SkiP introduces action relabeling and Motion Spectrum Keying to skip redundant steps in robot trajectories, cutting executed steps by 15-40% while maintaining success rates across 72 simulated and 3 real tasks.
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Cliport: What and where pathways for robotic manipulation
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OA-WAM uses persistent address vectors and dynamic content vectors in object slots to enable addressable world-action prediction, improving robustness on manipulation benchmarks under scene changes.
Voyager achieves superior lifelong learning in Minecraft by combining an automatic exploration curriculum, a library of executable skills, and iterative LLM prompting with environment feedback, yielding 3.3x more unique items and 15.3x faster milestone unlocks than prior methods while generalizing技能
Low-cost imprecise robots achieve 80-90% success on six fine bimanual manipulation tasks using imitation learning with a new Action Chunking with Transformers algorithm trained on only 10 minutes of demonstrations.
DeMiAn re-annotates robot and egocentric videos with VLM-generated dense labels across motion, scene, pose, and reasoning aspects, then uses a learned instructor to boost policy success by 5 points on RoboCasa over task-only baselines.
SID achieves approximately 90% success on six real-world manipulation tasks with only two demonstrations under out-of-distribution initializations, with less than 10% performance drop under distractors and disturbances.
StereoPolicy fuses stereo image pairs via a Stereo Transformer on pretrained 2D encoders to boost robotic manipulation policies, showing gains over monocular, RGB-D, point cloud, and multi-view methods in simulations and real-robot tests.
LACY is a VLM framework jointly trained on L2A, A2L, and L2C tasks that uses an active augmentation cycle to self-improve robotic manipulation policies, reporting a 56.46% average success rate gain in simulation and real-world experiments.
A low-cost whole-body teleoperation system enables effective imitation learning for complex bimanual mobile manipulation by co-training on mobile and static demonstration datasets.
The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.
citing papers explorer
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SkiP: When to Skip and When to Refine for Efficient Robot Manipulation
SkiP introduces action relabeling and Motion Spectrum Keying to skip redundant steps in robot trajectories, cutting executed steps by 15-40% while maintaining success rates across 72 simulated and 3 real tasks.
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OA-WAM: Object-Addressable World Action Model for Robust Robot Manipulation
OA-WAM uses persistent address vectors and dynamic content vectors in object slots to enable addressable world-action prediction, improving robustness on manipulation benchmarks under scene changes.
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Voyager: An Open-Ended Embodied Agent with Large Language Models
Voyager achieves superior lifelong learning in Minecraft by combining an automatic exploration curriculum, a library of executable skills, and iterative LLM prompting with environment feedback, yielding 3.3x more unique items and 15.3x faster milestone unlocks than prior methods while generalizing技能
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Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware
Low-cost imprecise robots achieve 80-90% success on six fine bimanual manipulation tasks using imitation learning with a new Action Chunking with Transformers algorithm trained on only 10 minutes of demonstrations.
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How to Instruct Your Robot: Dense Language Annotations Power Robot Policy Learning
DeMiAn re-annotates robot and egocentric videos with VLM-generated dense labels across motion, scene, pose, and reasoning aspects, then uses a learned instructor to boost policy success by 5 points on RoboCasa over task-only baselines.
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SID: Sliding into Distribution for Robust Few-Demonstration Manipulation
SID achieves approximately 90% success on six real-world manipulation tasks with only two demonstrations under out-of-distribution initializations, with less than 10% performance drop under distractors and disturbances.
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StereoPolicy: Improving Robotic Manipulation Policies via Stereo Perception
StereoPolicy fuses stereo image pairs via a Stereo Transformer on pretrained 2D encoders to boost robotic manipulation policies, showing gains over monocular, RGB-D, point cloud, and multi-view methods in simulations and real-robot tests.
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LACY: A Vision-Language Model-based Language-Action Cycle for Self-Improving Robotic Manipulation
LACY is a VLM framework jointly trained on L2A, A2L, and L2C tasks that uses an active augmentation cycle to self-improve robotic manipulation policies, reporting a 56.46% average success rate gain in simulation and real-world experiments.
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Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation
A low-cost whole-body teleoperation system enables effective imitation learning for complex bimanual mobile manipulation by co-training on mobile and static demonstration datasets.
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World Action Models: The Next Frontier in Embodied AI
The paper introduces World Action Models as a new paradigm unifying predictive world modeling with action generation in embodied foundation models and provides a taxonomy of existing approaches.