BBCritic reframes GUI critique as continuous semantic alignment via contrastive learning in an affordance space, outperforming larger binary SOTA models on a new four-level hierarchical benchmark without extra annotations.
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Presents CUActSpot benchmark and renderer-LLM data synthesis that lets a 4B model outperform larger open-source models on complex computer interactions.
GUI grounding in VLMs is bottlenecked by prefill-stage candidate selection that decoding cannot fix, so Re-Prefill uses attention to extract and re-inject target tokens for up to 4.3% gains on ScreenSpot-Pro.
OS-SPEAR is a new evaluation toolkit that tests 22 OS agents and identifies trade-offs between efficiency and safety or robustness.
WebTestPilot symbolizes GUI elements to infer contextual oracles for end-to-end web testing from natural language specs, reporting 99% task completion and 96% precision/recall on a new bug-injected benchmark.
AutoFocus converts token perplexity into an anisotropic Gaussian uncertainty field to drive region proposals and shape-aware zooming for improved GUI grounding in VLMs.
SOLAR-RL assigns dense step-level rewards from static trajectory data by detecting first failure points and applying target-aligned shaping to improve long-horizon GUI task completion without full online interactions.
LLaDA2.0-Uni unifies multimodal understanding and generation inside one discrete diffusion large language model with a semantic tokenizer, MoE backbone, and diffusion decoder.
UI-Zoomer uses uncertainty quantification to trigger and size adaptive zoom-ins only on uncertain GUI grounding predictions, yielding up to 13.4% gains on benchmarks with no training.
SceneCritic is a symbolic, ontology-grounded evaluator for floor-plan layouts that identifies specific semantic, orientation, and geometric violations and aligns better with human judgments than VLM-based scorers.
Semantic-level UI Element Injection distracts GUI agents by overlaying safety-aligned UI elements, achieving up to 4.4x higher attack success rates that transfer across models and create persistent attractors.
AgentProg reframes interaction history as a program with variables and control flow, plus a belief state for partial observability, achieving SOTA success rates on long-horizon GUI benchmarks while baselines degrade.
RISK introduces a dataset, benchmark, and R1-style RL fine-tuning for GUI agents that achieve 6.8-8.8% offline gains and 70.5% online task success in e-commerce risk management using 7.2% of baseline parameters.
VeriOS-Agent is an OS agent that proactively queries humans in untrustworthy scenarios via a query-driven framework and three-stage training, achieving 19.72% higher step-wise success rate over baselines while preserving normal performance.
The paper proposes that reusable agent skills should incorporate visual elements alongside text, introduces three forms of visual skills and an automatic conversion system, and reports better performance on GUI and visual-centric tasks.
GUI-C² pairs a difficulty-scoring data pipeline with an area-gated coarse-to-fine RL mechanism to improve GUI grounding accuracy and training stability.
SE-GA combines Test-Time Memory Extension for dynamic context retrieval with Memory-Augmented Self-Evolution training to reach 89.0% on ScreenSpot and 75.8% on AndroidControl-High.
Empirical study finds background semantics, random pruning, and recency-based allocation improve token efficiency for GUI visual agents.
citing papers explorer
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Beyond Binary: Reframing GUI Critique as Continuous Semantic Alignment
BBCritic reframes GUI critique as continuous semantic alignment via contrastive learning in an affordance space, outperforming larger binary SOTA models on a new four-level hierarchical benchmark without extra annotations.
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Covering Human Action Space for Computer Use: Data Synthesis and Benchmark
Presents CUActSpot benchmark and renderer-LLM data synthesis that lets a 4B model outperform larger open-source models on complex computer interactions.
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What Happens Before Decoding? Prefill Determines GUI Grounding in VLMs
GUI grounding in VLMs is bottlenecked by prefill-stage candidate selection that decoding cannot fix, so Re-Prefill uses attention to extract and re-inject target tokens for up to 4.3% gains on ScreenSpot-Pro.
