A guided VAE trained on pro StarCraft replays enables four latent-space traversal strategies to produce counterfactual improvement trajectories for amateur players.
Nelson.Procedural Content Generation in Games
4 Pith papers cite this work. Polarity classification is still indexing.
years
2026 4verdicts
UNVERDICTED 4representative citing papers
IVIE generates complete playable interactive fiction worlds via a four-stage incremental pipeline that combines LLM creativity with symbolic validation for coherence.
The paper proposes a counterfactual definition of AI-native games, screens 53 examples, introduces a G/N taxonomy, and outlines a research roadmap for the field.
Mazocarta is a seeded procedural deckbuilder whose single rules core supports interactive play, deterministic command-line simulation, automated end-to-end tests, and browser-native local multiplayer as an open-source reference for instrumented game development.
citing papers explorer
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Play Like Champions: Counterfactual Feedback Generation in Latent Space
A guided VAE trained on pro StarCraft replays enables four latent-space traversal strategies to produce counterfactual improvement trajectories for amateur players.
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IVIE: A Neuro-symbolic Approach to Incremental and Validated Generation of Interactive Fiction Worlds
IVIE generates complete playable interactive fiction worlds via a four-stage incremental pipeline that combines LLM creativity with symbolic validation for coherence.
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AI Native Games: A Survey and Roadmap
The paper proposes a counterfactual definition of AI-native games, screens 53 examples, introduces a G/N taxonomy, and outlines a research roadmap for the field.
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Mazocarta: A Seeded Procedural Deckbuilder for Instrumented Game Development
Mazocarta is a seeded procedural deckbuilder whose single rules core supports interactive play, deterministic command-line simulation, automated end-to-end tests, and browser-native local multiplayer as an open-source reference for instrumented game development.