A splatting-free path-traced inverse rendering framework for 3D Gaussian fields that supports optimization under the full rendering equation with ray-traced visibility and multi-bounce light transport via a path-space interaction model.
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Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields
A splatting-free path-traced inverse rendering framework for 3D Gaussian fields that supports optimization under the full rendering equation with ray-traced visibility and multi-bounce light transport via a path-space interaction model.