PAGER achieves 4.1x higher task success in point-precise geometric GUI control by combining topology-aware planning with precision-aligned reinforcement learning on the new PAGE Bench dataset of 4,906 problems.
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InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasoners
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abstract
Multimodal Large Language Models (MLLMs) have powered Graphical User Interface (GUI) Agents, showing promise in automating tasks on computing devices. Recent works have begun exploring reasoning in GUI tasks with encouraging results. However, many current approaches rely on manually designed reasoning templates, which may result in reasoning that is not sufficiently robust and adaptive for complex GUI environments. Meanwhile, some existing agents continue to operate as Reactive Actors, relying primarily on implicit reasoning that may lack sufficient depth for GUI tasks demanding planning and error recovery. We argue that advancing these agents requires a shift from reactive acting towards acting based on deliberate reasoning. To facilitate this transformation, we introduce InfiGUI-R1, an MLLM-based GUI agent developed through our Actor2Reasoner framework, a reasoning-centric, two-stage training approach designed to progressively evolve agents from Reactive Actors to Deliberative Reasoners. The first stage, Reasoning Injection, focuses on establishing a basic reasoner. We employ Spatial Reasoning Distillation to transfer cross-modal spatial reasoning capabilities from teacher models to MLLMs through trajectories with explicit reasoning steps, enabling models to integrate GUI visual-spatial information with logical reasoning before action generation. The second stage, Deliberation Enhancement, refines the basic reasoner into a deliberative one using Reinforcement Learning. This stage introduces two approaches: Sub-goal Guidance, which rewards models for generating accurate intermediate sub-goals, and Error Recovery Scenario Construction, which creates failure-and-recovery training scenarios from identified prone-to-error steps. Experimental results show InfiGUI-R1 achieves strong performance in GUI grounding and trajectory tasks. Resources at https://github.com/Reallm-Labs/InfiGUI-R1.
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representative citing papers
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citing papers explorer
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An AI framework automates Excel tutorial and video creation from task descriptions via an Execution Agent, achieving 8.5% higher task success and 1/20th the authoring time of experts.
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BAMI: Training-Free Bias Mitigation in GUI Grounding
BAMI mitigates precision and ambiguity biases in GUI grounding via coarse-to-fine focus and candidate selection, raising accuracy on ScreenSpot-Pro without training.
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ROSE is a system for cooperative elasticity that co-locates serving and rollout models on shared GPUs, delivering 1.3-3.3x higher end-to-end throughput than fixed-resource baselines while preserving serving SLOs.
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AutoFocus: Uncertainty-Aware Active Visual Search for GUI Grounding
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SOLAR-RL: Semi-Online Long-horizon Assignment Reinforcement Learning
SOLAR-RL assigns dense step-level rewards from static trajectory data by detecting first failure points and applying target-aligned shaping to improve long-horizon GUI task completion without full online interactions.
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Are GUI Agents Focused Enough? Automated Distraction via Semantic-level UI Element Injection
Semantic-level UI Element Injection distracts GUI agents by overlaying safety-aligned UI elements, achieving up to 4.4x higher attack success rates that transfer across models and create persistent attractors.
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MGA: Memory-Driven GUI Agent for Observation-Centric Interaction
MGA is a memory-driven GUI agent that uses an observer for bias-free screen reading and structured memory for compact state transitions to enable efficient long-horizon automation.
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RISK: A Framework for GUI Agents in E-commerce Risk Management
RISK introduces a dataset, benchmark, and R1-style RL fine-tuning for GUI agents that achieve 6.8-8.8% offline gains and 70.5% online task success in e-commerce risk management using 7.2% of baseline parameters.
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VeriOS: Query-Driven Proactive Human-Agent-GUI Interaction for Trustworthy OS Agents
VeriOS-Agent is an OS agent that proactively queries humans in untrustworthy scenarios via a query-driven framework and three-stage training, achieving 19.72% higher step-wise success rate over baselines while preserving normal performance.
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GTA1: GUI Test-time Scaling Agent
GTA1 combines test-time scaling for action plan selection with RL-based grounding to achieve SOTA results on GUI agent benchmarks.
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Mobile-R1: Towards Interactive Capability for VLM-Based Mobile Agent via Systematic Training
Mobile-R1 introduces a hierarchical three-stage curriculum that combines format alignment, verifiable action feedback, and multi-turn environment training to improve exploration and self-correction in VLM-based mobile agents, plus a new Chinese GUI dataset and benchmark.
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CaptchaMind: Training CAPTCHA Solvers via Reinforcement Learning with Explicit Reasoning Supervision
Presents CaptchaBench benchmark and CaptchaMind RL solver achieving 82.9% success on benchmark tasks and 71% on real-world CAPTCHAs via explicit reasoning process supervision.
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SE-GA: Memory-Augmented Self-Evolution for GUI Agents
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See, Point, Refine: Multi-Turn Approach to GUI Grounding with Visual Feedback
Multi-turn visual feedback refinement outperforms single-shot coordinate prediction for pixel-precise GUI grounding in complex coding environments.
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InquireMobile: Teaching VLM-based Mobile Agent to Request Human Assistance via Reinforcement Fine-Tuning
InquireMobile applies two-stage reinforcement fine-tuning and pre-action reasoning to VLM mobile agents, raising inquiry success rate by 46.8% on the introduced InquireBench benchmark.
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How Mobile World Model Guides GUI Agents?
World models trained on delta text, full text, diffusion images, and renderable code achieve SoTA on two benchmarks and improve downstream GUI agent performance on three mobile datasets with modality-specific strengths.
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