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Nelson.Procedural Content Generation in Games

4 Pith papers cite this work. Polarity classification is still indexing.

4 Pith papers citing it

years

2026 4

verdicts

UNVERDICTED 4

representative citing papers

AI Native Games: A Survey and Roadmap

cs.AI · 2026-07-01 · unverdicted · novelty 5.0

The paper proposes a counterfactual definition of AI-native games, screens 53 examples, introduces a G/N taxonomy, and outlines a research roadmap for the field.

Mazocarta: A Seeded Procedural Deckbuilder for Instrumented Game Development

cs.SE · 2026-05-08 · unverdicted · novelty 5.0

Mazocarta is a seeded procedural deckbuilder whose single rules core supports interactive play, deterministic command-line simulation, automated end-to-end tests, and browser-native local multiplayer as an open-source reference for instrumented game development.

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Showing 4 of 4 citing papers.