrates with the new ByteMini bi-manual mobile robot.