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OS-SPEAR: A Toolkit for the Safety, Performance,Efficiency, and Robustness Analysis of OS Agents
OS-SPEAR is a new evaluation toolkit that tests 22 OS agents and identifies trade-offs between efficiency and safety or robustness.
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WebTestPilot: Agentic End-to-End Web Testing against Natural Language Specification by Inferring Oracles with Symbolized GUI Elements
WebTestPilot symbolizes GUI elements to infer contextual oracles for end-to-end web testing from natural language specs, reporting 99% task completion and 96% precision/recall on a new bug-injected benchmark.
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AutoFocus: Uncertainty-Aware Active Visual Search for GUI Grounding
AutoFocus converts token perplexity into an anisotropic Gaussian uncertainty field to drive region proposals and shape-aware zooming for improved GUI grounding in VLMs.
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SOLAR-RL: Semi-Online Long-horizon Assignment Reinforcement Learning
SOLAR-RL assigns dense step-level rewards from static trajectory data by detecting first failure points and applying target-aligned shaping to improve long-horizon GUI task completion without full online interactions.
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LLaDA2.0-Uni: Unifying Multimodal Understanding and Generation with Diffusion Large Language Model
LLaDA2.0-Uni unifies multimodal understanding and generation inside one discrete diffusion large language model with a semantic tokenizer, MoE backbone, and diffusion decoder.
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UI-Zoomer: Uncertainty-Driven Adaptive Zoom-In for GUI Grounding
UI-Zoomer uses uncertainty quantification to trigger and size adaptive zoom-ins only on uncertain GUI grounding predictions, yielding up to 13.4% gains on benchmarks with no training.
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SceneCritic: A Symbolic Evaluator for 3D Indoor Scene Synthesis
SceneCritic is a symbolic, ontology-grounded evaluator for floor-plan layouts that identifies specific semantic, orientation, and geometric violations and aligns better with human judgments than VLM-based scorers.
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Are GUI Agents Focused Enough? Automated Distraction via Semantic-level UI Element Injection
Semantic-level UI Element Injection distracts GUI agents by overlaying safety-aligned UI elements, achieving up to 4.4x higher attack success rates that transfer across models and create persistent attractors.
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AgentProg: Empowering Long-Horizon GUI Agents with Program-Guided Context Management
AgentProg reframes interaction history as a program with variables and control flow, plus a belief state for partial observability, achieving SOTA success rates on long-horizon GUI benchmarks while baselines degrade.
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RISK: A Framework for GUI Agents in E-commerce Risk Management
RISK introduces a dataset, benchmark, and R1-style RL fine-tuning for GUI agents that achieve 6.8-8.8% offline gains and 70.5% online task success in e-commerce risk management using 7.2% of baseline parameters.
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VeriOS: Query-Driven Proactive Human-Agent-GUI Interaction for Trustworthy OS Agents
VeriOS-Agent is an OS agent that proactively queries humans in untrustworthy scenarios via a query-driven framework and three-stage training, achieving 19.72% higher step-wise success rate over baselines while preserving normal performance.
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Agent Skills Should Go Beyond Text: The Case for Visual Skills
The paper proposes that reusable agent skills should incorporate visual elements alongside text, introduces three forms of visual skills and an automatic conversion system, and reports better performance on GUI and visual-centric tasks.
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GUI-C$^2$: Coarse-to-Fine GUI Grounding via Difficulty-Aware Reinforcement Learning
GUI-C² pairs a difficulty-scoring data pipeline with an area-gated coarse-to-fine RL mechanism to improve GUI grounding accuracy and training stability.
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SE-GA: Memory-Augmented Self-Evolution for GUI Agents
SE-GA combines Test-Time Memory Extension for dynamic context retrieval with Memory-Augmented Self-Evolution training to reach 89.0% on ScreenSpot and 75.8% on AndroidControl-High.
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Rethinking Token Pruning for Historical Screenshots in GUI Visual Agents: Semantic, Spatial, and Temporal Perspectives
Empirical study finds background semantics, random pruning, and recency-based allocation improve token efficiency for GUI visual agents.