HumanSplatHMR jointly refines 3D human poses and learns Gaussian Splatting avatars by backpropagating photometric, segmentation, and depth losses through a differentiable renderer to improve novel-view and novel-pose synthesis from in-the-wild video.
Sugar: Surface- aligned gaussian splatting for efficient 3d mesh reconstruc- tion and high-quality mesh rendering
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MedGS extends Gaussian Splatting with a relightable model tailored to endoscopic imaging where light and camera are co-located, achieving better novel-view synthesis and tissue editing than baselines.
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HumanSplatHMR: Closing the Loop Between Human Mesh Recovery and Gaussian Splatting Avatar
HumanSplatHMR jointly refines 3D human poses and learns Gaussian Splatting avatars by backpropagating photometric, segmentation, and depth losses through a differentiable renderer to improve novel-view and novel-pose synthesis from in-the-wild video.